Searched refs:TOTAL_SECRETS (Results 1 – 4 of 4) sorted by relevance
151 #define TOTAL_SECRETS 26 macro
1036 if (game.secretsFound == TOTAL_SECRETS) in increaseSecretsFound()
923 …SNPRINTF(credits.creditLine[12].text, MAX_LINE_LENGTH, "%d / %d", game.secretsFound, TOTAL_SECRETS… in initGameStats()
142 …SNPRINTF(menuName, MAX_VALUE_LENGTH, _("Secrets Found: %d / %d"), game.secretsFound, TOTAL_SECRETS… in loadMenuLayout()