/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_battl.c | 132 int TeamNumber[ MAXPLAYERCOLORS ]; in BATTLE_Init() local 237 TeamNumber[ index ] = -1; in BATTLE_Init() 245 if ( TeamNumber[ team ] == -1 ) in BATTLE_Init() 247 TeamNumber[ team ] = BATTLE_NumberOfTeams; in BATTLE_Init() 251 BATTLE_Team[ index ] = TeamNumber[ team ]; in BATTLE_Init()
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/dports/games/widelands/widelands-build21/src/logic/ |
H A D | game_settings.h | 54 Widelands::TeamNumber team; 216 virtual void set_player_team(uint8_t number, Widelands::TeamNumber team) = 0;
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H A D | playersmanager.h | 69 TeamNumber team = 0);
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H A D | player.h | 122 TeamNumber team_number() const { in team_number() 138 void set_team_number(TeamNumber team); 638 TeamNumber team_number_;
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H A D | single_player_game_settings_provider.h | 55 void set_player_team(uint8_t number, Widelands::TeamNumber team) override;
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H A D | widelands.h | 47 using TeamNumber = uint8_t; variable
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H A D | playersmanager.cc | 65 TeamNumber team) { in add_player()
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H A D | editor_game_base.h | 98 TeamNumber team = 0);
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H A D | single_player_game_settings_provider.cc | 201 void SinglePlayerGameSettingsProvider::set_player_team(uint8_t number, Widelands::TeamNumber team) { in set_player_team()
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H A D | editor_game_base.cc | 251 TeamNumber team) { in add_player()
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H A D | player.cc | 245 void Player::set_team_number(TeamNumber team) { in set_team_number()
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/dports/games/widelands/widelands-build21/src/network/ |
H A D | network_player_settings_backend.h | 35 void set_player_team(PlayerSlot id, Widelands::TeamNumber team);
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H A D | network_player_settings_backend.cc | 83 void NetworkPlayerSettingsBackend::set_player_team(PlayerSlot id, Widelands::TeamNumber team) { in set_player_team()
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H A D | gameclient.h | 94 void set_player_team(uint8_t number, Widelands::TeamNumber team) override;
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H A D | gamehost.h | 82 void set_player_team(uint8_t number, Widelands::TeamNumber team);
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H A D | gameclient.cc | 419 void GameClient::set_player_team(uint8_t number, Widelands::TeamNumber team) { in set_player_team()
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H A D | gamehost.cc | 147 void set_player_team(uint8_t number, Widelands::TeamNumber team) override { in set_player_team() 1455 void GameHost::set_player_team(uint8_t number, Widelands::TeamNumber team) { in set_player_team()
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/dports/games/widelands/widelands-build21/src/wui/ |
H A D | playerdescrgroup.cc | 261 Widelands::TeamNumber currentteam = settings.players[d->plnum].team; in toggle_playerteam() 262 Widelands::TeamNumber maxteam = settings.players.size() / 2; in toggle_playerteam() 263 Widelands::TeamNumber newteam; in toggle_playerteam()
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H A D | game_summary.cc | 135 Widelands::TeamNumber team_won = 0; in fill_data()
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H A D | multiplayersetupgroup.cc | 584 for (Widelands::TeamNumber t = 1; t <= settings.players.size() / 2; ++t) { in rebuild_team_dropdown()
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/dports/games/widelands/widelands-build21/src/ai/ |
H A D | ai_help_structs.h | 794 PlayerStat(Widelands::TeamNumber tc, 803 Widelands::TeamNumber team_number = 0U; 819 Widelands::TeamNumber mytn, 820 Widelands::TeamNumber pltn, 860 std::map<Widelands::TeamNumber, uint32_t> team_powers;
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H A D | ai_help_structs.cc | 1005 PlayersStrengths::PlayerStat::PlayerStat(Widelands::TeamNumber tc, in PlayerStat() 1036 Widelands::TeamNumber mytn, in add() 1037 Widelands::TeamNumber pltn, in add() 1278 Widelands::TeamNumber team = 0; in get_modified_player_power()
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/dports/games/widelands/widelands-build21/src/game_io/ |
H A D | game_player_info_packet.cc | 57 Widelands::TeamNumber team = fr.unsigned_8(); in read()
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