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Searched refs:TR_IGNORE_ACID (Results 1 – 7 of 7) sorted by relevance

/dports/games/zangband/zangband/src/tk/
H A Ddescribe.c422 if (FLAG(o_ptr, TR_IGNORE_ACID)) vp[vn++] = "acid"; in angtk_describe_object()
/dports/games/zangband/zangband/src/
H A Dobject1.c825 if (FLAG(of_ptr, TR_IGNORE_ACID)) vp[vn++] = "acid"; in roff_obj_aux()
1407 !FLAG(o_ptr, TR_IGNORE_ACID)) return (TRUE); in item_tester_hook_armour_no_acid()
H A Dspells3.c3994 if (FLAG(o_ptr, TR_IGNORE_ACID)) return (FALSE); in set_acid_destroy()
4123 SET_FLAG(o_ptr, TR_IGNORE_ACID); in rustproof()
H A Deffects.c1681 if (FLAG(o_ptr, TR_IGNORE_ACID)) in minus_ac()
H A Ddefines.h3152 #define TR_IGNORE_ACID 2, TR2_IGNORE_ACID macro
H A Dspells1.c641 if (FLAG(o_ptr, TR_IGNORE_ACID)) ignore = TRUE; in project_o()
H A Dobject2.c1047 if (FLAG(o_ptr, TR_IGNORE_ACID)) total += 50; in flag_cost()