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Searched refs:Terrain (Results 1 – 25 of 2341) sorted by relevance

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/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dldb_terrain.cpp24 &rpg::Terrain::name,
31 &rpg::Terrain::damage,
52 &rpg::Terrain::boat_pass,
59 &rpg::Terrain::ship_pass,
66 &rpg::Terrain::airship_pass,
73 &rpg::Terrain::airship_land,
80 &rpg::Terrain::bush_depth,
87 &rpg::Terrain::footstep,
184 static TypedField<rpg::Terrain, rpg::Terrain::Flags> static_special_flags(
227 &rpg::Terrain::grid_top_y,
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/include/
H A DOgreTerrainMaterialGeneratorA.h66 MaterialPtr generate(const Terrain* terrain);
67 MaterialPtr generateForCompositeMap(const Terrain* terrain);
68 uint8 getMaxLayers(const Terrain* terrain) const;
69 void updateParams(const MaterialPtr& mat, const Terrain* terrain);
70 void updateParamsForCompositeMap(const MaterialPtr& mat, const Terrain* terrain);
71 void requestOptions(Terrain* terrain);
159 void addTechnique(const MaterialPtr& mat, const Terrain* terrain, TechniqueType tt);
171 …virtual String getVertexProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueType …
172 …virtual String getFragmentProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueTyp…
197 …HighLevelGpuProgramPtr createVertexProgram(const SM2Profile* prof, const Terrain* terrain, Techniq…
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H A DOgreTerrainGroup.h80 TerrainGroup(SceneManager* sm, Terrain::Alignment align, uint16 terrainSize,
119 virtual Terrain::Alignment getAlignment() const { return mAlignment; } in getAlignment()
308 Terrain::ImportData* importData;
329 Terrain* instance;
352 virtual Terrain* getTerrain(long x, long y) const;
382 Terrain* terrain;
386 RayResult(bool _hit, Terrain* _terrain, const Vector3& _pos) in RayResult()
419 typedef vector<Terrain*>::type TerrainList;
516 Terrain::Alignment mAlignment;
519 Terrain::ImportData mDefaultImportData;
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H A DOgreTerrainMaterialGenerator.h39 class Terrain; variable
188 virtual MaterialPtr generate(const Terrain* terrain) = 0;
190 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) = 0;
194 virtual uint8 getMaxLayers(const Terrain* terrain) const = 0;
204 virtual void requestOptions(Terrain* terrain) = 0;
286 virtual void requestOptions(Terrain* terrain) in requestOptions()
295 virtual MaterialPtr generate(const Terrain* terrain) in generate()
305 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) in generateForCompositeMap()
325 virtual uint8 getMaxLayers(const Terrain* terrain) const in getMaxLayers()
340 virtual void updateCompositeMap(const Terrain* terrain, const Rect& rect) in updateCompositeMap()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainMaterialShaderHelpers.h49 …virtual String getVertexProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueType …
50 …virtual String getFragmentProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueTyp…
75 …HighLevelGpuProgramPtr createVertexProgram(const SM2Profile* prof, const Terrain* terrain, Techniq…
76 …HighLevelGpuProgramPtr createFragmentProgram(const SM2Profile* prof, const Terrain* terrain, Techn…
77 …void generateVpHeader(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre…
78 …void generateFpHeader(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre…
81 …void generateVpFooter(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre…
82 …void generateFpFooter(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre…
