/dports/games/moria/umoria/source/ |
H A D | treasure.c | 335 {"Strength" ,0x00000001L, TV_RING, '=', /*132*/ 337 {"Dexterity" ,0x00000008L, TV_RING, '=', /*133*/ 343 {"Speed" ,0x00001000L, TV_RING, '=', /*136*/ 345 {"Searching" ,0x00000040L, TV_RING, '=', /*137*/ 351 {"Resist Fire" ,0x00080000L, TV_RING, '=', /*140*/ 357 {"Adornment" ,0x00000000L, TV_RING, '=', /*143*/ 362 {"Weakness" ,0x80000001L, TV_RING, '=', /*145*/ 370 {"WOE" ,0x80000644L, TV_RING, '=', /*149*/ 372 {"Stupidity" ,0x80000002L, TV_RING, '=', /*150*/ 378 {"Protection" ,0x00000000L, TV_RING, '=', /*153*/ [all …]
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H A D | sets.c | 103 if ((item->tval == TV_RING) || (item->tval == TV_WAND) 251 case TV_AMULET: case TV_RING: case TV_STAFF: case TV_WAND:
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H A D | desc.c | 133 case TV_RING: return(1); 402 case TV_RING:
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H A D | constant.h | 566 #define TV_RING 45 macro
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H A D | store1.c | 95 else if ((i_ptr->tval == TV_AMULET) || (i_ptr->tval == TV_RING))
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | obj-tval.c | 81 return obj->tval == TV_RING; in tval_is_ring() 200 return obj->tval == TV_RING || obj->tval == TV_AMULET; in tval_is_jewelry() 273 case TV_RING: in tval_has_variable_power() 299 case TV_RING: in tval_is_wearable() 321 case TV_RING: in tval_can_have_flavor_k()
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H A D | wiz-spoil.c | 111 { TV_RING, "Rings" }, 366 { TV_RING, "Rings" },
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H A D | obj-util.c | 125 if (f->tval == TV_RING && strstr(f->text, "Plain Gold")) in flavor_reset_fixed() 182 flavor_assign_random(TV_RING); in flavor_init()
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H A D | obj-ignore.c | 81 { ITYPE_RING, TV_RING, "" },
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H A D | obj-desc.c | 125 case TV_RING: in obj_desc_get_basename()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | object1.c | 276 case TV_RING: 319 case TV_RING: in easy_know_p() 368 case TV_RING: 459 case TV_RING: in default_tval_to_attr() 683 flavor_assign_random(TV_RING); in flavor_init() 805 case TV_RING: return (ring_col[indexx]); in object_d_attr() 1357 case TV_RING: in object_desc() 2452 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_ACID)) 2454 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_ICE)) 2536 if (j_ptr != o_ptr && (o_ptr->tval != TV_RING)) in compare_object_info_screen() [all …]
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H A D | init2.c | 1272 { TV_RING, SV_RING_SEARCHING }, 1273 { TV_RING, SV_RING_FEATHER_FALL }, 1274 { TV_RING, SV_RING_PROTECTION }, 1528 { TV_RING, SV_RING_SEARCHING }, 1529 { TV_RING, SV_RING_FEATHER_FALL }, 1530 { TV_RING, SV_RING_PROTECTION },
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H A D | object2.c | 880 if (o_ptr->tval == TV_RING) flag |= ITEM_ASK_AIM; in object_tester_flag() 1104 case TV_RING: return (45L); in object_value_base() 1203 case TV_RING: in object_value_real() 1238 else if (o_ptr->tval == TV_RING) in object_value_real() 1264 case TV_RING: in object_value_real() 1489 case TV_RING: in object_similar_floor() 1701 case TV_RING: in object_similar() 2680 case TV_RING: in a_m_aux_3() 3347 case TV_RING: in apply_magic() 3519 case TV_RING: in kind_is_good()
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H A D | randart.c | 229 case TV_RING: in artifact_power() 1081 (k_ptr->tval!=TV_RING) && in randart_make() 1135 if ((a_ptr->tval == TV_AMULET) || (a_ptr->tval == TV_RING)) in randart_make()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | object2.c | 1676 case TV_RING: 1720 case TV_RING: 1897 case TV_RING: 2549 case TV_RING: 2592 case TV_RING: 2748 case TV_RING: 3204 case TV_RING: 4615 case TV_RING: 5433 case TV_RING: 5622 case TV_RING: [all …]
