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Searched refs:TerrainMaterialGeneratorA (Results 1 – 16 of 16) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp42 TerrainMaterialGeneratorA::TerrainMaterialGeneratorA() in TerrainMaterialGeneratorA() function in Ogre::TerrainMaterialGeneratorA
67 TerrainMaterialGeneratorA::~TerrainMaterialGeneratorA() in ~TerrainMaterialGeneratorA()
112 TerrainMaterialGeneratorA::SM2Profile::~SM2Profile() in ~SM2Profile()
117 void TerrainMaterialGeneratorA::SM2Profile::requestOptions(Terrain* terrain) in requestOptions()
170 void TerrainMaterialGeneratorA::SM2Profile::setLightmapEnabled(bool enabled) in setLightmapEnabled()
330 void TerrainMaterialGeneratorA::SM2Profile::addTechnique( in addTechnique()
541 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultVpParams( in defaultVpParams()
582 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultFpParams( in defaultFpParams()
673 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateParams( in updateParams()
698 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateVpParams( in updateVpParams()
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H A DOgreTerrainMaterialShaderHelperGLSL.cpp39 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::createVertexProgram( in createVertexProgram()
60 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::createFragmentProgram( in createFragmentProgram()
81 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpHeader(const SM2Profile* p… in generateVpHeader()
232 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateFpHeader(const SM2Profile* p… in generateFpHeader()
428 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpLayer(const SM2Profile* pr… in generateVpLayer()
434 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateFpLayer(const SM2Profile* pr… in generateFpLayer()
501 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpFooter(const SM2Profile* p… in generateVpFooter()
529 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateFpFooter(const SM2Profile* p… in generateFpFooter()
712 …uint TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpDynamicShadowsParams(uint … in generateVpDynamicShadowsParams()
737 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpDynamicShadows(const SM2Pr… in generateVpDynamicShadows()
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H A DOgreTerrainMaterialShaderHelperCg.cpp38 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::createVertexProgram( in createVertexProgram()
62 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::createFragmentProgram( in createFragmentProgram()
89 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpHeader( in generateVpHeader()
250 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateFpHeader( in generateFpHeader()
459 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpLayer( in generateVpLayer()
465 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateFpLayer( in generateFpLayer()
534 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpFooter( in generateVpFooter()
566 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateFpFooter( in generateFpFooter()
761 uint TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpDynamicShadowsParams( in generateVpDynamicShadowsParams()
786 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpDynamicShadows( in generateVpDynamicShadows()
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H A DOgreTerrainMaterialShaderHelperGLSLES.cpp39 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::createVertexProgram( in createVertexProgram()
60 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::createFragmentProgram( in createFragmentProgram()
81 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpHeader(const SM2Profile*… in generateVpHeader()
249 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpHeader(const SM2Profile*… in generateFpHeader()
478 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpLayer(const SM2Profile* … in generateVpLayer()
484 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpLayer(const SM2Profile* … in generateFpLayer()
551 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpFooter(const SM2Profile*… in generateVpFooter()
579 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpFooter(const SM2Profile*… in generateFpFooter()
767 …uint TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpDynamicShadowsParams(uin… in generateVpDynamicShadowsParams()
792 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpDynamicShadows(const SM2… in generateVpDynamicShadows()
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H A DOgreTerrainMaterialShaderHelperHLSL.cpp38 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::createVertexProgram( in createVertexProgram()
68 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::createFragmentProgram( in createFragmentProgram()
H A DOgreTerrain.cpp131 mDefaultMaterialGenerator.bind(OGRE_NEW TerrainMaterialGeneratorA()); in getDefaultMaterialGenerator()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp49 TerrainMaterialGeneratorA::TerrainMaterialGeneratorA() in TerrainMaterialGeneratorA() function in Ogre::TerrainMaterialGeneratorA
74 TerrainMaterialGeneratorA::~TerrainMaterialGeneratorA() in ~TerrainMaterialGeneratorA()
119 TerrainMaterialGeneratorA::SM2Profile::~SM2Profile() in ~SM2Profile()
124 void TerrainMaterialGeneratorA::SM2Profile::requestOptions(Terrain* terrain) in requestOptions()
132 bool TerrainMaterialGeneratorA::SM2Profile::isVertexCompressionSupported() const in isVertexCompressionSupported()
141 void TerrainMaterialGeneratorA::SM2Profile::setLayerNormalMappingEnabled(bool enabled) in setLayerNormalMappingEnabled()
168 void TerrainMaterialGeneratorA::SM2Profile::setGlobalColourMapEnabled(bool enabled) in setGlobalColourMapEnabled()
177 void TerrainMaterialGeneratorA::SM2Profile::setLightmapEnabled(bool enabled) in setLightmapEnabled()
186 void TerrainMaterialGeneratorA::SM2Profile::setCompositeMapEnabled(bool enabled) in setCompositeMapEnabled()
259 MaterialPtr TerrainMaterialGeneratorA::SM2Profile::generate(const Terrain* terrain) in generate()
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H A DOgreTerrainMaterialShaderHelpers.h37 typedef TerrainMaterialGeneratorA::SM2Profile SM2Profile;
H A DOgreTerrainGroup.cpp343 auto profile = dynamic_cast<TerrainMaterialGeneratorA::SM2Profile*>( in loadLegacyTerrain()
H A DOgreTerrain.cpp130 mDefaultMaterialGenerator.reset(OGRE_NEW TerrainMaterialGeneratorA()); in getDefaultMaterialGenerator()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/include/
H A DOgreTerrainMaterialGeneratorA.h59 class _OgreTerrainExport TerrainMaterialGeneratorA : public TerrainMaterialGenerator
62 TerrainMaterialGeneratorA();
63 virtual ~TerrainMaterialGeneratorA();
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/include/
H A DOgreTerrainMaterialGeneratorA.h53 class _OgreTerrainExport TerrainMaterialGeneratorA : public TerrainMaterialGenerator
56 TerrainMaterialGeneratorA();
57 virtual ~TerrainMaterialGeneratorA();
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Terrain/include/
H A DTerrain.h522 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureTerrainDefaults()
523 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureTerrainDefaults()
594 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureShadows()
595 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureShadows()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Terrain/include/
H A DTerrain.h518 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureTerrainDefaults()
519 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureTerrainDefaults()
636 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureShadows()
637 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureShadows()
/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/examples/
H A DExample11.cpp218 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureShadows()
219 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureShadows()
/dports/graphics/ogre3d/ogre-1.11.6/Docs/
H A DChangeLog.md467 <li> Fix problem with picking the right shader generator in TerrainMaterialGeneratorA