94 …HighLevelGpuProgramPtr createVertexProgram(const SM2Profile* prof, const Terrain* terrain, Techniq…
95 …HighLevelGpuProgramPtr createFragmentProgram(const SM2Profile* prof, const Terrain* terrain, Techn…
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H A DOgreTerrain.cpp139 Terrain::Terrain(SceneManager* sm) in Terrain() function in Ogre::Terrain
220 Terrain::~Terrain() in ~Terrain()
1170 void Terrain::unload() in unload()
1187 void Terrain::unprepare() in unprepare()
1735 Terrain::Alignment Terrain::getAlignment() const in getAlignment()
1871 void Terrain::dirty() in dirty()
3796 Terrain* Terrain::getNeighbour(NeighbourIndex index) const in getNeighbour()
3801 void Terrain::setNeighbour(NeighbourIndex index, Terrain* neighbour, in setNeighbour()
3826 Terrain::NeighbourIndex Terrain::getOppositeNeighbour(NeighbourIndex index) in getOppositeNeighbour()
3834 Terrain::NeighbourIndex Terrain::getNeighbourIndex(long x, long y) in getNeighbourIndex()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DTerrain.h38 class URHO3D_API Terrain : public Component
40 URHO3D_OBJECT(Terrain, Component);
44 Terrain(Context* context);
46 ~Terrain();
76 void SetWestNeighbor(Terrain* west);
78 void SetEastNeighbor(Terrain* east);
80 void SetNeighbors(Terrain* north, Terrain* south, Terrain* west, Terrain* east);
257 WeakPtr<Terrain> north_;
259 WeakPtr<Terrain> south_;
261 WeakPtr<Terrain> west_;
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H A DTerrain.cpp80 Terrain::Terrain(Context* context) : in Terrain() function in Urho3D::Terrain
118 Terrain::~Terrain() in ~Terrain()
179 Terrain* northTerrain = north ? north->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes()
180 Terrain* southTerrain = south ? south->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes()
181 Terrain* westTerrain = west ? west->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes()
182 Terrain* eastTerrain = east ? east->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes()
280 void Terrain::SetNorthNeighbor(Terrain* north) in SetNorthNeighbor()
299 void Terrain::SetSouthNeighbor(Terrain* south) in SetSouthNeighbor()
318 void Terrain::SetWestNeighbor(Terrain* west) in SetWestNeighbor()
337 void Terrain::SetEastNeighbor(Terrain* east) in SetEastNeighbor()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/
H A DTerrain.pkg1 $#include "Graphics/Terrain.h"
3 class Terrain : public Component
12 void SetNorthNeighbor(Terrain* north);
13 void SetSouthNeighbor(Terrain* south);
14 void SetWestNeighbor(Terrain* west);
15 void SetEastNeighbor(Terrain* east);
16 void SetNeighbors(Terrain* north, Terrain* south, Terrain* west, Terrain* east);
39 Terrain* GetNorthNeighbor() const;
40 Terrain* GetSouthNeighbor() const;
41 Terrain* GetWestNeighbor() const;
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgTerrain/
H A DTerrain.cpp24 Terrain::Terrain(): in Terrain() function in Terrain
34 Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop): in Terrain() function in Terrain
47 Terrain::~Terrain() in ~Terrain()
62 void Terrain::setSampleRatio(float ratio) in setSampleRatio()
69 void Terrain::setVerticalScale(float scale) in setVerticalScale()
76 void Terrain::setEqualizeBoundaries(bool equalizeBoundaries) in setEqualizeBoundaries()
90 void Terrain::traverse(osg::NodeVisitor& nv) in traverse()
149 TerrainTile* Terrain::getTile(const TileID& tileID) in getTile()
171 void Terrain::dirtyRegisteredTiles(int dirtyMask) in dirtyRegisteredTiles()
183 void Terrain::registerTerrainTile(TerrainTile* tile) in registerTerrainTile()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgTerrain/
