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Searched refs:TRIMESH (Results 1 – 10 of 10) sorted by relevance

/dports/science/teem/teem-1.11.0-src/src/echo/
H A Dset.c105 TRIMESH(trim)->numV = numV; in echoTriMeshSet()
106 TRIMESH(trim)->numF = numF; in echoTriMeshSet()
107 TRIMESH(trim)->pos = pos; in echoTriMeshSet()
108 TRIMESH(trim)->vert = vert; in echoTriMeshSet()
109 ELL_3V_SET(TRIMESH(trim)->min, ECHO_POS_MAX, ECHO_POS_MAX, ECHO_POS_MAX); in echoTriMeshSet()
110 ELL_3V_SET(TRIMESH(trim)->max, ECHO_POS_MIN, ECHO_POS_MIN, ECHO_POS_MIN); in echoTriMeshSet()
111 ELL_3V_SET(TRIMESH(trim)->meanvert, 0.0, 0.0, 0.0); in echoTriMeshSet()
113 ELL_3V_MIN(TRIMESH(trim)->min, TRIMESH(trim)->min, pos + 3*i); in echoTriMeshSet()
114 ELL_3V_MAX(TRIMESH(trim)->max, TRIMESH(trim)->max, pos + 3*i); in echoTriMeshSet()
115 ELL_3V_INCR(TRIMESH(trim)->meanvert, pos + 3*i); in echoTriMeshSet()
[all …]
H A Dmodel.c49 TRIMESH(trim)->numV = 2 + (phiRes-1)*theRes; in echoRoughSphereNew()
50 TRIMESH(trim)->numF = (2 + 2*(phiRes-2))*theRes; in echoRoughSphereNew()
52 _pos = pos = (echoPos_t *)calloc(3*TRIMESH(trim)->numV, sizeof(echoPos_t)); in echoRoughSphereNew()
53 _vert = vert = (int *)calloc(3*TRIMESH(trim)->numF, sizeof(int)); in echoRoughSphereNew()
81 ELL_3V_SET(vert, 1+(phiRes-2)*theRes+thidx, TRIMESH(trim)->numV-1, in echoRoughSphereNew()
86 echoTriMeshSet(trim, TRIMESH(trim)->numV, _pos, TRIMESH(trim)->numF, _vert); in echoRoughSphereNew()
H A DprivateEcho.h63 #define TRIMESH(obj) ((echoTriMesh*)obj) macro
H A Dintx.c459 trim = TRIMESH(obj); in _echoRayIntx_TriMesh()
503 trim = TRIMESH(intx->obj); in _echoRayIntxUV_TriMesh()
/dports/devel/vcglib/vcglib-2020.09/wrap/dae/
H A Dpoly_triangulator.h73 template<class TRIMESH>
74 void triangulate(TRIMESH& mesh) in triangulate()
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/dae/
H A Dpoly_triangulator.h73 template<class TRIMESH>
74 void triangulate(TRIMESH& mesh) in triangulate()
/dports/devel/ode/ode-0.13/ode/demo/
H A DMakefile.am57 if TRIMESH
/dports/games/alephone/alephone-release-20190331/Source_Files/ModelView/
H A DStudioLoader.cpp61 const uint16 TRIMESH = 0x4100; variable
293 case TRIMESH: in ReadObject()
/dports/games/pinball/pinball-0.3.20201218/src/
H A DObj3dsUtil.cpp313 #define TRIMESH 0 macro
403 case TRIMESH: in readScene3dsAscii()
651 case TRIMESH: in parse3dsAscii()
/dports/devel/ode/ode-0.13/
H A Dconfigure.ac116 AM_CONDITIONAL(TRIMESH, test $opcode = yes -o $gimpact = yes) condition