/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/programmingMaze/resource/1/ |
H A D | Data.qml | 27 Activity.TURN_LEFT, 44 Activity.TURN_LEFT, 65 Activity.TURN_LEFT, 89 Activity.TURN_LEFT, 116 Activity.TURN_LEFT,
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/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/programmingMaze/resource/3/ |
H A D | Data.qml | 29 Activity.TURN_LEFT, 49 Activity.TURN_LEFT, 72 Activity.TURN_LEFT, 94 Activity.TURN_LEFT, 122 Activity.TURN_LEFT,
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/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/programmingMaze/resource/2/ |
H A D | Data.qml | 31 Activity.TURN_LEFT, 53 Activity.TURN_LEFT, 74 Activity.TURN_LEFT, 102 Activity.TURN_LEFT, 129 Activity.TURN_LEFT,
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/dports/games/gltron/gltron-0.70/src/include/game/ |
H A D | game.h | 12 TURN_LEFT = 3, enumerator
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/dports/games/gillo/gillo/src/ |
H A D | entity.h | 53 TURN_LEFT, enumerator
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H A D | player.cpp | 76 this->ePtr->move(Entity::TURN_LEFT); in handleKeyDown()
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H A D | entity.cpp | 70 case TURN_LEFT: in move()
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H A D | car.cpp | 211 case TURN_LEFT: in move()
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H A D | omnicar.cpp | 489 case TURN_LEFT: in move()
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/dports/cad/sweethome3d/SweetHome3D-6.6.4-src/src/com/eteks/sweethome3d/swing/ |
H A D | HomeComponent3D.properties | 23 TURN_LEFT.SmallIcon=resources/actions/go-previous.png
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H A D | package.properties | 1622 ImportedFurnitureWizardStepsPanel.TURN_LEFT.SmallIcon=resources/actions/go-previous.png
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/messages/ |
H A D | messages.cpp | 188 return TURN_LEFT; in getMovement()
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H A D | messages.h | 226 MOVE_NONE = 0, MOVE_FORWARDS, MOVE_BACKWARDS, TURN_LEFT, TURN_RIGHT enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/messages/ |
H A D | messages.cpp | 188 return TURN_LEFT; in getMovement()
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H A D | messages.h | 226 MOVE_NONE = 0, MOVE_FORWARDS, MOVE_BACKWARDS, TURN_LEFT, TURN_RIGHT enumerator
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/core/ |
H A D | link_item.cpp | 34 return TURN_LEFT; in getMovementFromCursor()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/core/ |
H A D | link_item.cpp | 34 return TURN_LEFT; in getMovementFromCursor()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | multiplayer.c | 357 if ((str[0] == TURN_LEFT || str[0] == TURN_RIGHT) && on_the_move (get_our_actor ())) in my_tcp_send() 386 …tr[0]==ATTACK_SOMEONE || str[0]==SEND_PM || str[0]==RAW_TEXT || str[0]==TURN_LEFT || str[0]==TURN_… in my_tcp_send() 395 if( str[0]==TURN_RIGHT || str[0]==TURN_LEFT ) in my_tcp_send() 411 if(tcp_cache[0] == MOVE_TO && (str[0]==TURN_LEFT || str[0]==TURN_RIGHT)) return 0; in my_tcp_send()
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H A D | draw_scene.c | 578 str[0] = TURN_LEFT; in update_camera()
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H A D | client_serv.h | 670 #define TURN_LEFT 11 macro
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H A D | gamewin.c | 2029 str[0] = TURN_LEFT; in keypress_game_handler()
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/dports/games/gltron/gltron-0.70/src/game/ |
H A D | event.c | 26 doTurn(e, TURN_LEFT); in processEvent()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/ |
H A D | ad_actor.cpp | 159 TOKEN_DEF(TURN_LEFT) in TOKEN_DEF() 199 TOKEN_TABLE(TURN_LEFT) in TOKEN_DEF()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/ |
H A D | ad_actor.cpp | 160 TOKEN_DEF(TURN_LEFT) in TOKEN_DEF() 200 TOKEN_TABLE(TURN_LEFT) in TOKEN_DEF()
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