/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | ldb_terrain.cpp | 24 &rpg::Terrain::name, 31 &rpg::Terrain::damage, 52 &rpg::Terrain::boat_pass, 59 &rpg::Terrain::ship_pass, 66 &rpg::Terrain::airship_pass, 73 &rpg::Terrain::airship_land, 80 &rpg::Terrain::bush_depth, 87 &rpg::Terrain::footstep, 184 static TypedField<rpg::Terrain, rpg::Terrain::Flags> static_special_flags( 227 &rpg::Terrain::grid_top_y, [all …]
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/include/ |
H A D | OgreTerrainMaterialGeneratorA.h | 66 MaterialPtr generate(const Terrain* terrain); 67 MaterialPtr generateForCompositeMap(const Terrain* terrain); 68 uint8 getMaxLayers(const Terrain* terrain) const; 69 void updateParams(const MaterialPtr& mat, const Terrain* terrain); 70 void updateParamsForCompositeMap(const MaterialPtr& mat, const Terrain* terrain); 71 void requestOptions(Terrain* terrain); 159 void addTechnique(const MaterialPtr& mat, const Terrain* terrain, TechniqueType tt); 171 …virtual String getVertexProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueType … 172 …virtual String getFragmentProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueTyp… 197 …HighLevelGpuProgramPtr createVertexProgram(const SM2Profile* prof, const Terrain* terrain, Techniq… [all …]
|
H A D | OgreTerrainGroup.h | 80 TerrainGroup(SceneManager* sm, Terrain::Alignment align, uint16 terrainSize, 119 virtual Terrain::Alignment getAlignment() const { return mAlignment; } in getAlignment() 308 Terrain::ImportData* importData; 329 Terrain* instance; 352 virtual Terrain* getTerrain(long x, long y) const; 382 Terrain* terrain; 386 RayResult(bool _hit, Terrain* _terrain, const Vector3& _pos) in RayResult() 419 typedef vector<Terrain*>::type TerrainList; 516 Terrain::Alignment mAlignment; 519 Terrain::ImportData mDefaultImportData; [all …]
|
H A D | OgreTerrainMaterialGenerator.h | 39 class Terrain; variable 188 virtual MaterialPtr generate(const Terrain* terrain) = 0; 190 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) = 0; 194 virtual uint8 getMaxLayers(const Terrain* terrain) const = 0; 204 virtual void requestOptions(Terrain* terrain) = 0; 286 virtual void requestOptions(Terrain* terrain) in requestOptions() 295 virtual MaterialPtr generate(const Terrain* terrain) in generate() 305 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) in generateForCompositeMap() 325 virtual uint8 getMaxLayers(const Terrain* terrain) const in getMaxLayers() 340 virtual void updateCompositeMap(const Terrain* terrain, const Rect& rect) in updateCompositeMap() [all …]
|
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/ |
H A D | OgreTerrainMaterialShaderHelpers.h | 49 …virtual String getVertexProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueType … 50 …virtual String getFragmentProgramName(const SM2Profile* prof, const Terrain* terrain, TechniqueTyp… 75 …HighLevelGpuProgramPtr createVertexProgram(const SM2Profile* prof, const Terrain* terrain, Techniq… 76 …HighLevelGpuProgramPtr createFragmentProgram(const SM2Profile* prof, const Terrain* terrain, Techn… 77 …void generateVpHeader(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre… 78 …void generateFpHeader(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre… 81 …void generateVpFooter(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre… 82 …void generateFpFooter(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt, StringStre… 94 …HighLevelGpuProgramPtr createVertexProgram(const SM2Profile* prof, const Terrain* terrain, Techniq… 95 …HighLevelGpuProgramPtr createFragmentProgram(const SM2Profile* prof, const Terrain* terrain, Techn… [all …]
