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Searched refs:TP_BELOW2 (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/pikchr/pikchr-90b6d5b4a3/
H A Dpikchr.y190 #define TP_BELOW2 0x0040 /* Position text way below PObj.ptAt */ macro
2189 aTxt[i].eCode = (aTxt[i].eCode & ~TP_VMASK) | TP_BELOW2; in pik_txt_vertical_layout()
2212 if( n>=4 && (allSlots & TP_BELOW2)==0 ) aFree[iSlot++] = TP_BELOW2; in pik_txt_vertical_layout()
2301 if( allMask & TP_BELOW2 ){ in pik_append_txt()
2303 if( pObj->aTxt[i].eCode & TP_BELOW2 ){ in pik_append_txt()
2324 if( t->eCode & TP_BELOW2 ) y -= 0.5*hc + hb1 + 0.5*hb2; in pik_append_txt()
H A Dpikchr.c191 #define TP_BELOW2 0x0040 /* Position text way below PObj.ptAt */ macro
4797 aTxt[i].eCode = (aTxt[i].eCode & ~TP_VMASK) | TP_BELOW2; in pik_txt_vertical_layout()
4820 if( n>=4 && (allSlots & TP_BELOW2)==0 ) aFree[iSlot++] = TP_BELOW2; in pik_txt_vertical_layout()
4909 if( allMask & TP_BELOW2 ){ in pik_append_txt()
4911 if( pObj->aTxt[i].eCode & TP_BELOW2 ){ in pik_append_txt()
4932 if( t->eCode & TP_BELOW2 ) y -= 0.5*hc + hb1 + 0.5*hb2; in pik_append_txt()
/dports/devel/fossil/fossil-src-2.17/src/
H A Dpikchr.c191 #define TP_BELOW2 0x0040 /* Position text way below PObj.ptAt */ macro
4802 aTxt[i].eCode = (aTxt[i].eCode & ~TP_VMASK) | TP_BELOW2; in pik_txt_vertical_layout()
4825 if( n>=4 && (allSlots & TP_BELOW2)==0 ) aFree[iSlot++] = TP_BELOW2; in pik_txt_vertical_layout()
4914 if( allMask & TP_BELOW2 ){ in pik_append_txt()
4916 if( pObj->aTxt[i].eCode & TP_BELOW2 ){ in pik_append_txt()
4937 if( t->eCode & TP_BELOW2 ) y -= 0.5*hc + hb1 + 0.5*hb2; in pik_append_txt()