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Searched refs:TeleFogSourceType (Results 1 – 6 of 6) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_teleport.cpp80 if ((beforeTele ? mobj->TeleFogSourceType : mobj->TeleFogDestType) == NULL) in P_SpawnTeleportFog()
87 …mo = Spawn((beforeTele ? mobj->TeleFogSourceType : mobj->TeleFogDestType), x, y, z, ALLOW_REPLACE); in P_SpawnTeleportFog()
H A Dactor.h1147 const PClass *TeleFogSourceType; variable
H A Dp_acs.cpp4854 activator->TeleFogSourceType = PClass::FindClass(telefogsrc); in SetActorTeleFog()
4869 actor->TeleFogSourceType = src; in SetActorTeleFog()
4881 if ((activator == NULL) || (activator->TeleFogSourceType == activator->TeleFogDestType)) in SwapActorTeleFog()
4884 swapvalues (activator->TeleFogSourceType, activator->TeleFogDestType); in SwapActorTeleFog()
4894 if (actor->TeleFogSourceType == actor->TeleFogDestType) in SwapActorTeleFog()
4897 swapvalues (actor->TeleFogSourceType, actor->TeleFogDestType); in SwapActorTeleFog()
H A Dp_mobj.cpp342 arc << TeleFogSourceType in Serialize()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp5837 self->TeleFogSourceType = oldpos; in DEFINE_ACTION_FUNCTION_PARAMS()
5850 if ((self->TeleFogSourceType != self->TeleFogDestType)) //Does nothing if they're the same. in DEFINE_ACTION_FUNCTION()
5852 const PClass *temp = self->TeleFogSourceType; in DEFINE_ACTION_FUNCTION()
5853 self->TeleFogSourceType = self->TeleFogDestType; in DEFINE_ACTION_FUNCTION()
H A Dthingdef_properties.cpp1413 defaults->TeleFogSourceType = FindClassTentative(str,"Actor"); in DEFINE_PROPERTY()