|
H A D | OgreTerrain.cpp | 139 Terrain::Terrain(SceneManager* sm) in Terrain() function in Ogre::Terrain 220 Terrain::~Terrain() in ~Terrain() 1170 void Terrain::unload() in unload() 1187 void Terrain::unprepare() in unprepare() 1735 Terrain::Alignment Terrain::getAlignment() const in getAlignment() 1871 void Terrain::dirty() in dirty() 3796 Terrain* Terrain::getNeighbour(NeighbourIndex index) const in getNeighbour() 3801 void Terrain::setNeighbour(NeighbourIndex index, Terrain* neighbour, in setNeighbour() 3826 Terrain::NeighbourIndex Terrain::getOppositeNeighbour(NeighbourIndex index) in getOppositeNeighbour() 3834 Terrain::NeighbourIndex Terrain::getNeighbourIndex(long x, long y) in getNeighbourIndex() [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | Terrain.h | 38 class URHO3D_API Terrain : public Component 40 URHO3D_OBJECT(Terrain, Component); 44 Terrain(Context* context); 46 ~Terrain(); 76 void SetWestNeighbor(Terrain* west); 78 void SetEastNeighbor(Terrain* east); 80 void SetNeighbors(Terrain* north, Terrain* south, Terrain* west, Terrain* east); 257 WeakPtr<Terrain> north_; 259 WeakPtr<Terrain> south_; 261 WeakPtr<Terrain> west_; [all …]
|
H A D | Terrain.cpp | 80 Terrain::Terrain(Context* context) : in Terrain() function in Urho3D::Terrain 118 Terrain::~Terrain() in ~Terrain() 179 Terrain* northTerrain = north ? north->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes() 180 Terrain* southTerrain = south ? south->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes() 181 Terrain* westTerrain = west ? west->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes() 182 Terrain* eastTerrain = east ? east->GetComponent<Terrain>() : (Terrain*)0; in ApplyAttributes() 280 void Terrain::SetNorthNeighbor(Terrain* north) in SetNorthNeighbor() 299 void Terrain::SetSouthNeighbor(Terrain* south) in SetSouthNeighbor() 318 void Terrain::SetWestNeighbor(Terrain* west) in SetWestNeighbor() 337 void Terrain::SetEastNeighbor(Terrain* east) in SetEastNeighbor() [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/ |
H A D | Terrain.pkg | 1 $#include "Graphics/Terrain.h" 3 class Terrain : public Component 12 void SetNorthNeighbor(Terrain* north); 13 void SetSouthNeighbor(Terrain* south); 14 void SetWestNeighbor(Terrain* west); 15 void SetEastNeighbor(Terrain* east); 16 void SetNeighbors(Terrain* north, Terrain* south, Terrain* west, Terrain* east); 39 Terrain* GetNorthNeighbor() const; 40 Terrain* GetSouthNeighbor() const; 41 Terrain* GetWestNeighbor() const; [all …]
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgTerrain/ |
H A D | Terrain.cpp | 24 Terrain::Terrain(): in Terrain() function in Terrain 34 Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop): in Terrain() function in Terrain 47 Terrain::~Terrain() in ~Terrain() 62 void Terrain::setSampleRatio(float ratio) in setSampleRatio() 69 void Terrain::setVerticalScale(float scale) in setVerticalScale() 76 void Terrain::setEqualizeBoundaries(bool equalizeBoundaries) in setEqualizeBoundaries() 90 void Terrain::traverse(osg::NodeVisitor& nv) in traverse() 149 TerrainTile* Terrain::getTile(const TileID& tileID) in getTile() 171 void Terrain::dirtyRegisteredTiles(int dirtyMask) in dirtyRegisteredTiles() 183 void Terrain::registerTerrainTile(TerrainTile* tile) in registerTerrainTile() [all …]
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgTerrain/ |
