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Searched refs:TaitoIC_TC0100SCNInUse (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dtaito_ic.cpp6 INT32 TaitoIC_TC0100SCNInUse = 0; variable
25 if (TaitoIC_TC0100SCNInUse) TC0100SCNReset(); in TaitoICReset()
47 if (TaitoIC_TC0100SCNInUse) TC0100SCNExit(); in TaitoICExit()
64 TaitoIC_TC0100SCNInUse = 0; in TaitoICExit()
84 if (TaitoIC_TC0100SCNInUse) TC0100SCNScan(nAction); in TaitoICScan()
H A Dtaito_ic.h3 extern INT32 TaitoIC_TC0100SCNInUse;
H A Dtc0100scn.cpp545 TaitoIC_TC0100SCNInUse = 1; in TC0100SCNInit()
H A Dd_taitof2.cpp9847 if (TaitoIC_TC0100SCNInUse || PaletteType == METALBPalette) { in RenderSpriteZoom()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dtaito_ic.cpp6 INT32 TaitoIC_TC0100SCNInUse = 0; variable
25 if (TaitoIC_TC0100SCNInUse) TC0100SCNReset(); in TaitoICReset()
47 if (TaitoIC_TC0100SCNInUse) TC0100SCNExit(); in TaitoICExit()
64 TaitoIC_TC0100SCNInUse = 0; in TaitoICExit()
84 if (TaitoIC_TC0100SCNInUse) TC0100SCNScan(nAction); in TaitoICScan()
H A Dtaito_ic.h3 extern INT32 TaitoIC_TC0100SCNInUse;
H A Dtc0100scn.cpp538 TaitoIC_TC0100SCNInUse = 1; in TC0100SCNInit()
H A Dd_taitof2.cpp9711 if (TaitoIC_TC0100SCNInUse || PaletteType == METALBPalette) { in RenderSpriteZoom()