Searched refs:TRAP_OF_WISDOM_III (Results 1 – 2 of 2) sorted by relevance
7009 #define TRAP_OF_WISDOM_III 9 macro
617 case TRAP_OF_WISDOM_III: ident = do_dec_stat(Ind, A_WIS, STAT_DEC_PERMANENT); break; in player_activate_trap_type()