H A DTerrain.cpp24 Terrain::Terrain(): in Terrain() function in Terrain
34 Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop): in Terrain() function in Terrain
47 Terrain::~Terrain() in ~Terrain()
62 void Terrain::setSampleRatio(float ratio) in setSampleRatio()
69 void Terrain::setVerticalScale(float scale) in setVerticalScale()
76 void Terrain::setEqualizeBoundaries(bool equalizeBoundaries) in setEqualizeBoundaries()
90 void Terrain::traverse(osg::NodeVisitor& nv) in traverse()
149 TerrainTile* Terrain::getTile(const TileID& tileID) in getTile()
171 void Terrain::dirtyRegisteredTiles(int dirtyMask) in dirtyRegisteredTiles()
183 void Terrain::registerTerrainTile(TerrainTile* tile) in registerTerrainTile()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dterrain.h30 class Terrain {
100 inline std::ostream& operator<<(std::ostream& os, Terrain::BushDepth code) {
104 inline std::ostream& operator<<(std::ostream& os, Terrain::BGAssociation code) {
109 inline bool operator==(const Terrain::Flags& l, const Terrain::Flags& r) {
113 inline bool operator!=(const Terrain::Flags& l, const Terrain::Flags& r) {
117 std::ostream& operator<<(std::ostream& os, const Terrain::Flags& obj);
119 inline bool operator==(const Terrain& l, const Terrain& r) {
154 inline bool operator!=(const Terrain& l, const Terrain& r) {
158 std::ostream& operator<<(std::ostream& os, const Terrain& obj);
162 const auto ctx1 = Context<Terrain, ParentCtx>{ "name", -1, &obj, parent_ctx };
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDriversDisabled/engine_osgterrain/
H A DTerrain.cpp83 osg::observer_ptr<Terrain> _terrain;
89 Terrain::Terrain(const MapFrame& update_mapf, in Terrain() function in Terrain
115 Terrain::~Terrain() in ~Terrain()
133 Terrain::cloneTechnique() const in cloneTechnique()
145 Terrain::setVerticalScale( float value ) in setVerticalScale()
154 Terrain::setSampleRatio( float value ) in setSampleRatio()
163 Terrain::getTiles( TileVector& out ) in getTiles()
173 Terrain::registerTile( Tile* newTile ) in registerTile()
201 Terrain::traverse( osg::NodeVisitor &nv ) in traverse()
309 Terrain::setDelay( unsigned frames ) in setDelay()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrain.cpp140 Terrain::Terrain(SceneManager* sm) in Terrain() function in Ogre::Terrain
215 Terrain* pTerrain = this; in Terrain()
221 Terrain::~Terrain() in ~Terrain()
1156 void Terrain::unload() in unload()
1720 Terrain::Alignment Terrain::getAlignment() const in getAlignment()
1856 void Terrain::dirty() in dirty()
3789 Terrain* Terrain::getNeighbour(NeighbourIndex index) const in getNeighbour()
3794 void Terrain::setNeighbour(NeighbourIndex index, Terrain* neighbour, in setNeighbour()
3819 Terrain::NeighbourIndex Terrain::getOppositeNeighbour(NeighbourIndex index) in getOppositeNeighbour()
3827 Terrain::NeighbourIndex Terrain::getNeighbourIndex(long x, long y) in getNeighbourIndex()
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/dports/devel/mercator/mercator-0.3.3/Mercator/
H A DTerrain.cpp26 const unsigned int Terrain::DEFAULT = 0x0000;
27 const unsigned int Terrain::SHADED = 0x0001;
28 const float Terrain::defaultLevel = 8.f;
36 Terrain::Terrain(unsigned int options, unsigned int resolution) : m_options(options), in Terrain() function in Mercator::Terrain
47 Terrain::~Terrain() in ~Terrain()
128 void Terrain::addSurfaces(Segment & seg) in addSurfaces()
154 void Terrain::shadeSurfaces(Segment & seg) in shadeSurfaces()
176 return Terrain::defaultLevel; in get()
349 Terrain::Rect Terrain::updateEffector(const Effector * eff) in updateEffector()
