Home
last modified time | relevance | path

Searched refs:T_CrushDown (Results 1 – 2 of 2) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_state.c77 extern void T_CrushDown(objtype*);
637 statetype s_columndowndown8 = {false,CRUSHDOWN1,5,T_CrushDown,SF_CRUSH|SF_DOWN|SF_BLOCK,&s_columndo…
638 statetype s_columndowndown7 = {false,CRUSHDOWN2,5,T_CrushDown,SF_CRUSH|SF_DOWN|SF_BLOCK,&s_columndo…
639 statetype s_columndowndown6 = {false,CRUSHDOWN3,5,T_CrushDown,SF_DOWN|SF_BLOCK,&s_columndowndown7};
640 statetype s_columndowndown5 = {false,CRUSHDOWN4,5,T_CrushDown,SF_DOWN|SF_BLOCK,&s_columndowndown6};
641 statetype s_columndowndown4 = {false,CRUSHDOWN5,5,T_CrushDown,SF_DOWN,&s_columndowndown5};
642 statetype s_columndowndown3 = {false,CRUSHDOWN6,5,T_CrushDown,SF_DOWN,&s_columndowndown4};
643 statetype s_columndowndown2 = {false,CRUSHDOWN7,5,T_CrushDown,SF_DOWN,&s_columndowndown3};
644 statetype s_columndowndown1 = {false,CRUSHDOWN8,30,T_CrushDown,SF_DOWN|SF_SOUND,&s_columndowndown2};
H A Drt_actor.c3047 void T_CrushDown(objtype*ob) in T_CrushDown() function