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Searched refs:TXT_UnicodeCharacter (Results 1 – 8 of 8) sorted by relevance

/dports/games/chocolate-doom/chocolate-doom-3.0.1/textscreen/
H A Dtxt_main.h147 int TXT_UnicodeCharacter(unsigned int c);
H A Dtxt_sdl.c691 int TXT_UnicodeCharacter(unsigned int c) in TXT_UnicodeCharacter() function
719 if (TXT_UnicodeCharacter(c) < 0) in PrintableName()
H A Dtxt_inputbox.c256 || (c >= 128 && TXT_UnicodeCharacter(c) >= 0)) in TXT_InputBoxKeyPress()
H A Dtxt_gui.c271 d = TXT_UnicodeCharacter(c); in PutUnicodeChar()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/textscreen/
H A Dtxt_main.h161 int TXT_UnicodeCharacter(unsigned int c);
H A Dtxt_sdl.c706 int TXT_UnicodeCharacter(unsigned int c) in TXT_UnicodeCharacter() function
734 if (TXT_UnicodeCharacter(c) < 0) in PrintableName()
H A Dtxt_inputbox.c256 || (c >= 128 && TXT_UnicodeCharacter(c) >= 0)) in TXT_InputBoxKeyPress()
H A Dtxt_gui.c271 d = TXT_UnicodeCharacter(c); in PutUnicodeChar()