H A D | Terrain.cpp | 24 Terrain::Terrain(): in Terrain() function in Terrain 34 Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop): in Terrain() function in Terrain 47 Terrain::~Terrain() in ~Terrain() 62 void Terrain::setSampleRatio(float ratio) in setSampleRatio() 69 void Terrain::setVerticalScale(float scale) in setVerticalScale() 76 void Terrain::setEqualizeBoundaries(bool equalizeBoundaries) in setEqualizeBoundaries() 90 void Terrain::traverse(osg::NodeVisitor& nv) in traverse() 149 TerrainTile* Terrain::getTile(const TileID& tileID) in getTile() 171 void Terrain::dirtyRegisteredTiles(int dirtyMask) in dirtyRegisteredTiles() 183 void Terrain::registerTerrainTile(TerrainTile* tile) in registerTerrainTile() [all …]
|
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | terrain.h | 30 class Terrain { 100 inline std::ostream& operator<<(std::ostream& os, Terrain::BushDepth code) { 104 inline std::ostream& operator<<(std::ostream& os, Terrain::BGAssociation code) { 109 inline bool operator==(const Terrain::Flags& l, const Terrain::Flags& r) { 113 inline bool operator!=(const Terrain::Flags& l, const Terrain::Flags& r) { 117 std::ostream& operator<<(std::ostream& os, const Terrain::Flags& obj); 119 inline bool operator==(const Terrain& l, const Terrain& r) { 154 inline bool operator!=(const Terrain& l, const Terrain& r) { 158 std::ostream& operator<<(std::ostream& os, const Terrain& obj); 162 const auto ctx1 = Context<Terrain, ParentCtx>{ "name", -1, &obj, parent_ctx }; [all …]
|
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDriversDisabled/engine_osgterrain/ |
H A D | Terrain.cpp | 83 osg::observer_ptr<Terrain> _terrain; 89 Terrain::Terrain(const MapFrame& update_mapf, in Terrain() function in Terrain 115 Terrain::~Terrain() in ~Terrain() 133 Terrain::cloneTechnique() const in cloneTechnique() 145 Terrain::setVerticalScale( float value ) in setVerticalScale() 154 Terrain::setSampleRatio( float value ) in setSampleRatio() 163 Terrain::getTiles( TileVector& out ) in getTiles() 173 Terrain::registerTile( Tile* newTile ) in registerTile() 201 Terrain::traverse( osg::NodeVisitor &nv ) in traverse() 309 Terrain::setDelay( unsigned frames ) in setDelay() [all …]
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrain.cpp | 140 Terrain::Terrain(SceneManager* sm) in Terrain() function in Ogre::Terrain 215 Terrain* pTerrain = this; in Terrain() 221 Terrain::~Terrain() in ~Terrain() 1156 void Terrain::unload() in unload() 1720 Terrain::Alignment Terrain::getAlignment() const in getAlignment() 1856 void Terrain::dirty() in dirty() 3789 Terrain* Terrain::getNeighbour(NeighbourIndex index) const in getNeighbour() 3794 void Terrain::setNeighbour(NeighbourIndex index, Terrain* neighbour, in setNeighbour() 3819 Terrain::NeighbourIndex Terrain::getOppositeNeighbour(NeighbourIndex index) in getOppositeNeighbour() 3827 Terrain::NeighbourIndex Terrain::getNeighbourIndex(long x, long y) in getNeighbourIndex() [all …]
|
/dports/devel/mercator/mercator-0.3.3/Mercator/ |
H A D | Terrain.cpp | 26 const unsigned int Terrain::DEFAULT = 0x0000; 27 const unsigned int Terrain::SHADED = 0x0001; 28 const float Terrain::defaultLevel = 8.f; 36 Terrain::Terrain(unsigned int options, unsigned int resolution) : m_options(options), in Terrain() function in Mercator::Terrain 47 Terrain::~Terrain() in ~Terrain() 128 void Terrain::addSurfaces(Segment & seg) in addSurfaces() 154 void Terrain::shadeSurfaces(Segment & seg) in shadeSurfaces() 176 return Terrain::defaultLevel; in get() 349 Terrain::Rect Terrain::updateEffector(const Effector * eff) in updateEffector() 457 Terrain::Rect Terrain::updateMod(const TerrainMod * mod) in updateMod() [all …]
