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Searched refs:TV_RING (Results 1 – 25 of 74) sorted by relevance

123

/dports/games/moria/umoria/source/
H A Dtreasure.c335 {"Strength" ,0x00000001L, TV_RING, '=', /*132*/
337 {"Dexterity" ,0x00000008L, TV_RING, '=', /*133*/
343 {"Speed" ,0x00001000L, TV_RING, '=', /*136*/
345 {"Searching" ,0x00000040L, TV_RING, '=', /*137*/
351 {"Resist Fire" ,0x00080000L, TV_RING, '=', /*140*/
357 {"Adornment" ,0x00000000L, TV_RING, '=', /*143*/
362 {"Weakness" ,0x80000001L, TV_RING, '=', /*145*/
370 {"WOE" ,0x80000644L, TV_RING, '=', /*149*/
372 {"Stupidity" ,0x80000002L, TV_RING, '=', /*150*/
378 {"Protection" ,0x00000000L, TV_RING, '=', /*153*/
[all …]
H A Dsets.c103 if ((item->tval == TV_RING) || (item->tval == TV_WAND)
251 case TV_AMULET: case TV_RING: case TV_STAFF: case TV_WAND:
H A Ddesc.c133 case TV_RING: return(1);
402 case TV_RING:
H A Dconstant.h566 #define TV_RING 45 macro
H A Dstore1.c95 else if ((i_ptr->tval == TV_AMULET) || (i_ptr->tval == TV_RING))
/dports/games/angband/Angband-4.2.2/src/
H A Dobj-tval.c81 return obj->tval == TV_RING; in tval_is_ring()
200 return obj->tval == TV_RING || obj->tval == TV_AMULET; in tval_is_jewelry()
273 case TV_RING: in tval_has_variable_power()
299 case TV_RING: in tval_is_wearable()
321 case TV_RING: in tval_can_have_flavor_k()
H A Dwiz-spoil.c111 { TV_RING, "Rings" },
366 { TV_RING, "Rings" },
H A Dobj-util.c125 if (f->tval == TV_RING && strstr(f->text, "Plain Gold")) in flavor_reset_fixed()
182 flavor_assign_random(TV_RING); in flavor_init()
H A Dobj-ignore.c81 { ITYPE_RING, TV_RING, "" },
H A Dobj-desc.c125 case TV_RING: in obj_desc_get_basename()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dobject1.c276 case TV_RING:
319 case TV_RING: in easy_know_p()
368 case TV_RING:
459 case TV_RING: in default_tval_to_attr()
683 flavor_assign_random(TV_RING); in flavor_init()
805 case TV_RING: return (ring_col[indexx]); in object_d_attr()
1357 case TV_RING: in object_desc()
2452 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_ACID))
2454 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_ICE))
2536 if (j_ptr != o_ptr && (o_ptr->tval != TV_RING)) in compare_object_info_screen()
[all …]
H A Dinit2.c1272 { TV_RING, SV_RING_SEARCHING },
1273 { TV_RING, SV_RING_FEATHER_FALL },
1274 { TV_RING, SV_RING_PROTECTION },
1528 { TV_RING, SV_RING_SEARCHING },
1529 { TV_RING, SV_RING_FEATHER_FALL },
1530 { TV_RING, SV_RING_PROTECTION },
H A Dobject2.c880 if (o_ptr->tval == TV_RING) flag |= ITEM_ASK_AIM; in object_tester_flag()
1104 case TV_RING: return (45L); in object_value_base()
1203 case TV_RING: in object_value_real()
1238 else if (o_ptr->tval == TV_RING) in object_value_real()
1264 case TV_RING: in object_value_real()
1489 case TV_RING: in object_similar_floor()
1701 case TV_RING: in object_similar()
2680 case TV_RING: in a_m_aux_3()
3347 case TV_RING: in apply_magic()
3519 case TV_RING: in kind_is_good()
H A Drandart.c229 case TV_RING: in artifact_power()
1081 (k_ptr->tval!=TV_RING) && in randart_make()
1135 if ((a_ptr->tval == TV_AMULET) || (a_ptr->tval == TV_RING)) in randart_make()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dobject2.c1676 case TV_RING:
1720 case TV_RING:
1897 case TV_RING:
2549 case TV_RING:
2592 case TV_RING:
2748 case TV_RING:
3204 case TV_RING:
4615 case TV_RING:
5433 case TV_RING:
5622 case TV_RING:
[all …]
H A Drandart.c222 case TV_RING: in artifact_power()
280 case TV_RING: in artifact_power()
