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Searched refs:TR_HURT_FIRE (Results 1 – 8 of 8) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dfiles.c1461 SET_FLAG(of_ptr, TR_HURT_FIRE); in player_flags()
1507 SET_FLAG(of_ptr, TR_HURT_FIRE); in player_flags()
1634 SET_FLAG(of_ptr, TR_HURT_FIRE); in player_flags()
1792 TR_HURT_FIRE); in display_player_flag_info()
H A Dartifact.c342 SET_FLAG(o_ptr, TR_HURT_FIRE); in random_curse()
H A Deffects.c1569 if (FLAG(p_ptr, TR_HURT_FIRE)) level += 2; in res_fire_lvl()
H A Dwizard1.c581 {TR_HURT_FIRE, "Fire Vulnerability"},
H A Dobject1.c770 if (FLAG(of_ptr, TR_HURT_FIRE) && in roff_obj_aux()
H A Ddefines.h3190 #define TR_HURT_FIRE 3, TR3_HURT_FIRE macro
H A Dzborg5.c3508 if (FLAG(bp_ptr, TR_HURT_FIRE) && !FLAG(bp_ptr, TR_IM_FIRE)) in borg_power_aux3()
H A Dobject2.c1079 if (FLAG(o_ptr, TR_HURT_FIRE)) total -= 5000; in flag_cost()