|
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/include/ |
H A D | OgreTerrainGroup.h | 82 TerrainGroup(SceneManager* sm, Terrain::Alignment align, uint16 terrainSize, 121 virtual Terrain::Alignment getAlignment() const { return mAlignment; } in getAlignment() 322 Terrain::ImportData* importData; 343 Terrain* instance; 366 virtual Terrain* getTerrain(long x, long y) const; 396 Terrain* terrain; 400 RayResult(bool _hit, Terrain* _terrain, const Vector3& _pos) in RayResult() 433 typedef std::vector<Terrain*> TerrainList; 540 Terrain::Alignment mAlignment; 543 Terrain::ImportData mDefaultImportData; [all …]
|
H A D | OgreTerrainMaterialGenerator.h | 38 class Terrain; variable 187 virtual MaterialPtr generate(const Terrain* terrain) = 0; 189 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) = 0; 193 virtual uint8 getMaxLayers(const Terrain* terrain) const = 0; 203 virtual void requestOptions(Terrain* terrain) = 0; 285 virtual void requestOptions(Terrain* terrain) in requestOptions() 294 virtual MaterialPtr generate(const Terrain* terrain) in generate() 304 virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) in generateForCompositeMap() 324 virtual uint8 getMaxLayers(const Terrain* terrain) const in getMaxLayers() 339 virtual void updateCompositeMap(const Terrain* terrain, const Rect& rect) in updateCompositeMap() [all …]
|
H A D | OgreTerrainMaterialGeneratorA.h | 72 MaterialPtr generate(const Terrain* terrain); 73 MaterialPtr generateForCompositeMap(const Terrain* terrain); 74 uint8 getMaxLayers(const Terrain* terrain) const; 75 void updateParams(const MaterialPtr& mat, const Terrain* terrain); 76 void updateParamsForCompositeMap(const MaterialPtr& mat, const Terrain* terrain); 77 void requestOptions(Terrain* terrain); 157 bool isShadowingEnabled(TechniqueType tt, const Terrain* terrain) const; 161 void addTechnique(const MaterialPtr& mat, const Terrain* terrain, TechniqueType tt);
|
/dports/devel/mercator/mercator-0.3.3/tests/ |
H A D | Terraintest.cpp | 17 Mercator::Terrain::Pointcolumn mtpc; in main() 18 Mercator::Terrain::Segmentcolumn mtsc; in main() 19 Mercator::Terrain::Pointstore mtps; in main() 20 Mercator::Terrain::Segmentstore mtss; in main() 24 Mercator::Terrain fineTerrain(Mercator::Terrain::DEFAULT, 8); in main() 38 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 64); in main() 53 if (testHeight != Mercator::Terrain::defaultLevel) { in main() 57 << " but default is " << Mercator::Terrain::defaultLevel in main() 70 const Mercator::Terrain::Segmentstore & tSegments = terrain.getTerrain(); in main() 71 const Mercator::Terrain::Pointstore & tPoints = terrain.getPoints(); in main() [all …]
|
/dports/games/irrlamb/irrlamb-1.0.1/src/objects/ |
H A D | terrain.cpp | 41 scene::ITerrainSceneNode *Terrain = irrScene->addTerrainSceneNode( in _Terrain() local 54 Node = Terrain; in _Terrain() 58 core::vector3df OriginalRotationPivot = Terrain->getTerrainCenter(); in _Terrain() 61 Terrain->setScale(core::vector3df(Template->Shape[0], Template->Shape[1], Template->Shape[2])); in _Terrain() 66 Terrain->setMaterialTexture(i, irrDriver->getTexture(Template->Textures[i].c_str())); in _Terrain() 68 Terrain->scaleTexture(Template->TextureScale[0], Template->TextureScale[1]); in _Terrain() 72 Terrain->setMaterialType((video::E_MATERIAL_TYPE)Template->CustomMaterial); in _Terrain() 78 Terrain->getMeshBufferForLOD(MeshBuffer, 0); in _Terrain() 89 RotationTransform.setRotationDegrees(Terrain->getRotation()); in _Terrain() 101 …core::vector3df Vertex = Vertices[Indices[i+j]].Pos * Terrain->getScale() + Terrain->getPosition(); in _Terrain()