457 Terrain::Rect Terrain::updateMod(const TerrainMod * mod) in updateMod()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/include/
H A DOgreTerrainGroup.h82 TerrainGroup(SceneManager* sm, Terrain::Alignment align, uint16 terrainSize,
121 virtual Terrain::Alignment getAlignment() const { return mAlignment; } in getAlignment()
322 Terrain::ImportData* importData;
343 Terrain* instance;
366 virtual Terrain* getTerrain(long x, long y) const;
396 Terrain* terrain;
400 RayResult(bool _hit, Terrain* _terrain, const Vector3& _pos) in RayResult()
433 typedef std::vector<Terrain*> TerrainList;
540 Terrain::Alignment mAlignment;
543 Terrain::ImportData mDefaultImportData;
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H A DOgreTerrainMaterialGenerator.h38 class Terrain; variable
187 virtual MaterialPtr generate(const Terrain* terrain) = 0;
189 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) = 0;
193 virtual uint8 getMaxLayers(const Terrain* terrain) const = 0;
203 virtual void requestOptions(Terrain* terrain) = 0;
285 virtual void requestOptions(Terrain* terrain) in requestOptions()
294 virtual MaterialPtr generate(const Terrain* terrain) in generate()
304 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) in generateForCompositeMap()
324 virtual uint8 getMaxLayers(const Terrain* terrain) const in getMaxLayers()
339 virtual void updateCompositeMap(const Terrain* terrain, const Rect& rect) in updateCompositeMap()
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H A DOgreTerrainMaterialGeneratorA.h72 MaterialPtr generate(const Terrain* terrain);
73 MaterialPtr generateForCompositeMap(const Terrain* terrain);
74 uint8 getMaxLayers(const Terrain* terrain) const;
75 void updateParams(const MaterialPtr& mat, const Terrain* terrain);
76 void updateParamsForCompositeMap(const MaterialPtr& mat, const Terrain* terrain);
77 void requestOptions(Terrain* terrain);
157 bool isShadowingEnabled(TechniqueType tt, const Terrain* terrain) const;
161 void addTechnique(const MaterialPtr& mat, const Terrain* terrain, TechniqueType tt);
/dports/devel/mercator/mercator-0.3.3/tests/
H A DTerraintest.cpp17 Mercator::Terrain::Pointcolumn mtpc; in main()
18 Mercator::Terrain::Segmentcolumn mtsc; in main()
19 Mercator::Terrain::Pointstore mtps; in main()
20 Mercator::Terrain::Segmentstore mtss; in main()
24 Mercator::Terrain fineTerrain(Mercator::Terrain::DEFAULT, 8); in main()
38 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 64); in main()
53 if (testHeight != Mercator::Terrain::defaultLevel) { in main()
57 << " but default is " << Mercator::Terrain::defaultLevel in main()
70 const Mercator::Terrain::Segmentstore & tSegments = terrain.getTerrain(); in main()
71 const Mercator::Terrain::Pointstore & tPoints = terrain.getPoints(); in main()
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/dports/games/irrlamb/irrlamb-1.0.1/src/objects/
H A Dterrain.cpp41 scene::ITerrainSceneNode *Terrain = irrScene->addTerrainSceneNode( in _Terrain() local
54 Node = Terrain; in _Terrain()
58 core::vector3df OriginalRotationPivot = Terrain->getTerrainCenter(); in _Terrain()
61 Terrain->setScale(core::vector3df(Template->Shape[0], Template->Shape[1], Template->Shape[2])); in _Terrain()
66 Terrain->setMaterialTexture(i, irrDriver->getTexture(Template->Textures[i].c_str())); in _Terrain()
68 Terrain->scaleTexture(Template->TextureScale[0], Template->TextureScale[1]); in _Terrain()
72 Terrain->setMaterialType((video::E_MATERIAL_TYPE)Template->CustomMaterial); in _Terrain()
78 Terrain->getMeshBufferForLOD(MeshBuffer, 0); in _Terrain()
89 RotationTransform.setRotationDegrees(Terrain->getRotation()); in _Terrain()
