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Searched refs:TXT_IN_PROGRESS (Results 1 – 4 of 4) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dtext.h254 #define TXT_IN_PROGRESS dxx_gettext(239, "You cannot join that\ngame in progress.") macro
780 #define TXT_IN_PROGRESS dxx_gettext(259, "You cannot join that\ngame in progress.") macro
/dports/games/d2x/d2x-0.2.5/main/
H A Dtext.h269 #define TXT_IN_PROGRESS Text_string[259] macro
H A Dnetwork.c4451 nm_messagebox(TXT_SORRY, 1, TXT_OK, TXT_IN_PROGRESS); in network_join_game()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dnet_udp.cpp4912 …title{Netgame.numplayers == Netgame.max_numplayers ? TXT_GAME_FULL : TXT_IN_PROGRESS}, TXT_OK, grd… in net_udp_do_join_game()