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H A D | randart.c | 222 case TV_RING: in artifact_power() 280 case TV_RING: in artifact_power() 295 if (a_ptr->tval != TV_RING && a_ptr->tval != TV_AMULET in artifact_power() 1837 (k_ptr->tval != TV_RING) && in randart_make() 1851 if ((k_ptr->tval == TV_RING) && (k_ptr->sval == SV_RING_POLYMORPH)) in randart_make() 1881 if ((k_ptr->tval == TV_RING) && (k_ptr->sval == SV_RING_SPECIAL)) { in randart_make() 1902 …((k_ptr->tval == TV_RING) && (k_ptr->sval == SV_RING_SPECIAL))) { /* rings of power would lose the… in randart_make() 1919 if ((k_ptr->tval != TV_RING) || (k_ptr->sval != SV_RING_SPECIAL)) { in randart_make() 1926 if ((a_ptr->tval == TV_AMULET) || (a_ptr->tval == TV_RING)) { in randart_make()
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H A D | object1.c | 450 case TV_RING: in object_has_flavor() 517 case TV_RING: in object_easy_know() 593 case TV_RING: in default_tval_to_attr() 906 case TV_RING: return (ring_col[indexx]); in object_d_attr() 2020 case TV_RING: in object_desc() 2448 if(o_ptr->tval == TV_RING && o_ptr->sval == SV_RING_SPECIAL){ in object_desc() 2792 if (o_ptr->bpval && !(o_ptr->tval == TV_RING && o_ptr->sval == SV_RING_SPECIAL)) { in object_desc() 2861 if (known && aware && (o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH)) { in object_desc() 2887 && !((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH))) { in object_desc() 3355 if (o_ptr->tval == TV_RING) { in item_activation() [all …]
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H A D | store.c | 321 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH)){ in price_item() 378 if (!o_ptr->name1 && o_ptr->tval == TV_RING && o_ptr->sval == SV_RING_SPEED && o_ptr->bpval >= 0) { in price_item_player_store() 824 case TV_RING: in store_will_buy() 885 case TV_RING: in store_will_buy() 917 case TV_RING: in store_will_buy() 1932 else if (k_ptr->tval == TV_AMULET || k_ptr->tval == TV_RING) continue; 1998 case TV_RING: 4694 case TV_RING: 4696 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH)) return (FALSE);
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/dports/games/zangband/zangband/lib/script/tk/config/ |
H A D | value | 49 Manage TV_RING #BB0000
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/dports/games/zangband/zangband/src/ |
H A D | zborg4.c | 340 if (l_ptr->tval == TV_RING || l_ptr->tval == TV_AMULET) return (l_ptr); in look_up_equip_slot() 3497 if (l_ptr->tval != TV_RING) in borg_notice_home_flags() 3502 if (l_ptr->tval != TV_RING) in borg_notice_home_flags() 3507 if (l_ptr->tval != TV_RING) in borg_notice_home_flags() 3512 if (l_ptr->tval != TV_RING) in borg_notice_home_flags() 3517 if (l_ptr->tval != TV_RING) in borg_notice_home_flags() 3522 if (l_ptr->tval != TV_RING) in borg_notice_home_flags() 3592 if (l_ptr->tval == TV_RING) dupe_count--; in borg_notice_home_dupe() 4245 case TV_RING: in borg_notice_home_item()
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H A D | birth.c | 467 {TV_RING, SV_RING_RES_FEAR}, /* Warriors need it! */ 539 {TV_RING, SV_RING_SUSTAIN_INT} 671 else if (tv == TV_RING && sv == SV_RING_RES_FEAR && in player_outfit()
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H A D | object2.c | 906 case TV_RING: in object_value_base() 1185 case TV_RING: in object_value_real() 1555 case TV_RING: in object_similar() 3536 case TV_RING: in apply_magic() 3652 case TV_RING: return (match_theme.treasure); in kind_is_theme() 4305 if ((c_ptr->feat == FEAT_SHAL_WATER) && (j_ptr->tval == TV_RING)) in drop_near()
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H A D | flavor.c | 362 case TV_RING: in object_flavor() 872 case TV_RING: in object_desc()
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H A D | zborg8.c | 130 case TV_RING: in borg_object_similar() 448 case TV_RING: in borg_good_sell()
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H A D | zborg3.c | 801 if (l_ptr->tval == TV_RING) return (EQUIP_LEFT); in borg_wield_slot() 960 if (l_ptr->tval == TV_RING && in borg_obj_star_id_able() 1160 case TV_RING: in borg_worthless_item()
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