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Searched refs:TRANSLUC75 (Results 1 – 4 of 4) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dactor.h263 #define TRANSLUC75 ((FRACUNIT*3)/4) macro
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/
H A Dstrife_sbar.cpp553 DTA_Alpha, TRANSLUC75, in DrawFullScreenStuff()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h416 #define TRANSLUC75 ((FRACUNIT*3)/4) macro
H A Dd_dehacked.cpp1175 info->alpha = TRANSLUC75; in PatchThing()