Searched refs:TR3_IGNORE_ELEC (Results 1 – 10 of 10) sorted by relevance
2128 #define TR3_IGNORE_ELEC 0x00020000L /* Item ignores Elec Damage */ macro2160 (TR3_IGNORE_ACID | TR3_IGNORE_ELEC | TR3_IGNORE_FIRE | \
848 if (f3 & (TR3_IGNORE_ELEC)) list[n++] = "electricity"; in describe_ignores()
811 if (f3 & TR3_IGNORE_ELEC) return (FALSE); in set_elec_destroy()2072 if (f3 & TR3_IGNORE_ELEC) ignore = TRUE; in project_i()2115 if (f3 & TR3_IGNORE_ELEC) ignore = TRUE; in project_i()
1154 a_ptr->flags3 |= (TR3_IGNORE_ACID | TR3_IGNORE_ELEC | in randart_make()
2476 if (f3 & TR3_IGNORE_ELEC) return (FALSE);2583 if (f3 & TR3_IGNORE_ELEC) return (FALSE);3482 (f3 & TR3_IGNORE_ELEC) ||3566 (f3 & TR3_IGNORE_ELEC) ||4622 if (f3 & TR3_IGNORE_ELEC) ignore = TRUE;4694 if (!(f3 & TR3_IGNORE_ELEC)) {
1608 (*f3) |= TR3_IGNORE_ELEC; in object_flags()5105 if (f3 & (TR3_IGNORE_ELEC)) buf_tmp_n++;5119 if (f3 & (TR3_IGNORE_ELEC)) {
1957 a_ptr->flags3 |= (TR3_IGNORE_ACID | TR3_IGNORE_ELEC | in randart_make()2876 a_ptr->flags3 |= TR3_IGNORE_ELEC; in add_random_ego_flag()
1432 if (f3 & TR3_IGNORE_ELEC) total += 100;2242 if (f3 & TR3_IGNORE_ELEC) total += 0;
3048 a_ptr->flags3 |= (TR3_IGNORE_ELEC); in init_a_info_txt()
4608 #define TR3_IGNORE_ELEC 0x00200000L /* Item ignores Elec Damage */ macro