295 if (a_ptr->tval != TV_RING && a_ptr->tval != TV_AMULET in artifact_power()
1837 (k_ptr->tval != TV_RING) && in randart_make()
1851 if ((k_ptr->tval == TV_RING) && (k_ptr->sval == SV_RING_POLYMORPH)) in randart_make()
1881 if ((k_ptr->tval == TV_RING) && (k_ptr->sval == SV_RING_SPECIAL)) { in randart_make()
1902 …((k_ptr->tval == TV_RING) && (k_ptr->sval == SV_RING_SPECIAL))) { /* rings of power would lose the… in randart_make()
1919 if ((k_ptr->tval != TV_RING) || (k_ptr->sval != SV_RING_SPECIAL)) { in randart_make()
1926 if ((a_ptr->tval == TV_AMULET) || (a_ptr->tval == TV_RING)) { in randart_make()
H A Dobject1.c450 case TV_RING: in object_has_flavor()
517 case TV_RING: in object_easy_know()
593 case TV_RING: in default_tval_to_attr()
906 case TV_RING: return (ring_col[indexx]); in object_d_attr()
2020 case TV_RING: in object_desc()
2448 if(o_ptr->tval == TV_RING && o_ptr->sval == SV_RING_SPECIAL){ in object_desc()
2792 if (o_ptr->bpval && !(o_ptr->tval == TV_RING && o_ptr->sval == SV_RING_SPECIAL)) { in object_desc()
2861 if (known && aware && (o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH)) { in object_desc()
2887 && !((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH))) { in object_desc()
3355 if (o_ptr->tval == TV_RING) { in item_activation()
[all …]
H A Dstore.c321 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH)){ in price_item()
378 if (!o_ptr->name1 && o_ptr->tval == TV_RING && o_ptr->sval == SV_RING_SPEED && o_ptr->bpval >= 0) { in price_item_player_store()
824 case TV_RING: in store_will_buy()
885 case TV_RING: in store_will_buy()
917 case TV_RING: in store_will_buy()
1932 else if (k_ptr->tval == TV_AMULET || k_ptr->tval == TV_RING) continue;
1998 case TV_RING:
4694 case TV_RING:
4696 if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_POLYMORPH)) return (FALSE);
/dports/games/zangband/zangband/lib/script/tk/config/
H A Dvalue49 Manage TV_RING #BB0000
/dports/games/zangband/zangband/src/
H A Dzborg4.c340 if (l_ptr->tval == TV_RING || l_ptr->tval == TV_AMULET) return (l_ptr); in look_up_equip_slot()
3497 if (l_ptr->tval != TV_RING) in borg_notice_home_flags()
3502 if (l_ptr->tval != TV_RING) in borg_notice_home_flags()
3507 if (l_ptr->tval != TV_RING) in borg_notice_home_flags()
3512 if (l_ptr->tval != TV_RING) in borg_notice_home_flags()
3517 if (l_ptr->tval != TV_RING) in borg_notice_home_flags()
3522 if (l_ptr->tval != TV_RING) in borg_notice_home_flags()
3592 if (l_ptr->tval == TV_RING) dupe_count--; in borg_notice_home_dupe()
4245 case TV_RING: in borg_notice_home_item()
H A Dbirth.c467 {TV_RING, SV_RING_RES_FEAR}, /* Warriors need it! */
539 {TV_RING, SV_RING_SUSTAIN_INT}
671 else if (tv == TV_RING && sv == SV_RING_RES_FEAR && in player_outfit()
H A Dobject2.c906 case TV_RING: in object_value_base()
1185 case TV_RING: in object_value_real()
1555 case TV_RING: in object_similar()
3536 case TV_RING: in apply_magic()
3652 case TV_RING: return (match_theme.treasure); in kind_is_theme()
4305 if ((c_ptr->feat == FEAT_SHAL_WATER) && (j_ptr->tval == TV_RING)) in drop_near()
H A Dflavor.c362 case TV_RING: in object_flavor()
872 case TV_RING: in object_desc()
H A Dzborg8.c130 case TV_RING: in borg_object_similar()
448 case TV_RING: in borg_good_sell()
H A Dzborg3.c801 if (l_ptr->tval == TV_RING) return (EQUIP_LEFT); in borg_wield_slot()
960 if (l_ptr->tval == TV_RING && in borg_obj_star_id_able()
1160 case TV_RING: in borg_worthless_item()

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