Searched refs:TR1_KILL_DEMON (Results 1 – 15 of 15) sorted by relevance
/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | randart.c | 175 if (a_ptr->flags1 & TR1_KILL_DEMON) p = (p * 3) / 2; in artifact_power() 369 if (a_ptr->flags1 & TR1_KILL_DEMON) a_ptr->flags1 &= ~(TR1_SLAY_DEMON); in remove_contradictory() 506 a_ptr->flags1 |= TR1_KILL_DEMON; in add_ability() 649 a_ptr->flags1 |= TR1_KILL_DEMON; in add_ability()
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H A D | obj-info.c | 695 if (f1 & TR1_KILL_DEMON) in describe_slay()
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H A D | mdefines.h | 2070 #define TR1_KILL_DEMON 0x02000000L /* Weapon kills demon */ macro
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H A D | cmd1.c | 286 if ((f1 & TR1_KILL_DEMON) && in tot_dam_aux()
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H A D | melee2.c | 3181 if (f1 & TR1_KILL_DEMON) flg3 |= RF3_DEMON; in process_monster()
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H A D | spells2.c | 1024 if (f1 & TR1_KILL_DEMON) in self_knowledge()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | randart.c | 187 if (a_ptr->flags1 & TR1_KILL_DEMON) p += 4; in artifact_power() 469 if (a_ptr->flags1 & TR1_KILL_DEMON) a_ptr->flags1 &= ~(TR1_SLAY_DEMON); in remove_contradictory() 577 a_ptr->flags1 |= TR1_KILL_DEMON; in add_ability() 728 else if (r < 28) a_ptr->flags1 |= TR1_KILL_DEMON; in add_ability() 825 a_ptr->flags1 |= TR1_KILL_DEMON; in add_ability() 2150 if (a_ptr->flags1 & TR1_KILL_DEMON) {a_ptr->level += 7; cost += 50000;} in randart_make()
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H A D | object1.c | 1142 …if (!((*f1) & TR1_KILL_DEMON)) { flag_category[flag_count] = 1; flag_pool[flag_count] = TR1_KILL_D… in object_flags() 3544 …if (f1 & TR1_KILL_DEMON) output_dam(Ind, fff, o_ptr, FACTOR_KILL, 0, FLAT_KILL_BONUS, 0, "demons",… in display_weapon_damage() 3639 …if (f1 & TR1_KILL_DEMON) output_boomerang_dam(Ind, fff, o_ptr, FACTOR_KILL, 0, FLAT_KILL_BONUS, 0,… in display_boomerang_damage() 3744 if (f1 & TR1_KILL_DEMON) output_ammo_dam(Ind, fff, o_ptr, FACTOR_KILL, 0, "demons", NULL); in display_ammo_damage() 3813 if (f1 & TR1_KILL_DEMON) output_ammo_dam(Ind, fff, oa_ptr, FACTOR_KILL, 0, "demons", NULL); in display_shooter_damage() 4773 if (f1 & (TR1_KILL_DEMON))
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H A D | object2.c | 1355 if (f1 & TR1_KILL_DEMON) total += 5500; 2096 if (f1 & TR1_KILL_DEMON) slay += 7500; 2363 if (f1 & TR1_KILL_DEMON) slay++; 2420 if (f1 & TR1_KILL_DEMON) slay++;
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H A D | bldg.c | 1006 if (f1 & (TR1_KILL_DEMON)) {
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H A D | cmd1.c | 693 if ((f1 & TR1_KILL_DEMON) && in tot_dam_aux() 1272 if ((f1 & TR1_KILL_DEMON) && in tot_dam_aux_player()
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H A D | xtra1.c | 4112 if (f1 & TR1_KILL_DEMON) csheet_boni[i-INVEN_WIELD].cb[8] |= CB9_KDEMN; 6278 if (f1 & TR1_KILL_DEMON) csheet_boni[i].cb[8] |= CB9_KDEMN;
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H A D | spells2.c | 1710 if (f1 & TR1_KILL_DEMON) fprintf(fff, "Your weapon is a great bane of demons.\n"); in self_knowledge()
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H A D | melee2.c | 4741 if (f1 & TR1_KILL_DEMON) flg3 |= RF3_DEMON;
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines.h | 4513 #define TR1_KILL_DEMON 0x02000000L /* Execute Demon */ macro 4525 TR1_KILL_DRAGON | TR1_KILL_DEMON | TR1_KILL_UNDEAD)
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