Home
last modified time | relevance | path

Searched refs:TURN_CHAR_INTO_NUMBER (Results 1 – 3 of 3) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dcave.c3370 if (((p2_ptr->chp * 95) / (p2_ptr->mhp * 10)) > TURN_CHAR_INTO_NUMBER) {
3739 if (((p_ptr->chp * 95) / (p_ptr->mhp*10)) <= TURN_CHAR_INTO_NUMBER) {
3745 if (((p_ptr->csp * 95) / (p_ptr->msp * 10)) <= TURN_CHAR_INTO_NUMBER) {
4176 else if ((( p_ptr->chp * 95)/ (p_ptr->mhp * 10)) > TURN_CHAR_INTO_NUMBER) tc = '@';
H A Dspells1.c1882 if (new_num > TURN_CHAR_INTO_NUMBER) new_num = 10;
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h1045 #define TURN_CHAR_INTO_NUMBER 7 macro