|
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | Terrain.cpp | 29 Terrain::OnTileAddedOperation::OnTileAddedOperation(const TileKey& key, osg::Node* node, Terrain* t… in OnTileAddedOperation() 42 osg::ref_ptr<Terrain> terrain; in operator ()() 64 Terrain::Terrain(osg::Node* graph, const Profile* mapProfile, const TerrainOptions& terrainOptions … in Terrain() function in Terrain 73 Terrain::update() in update() 79 Terrain::getHeight(osg::Node* patch, in getHeight() 152 Terrain::getHeight(const SpatialReference* srs, in getHeight() 219 Terrain::addTerrainCallback( TerrainCallback* cb ) in addTerrainCallback() 232 Terrain::removeTerrainCallback( TerrainCallback* cb ) in removeTerrainCallback() 286 Terrain::notifyMapElevationChanged() in notifyMapElevationChanged() 297 Terrain::fireMapElevationChanged() in fireMapElevationChanged() [all …]
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/terrain/ |
H A D | terrain.cpp | 31 Terrain::Terrain(terrain_meta *meta, bool is_infinite) in Terrain() function in openage::Terrain 45 Terrain::~Terrain() { in ~Terrain() 56 std::vector<coord::chunk> Terrain::used_chunks() const { in used_chunks() 82 void Terrain::attach_chunk(TerrainChunk *new_chunk, in attach_chunk() 173 bool Terrain::validate_mask(ssize_t mask_id) { in validate_mask() 182 int Terrain::priority(terrain_t terrain_id) { in priority() 187 int Terrain::blendmode(terrain_t terrain_id) { in blendmode() 192 Texture *Terrain::texture(terrain_t terrain_id) { in texture() 197 Texture *Terrain::blending_mask(ssize_t mask_id) { in blending_mask() 467 void Terrain::get_neighbors(coord::tile basepos, in get_neighbors() [all …]
|
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/ufoscript/terrain/ |
H A D | Terrain.cpp | 16 Terrain::Terrain () : in Terrain() function in scripts::Terrain 22 Terrain::~Terrain () in ~Terrain() 38 Terrain* _terrain; 61 GenerateTerrainForFaces (std::stringstream& os, Terrain* terrain) : in GenerateTerrainForFaces() 85 void Terrain::generateTerrainDefinitionsForTextures () in generateTerrainDefinitionsForTextures() 103 const DataBlock* Terrain::getTerrainDefitionForTexture (const std::string& texture) in getTerrainDefitionForTexture() 114 void Terrain::showTerrainDefinitionForTexture () in showTerrainDefinitionForTexture()
|
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/ |
H A D | TerrainMaterial.h | 23 virtual Ogre::MaterialPtr generate(const Ogre::Terrain* terrain); 24 virtual Ogre::MaterialPtr generateForCompositeMap(const Ogre::Terrain* terrain); 26 virtual Ogre::uint8 getMaxLayers(const Ogre::Terrain* terrain) const; 28 virtual void updateParams(const Ogre::MaterialPtr& mat, const Ogre::Terrain* terrain); 29 …virtual void updateParamsForCompositeMap(const Ogre::MaterialPtr& mat, const Ogre::Terrain* terrai… 31 virtual void requestOptions(Ogre::Terrain* terrain); 39 …void createMaterial(const Ogre::String& matName, const Ogre::Terrain* terrain, bool renderComposit…
|
/dports/games/violetland/violetland-0.5/src/game/ |
H A D | Terrain.cpp | 7 Terrain::Terrain(SDL_Surface *surface, std::vector<SDL_Surface*> tiles, in Terrain() function in Terrain 33 Terrain::beginDrawOn(); in Terrain() 47 Terrain::drawOn(piece); in Terrain() 52 Terrain::endDrawOn(); in Terrain() 57 void Terrain::beginDrawOn() { in beginDrawOn() 62 void Terrain::drawOn(StaticObject *piece) { in drawOn() 105 void Terrain::endDrawOn() { in endDrawOn() 109 void Terrain::draw(Camera* cam) { in draw() 125 Terrain::~Terrain() { in ~Terrain()
|