101 …core::vector3df Vertex = Vertices[Indices[i+j]].Pos * Terrain->getScale() + Terrain->getPosition(); in _Terrain()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/
H A DTerrain.cpp29 Terrain::OnTileAddedOperation::OnTileAddedOperation(const TileKey& key, osg::Node* node, Terrain* t… in OnTileAddedOperation()
42 osg::ref_ptr<Terrain> terrain; in operator ()()
64 Terrain::Terrain(osg::Node* graph, const Profile* mapProfile, const TerrainOptions& terrainOptions … in Terrain() function in Terrain
73 Terrain::update() in update()
79 Terrain::getHeight(osg::Node* patch, in getHeight()
152 Terrain::getHeight(const SpatialReference* srs, in getHeight()
219 Terrain::addTerrainCallback( TerrainCallback* cb ) in addTerrainCallback()
232 Terrain::removeTerrainCallback( TerrainCallback* cb ) in removeTerrainCallback()
286 Terrain::notifyMapElevationChanged() in notifyMapElevationChanged()
297 Terrain::fireMapElevationChanged() in fireMapElevationChanged()
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/terrain/
H A Dterrain.cpp31 Terrain::Terrain(terrain_meta *meta, bool is_infinite) in Terrain() function in openage::Terrain
45 Terrain::~Terrain() { in ~Terrain()
56 std::vector<coord::chunk> Terrain::used_chunks() const { in used_chunks()
82 void Terrain::attach_chunk(TerrainChunk *new_chunk, in attach_chunk()
173 bool Terrain::validate_mask(ssize_t mask_id) { in validate_mask()
182 int Terrain::priority(terrain_t terrain_id) { in priority()
187 int Terrain::blendmode(terrain_t terrain_id) { in blendmode()
192 Texture *Terrain::texture(terrain_t terrain_id) { in texture()
197 Texture *Terrain::blending_mask(ssize_t mask_id) { in blending_mask()
467 void Terrain::get_neighbors(coord::tile basepos, in get_neighbors()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/ufoscript/terrain/
H A DTerrain.cpp16 Terrain::Terrain () : in Terrain() function in scripts::Terrain
22 Terrain::~Terrain () in ~Terrain()
38 Terrain* _terrain;
61 GenerateTerrainForFaces (std::stringstream& os, Terrain* terrain) : in GenerateTerrainForFaces()
85 void Terrain::generateTerrainDefinitionsForTextures () in generateTerrainDefinitionsForTextures()
103 const DataBlock* Terrain::getTerrainDefitionForTexture (const std::string& texture) in getTerrainDefitionForTexture()
114 void Terrain::showTerrainDefinitionForTexture () in showTerrainDefinitionForTexture()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DTerrainMaterial.h23 virtual Ogre::MaterialPtr generate(const Ogre::Terrain* terrain);
24 virtual Ogre::MaterialPtr generateForCompositeMap(const Ogre::Terrain* terrain);
26 virtual Ogre::uint8 getMaxLayers(const Ogre::Terrain* terrain) const;
28 virtual void updateParams(const Ogre::MaterialPtr& mat, const Ogre::Terrain* terrain);
29 …virtual void updateParamsForCompositeMap(const Ogre::MaterialPtr& mat, const Ogre::Terrain* terrai…
31 virtual void requestOptions(Ogre::Terrain* terrain);
39 …void createMaterial(const Ogre::String& matName, const Ogre::Terrain* terrain, bool renderComposit…
/dports/games/violetland/violetland-0.5/src/game/
H A DTerrain.cpp7 Terrain::Terrain(SDL_Surface *surface, std::vector<SDL_Surface*> tiles, in Terrain() function in Terrain
33 Terrain::beginDrawOn(); in Terrain()
47 Terrain::drawOn(piece); in Terrain()
52 Terrain::endDrawOn(); in Terrain()
57 void Terrain::beginDrawOn() { in beginDrawOn()
62 void Terrain::drawOn(StaticObject *piece) { in drawOn()
105 void Terrain::endDrawOn() { in endDrawOn()
109 void Terrain::draw(Camera* cam) { in draw()
125 Terrain::~Terrain() { in ~Terrain()

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