/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrainMaterialGeneratorA.cpp | 42 TerrainMaterialGeneratorA::TerrainMaterialGeneratorA() in TerrainMaterialGeneratorA() function in Ogre::TerrainMaterialGeneratorA 67 TerrainMaterialGeneratorA::~TerrainMaterialGeneratorA() in ~TerrainMaterialGeneratorA() 112 TerrainMaterialGeneratorA::SM2Profile::~SM2Profile() in ~SM2Profile() 117 void TerrainMaterialGeneratorA::SM2Profile::requestOptions(Terrain* terrain) in requestOptions() 170 void TerrainMaterialGeneratorA::SM2Profile::setLightmapEnabled(bool enabled) in setLightmapEnabled() 330 void TerrainMaterialGeneratorA::SM2Profile::addTechnique( in addTechnique() 541 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultVpParams( in defaultVpParams() 582 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultFpParams( in defaultFpParams() 673 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateParams( in updateParams() 698 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateVpParams( in updateVpParams() [all …]
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H A D | OgreTerrainMaterialShaderHelperGLSL.cpp | 39 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::createVertexProgram( in createVertexProgram() 60 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::createFragmentProgram( in createFragmentProgram() 81 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpHeader(const SM2Profile* p… in generateVpHeader() 232 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateFpHeader(const SM2Profile* p… in generateFpHeader() 428 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpLayer(const SM2Profile* pr… in generateVpLayer() 434 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateFpLayer(const SM2Profile* pr… in generateFpLayer() 501 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpFooter(const SM2Profile* p… in generateVpFooter() 529 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateFpFooter(const SM2Profile* p… in generateFpFooter() 712 …uint TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpDynamicShadowsParams(uint … in generateVpDynamicShadowsParams() 737 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL::generateVpDynamicShadows(const SM2Pr… in generateVpDynamicShadows() [all …]
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H A D | OgreTerrainMaterialShaderHelperCg.cpp | 38 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::createVertexProgram( in createVertexProgram() 62 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::createFragmentProgram( in createFragmentProgram() 89 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpHeader( in generateVpHeader() 250 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateFpHeader( in generateFpHeader() 459 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpLayer( in generateVpLayer() 465 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateFpLayer( in generateFpLayer() 534 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpFooter( in generateVpFooter() 566 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateFpFooter( in generateFpFooter() 761 uint TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpDynamicShadowsParams( in generateVpDynamicShadowsParams() 786 void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg::generateVpDynamicShadows( in generateVpDynamicShadows() [all …]
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H A D | OgreTerrainMaterialShaderHelperGLSLES.cpp | 39 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::createVertexProgram( in createVertexProgram() 60 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::createFragmentProgram( in createFragmentProgram() 81 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpHeader(const SM2Profile*… in generateVpHeader() 249 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpHeader(const SM2Profile*… in generateFpHeader() 478 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpLayer(const SM2Profile* … in generateVpLayer() 484 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpLayer(const SM2Profile* … in generateFpLayer() 551 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpFooter(const SM2Profile*… in generateVpFooter() 579 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpFooter(const SM2Profile*… in generateFpFooter() 767 …uint TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpDynamicShadowsParams(uin… in generateVpDynamicShadowsParams() 792 …void TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpDynamicShadows(const SM2… in generateVpDynamicShadows() [all …]
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H A D | OgreTerrainMaterialShaderHelperHLSL.cpp | 38 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::createVertexProgram( in createVertexProgram() 68 TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::createFragmentProgram( in createFragmentProgram()
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H A D | OgreTerrain.cpp | 131 mDefaultMaterialGenerator.bind(OGRE_NEW TerrainMaterialGeneratorA()); in getDefaultMaterialGenerator()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/ |
H A D | OgreTerrainMaterialGeneratorA.cpp | 49 TerrainMaterialGeneratorA::TerrainMaterialGeneratorA() in TerrainMaterialGeneratorA() function in Ogre::TerrainMaterialGeneratorA 74 TerrainMaterialGeneratorA::~TerrainMaterialGeneratorA() in ~TerrainMaterialGeneratorA() 119 TerrainMaterialGeneratorA::SM2Profile::~SM2Profile() in ~SM2Profile() 124 void TerrainMaterialGeneratorA::SM2Profile::requestOptions(Terrain* terrain) in requestOptions() 132 bool TerrainMaterialGeneratorA::SM2Profile::isVertexCompressionSupported() const in isVertexCompressionSupported() 141 void TerrainMaterialGeneratorA::SM2Profile::setLayerNormalMappingEnabled(bool enabled) in setLayerNormalMappingEnabled() 168 void TerrainMaterialGeneratorA::SM2Profile::setGlobalColourMapEnabled(bool enabled) in setGlobalColourMapEnabled() 177 void TerrainMaterialGeneratorA::SM2Profile::setLightmapEnabled(bool enabled) in setLightmapEnabled() 186 void TerrainMaterialGeneratorA::SM2Profile::setCompositeMapEnabled(bool enabled) in setCompositeMapEnabled() 259 MaterialPtr TerrainMaterialGeneratorA::SM2Profile::generate(const Terrain* terrain) in generate() [all …]
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H A D | OgreTerrainMaterialShaderHelpers.h | 37 typedef TerrainMaterialGeneratorA::SM2Profile SM2Profile;
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H A D | OgreTerrainGroup.cpp | 343 auto profile = dynamic_cast<TerrainMaterialGeneratorA::SM2Profile*>( in loadLegacyTerrain()
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H A D | OgreTerrain.cpp | 130 mDefaultMaterialGenerator.reset(OGRE_NEW TerrainMaterialGeneratorA()); in getDefaultMaterialGenerator()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/include/ |
H A D | OgreTerrainMaterialGeneratorA.h | 59 class _OgreTerrainExport TerrainMaterialGeneratorA : public TerrainMaterialGenerator 62 TerrainMaterialGeneratorA(); 63 virtual ~TerrainMaterialGeneratorA();
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/include/ |
H A D | OgreTerrainMaterialGeneratorA.h | 53 class _OgreTerrainExport TerrainMaterialGeneratorA : public TerrainMaterialGenerator 56 TerrainMaterialGeneratorA(); 57 virtual ~TerrainMaterialGeneratorA();
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/Terrain/include/ |
H A D | Terrain.h | 522 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureTerrainDefaults() 523 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureTerrainDefaults() 594 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureShadows() 595 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureShadows()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Terrain/include/ |
H A D | Terrain.h | 518 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureTerrainDefaults() 519 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureTerrainDefaults() 636 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureShadows() 637 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureShadows()
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/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/examples/ |
H A D | Example11.cpp | 218 TerrainMaterialGeneratorA::SM2Profile* matProfile = in configureShadows() 219 …static_cast<TerrainMaterialGeneratorA::SM2Profile*>(mTerrainGlobals->getDefaultMaterialGenerator()… in configureShadows()
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/dports/graphics/ogre3d/ogre-1.11.6/Docs/ |
H A D | ChangeLog.md | 467 <li> Fix problem with picking the right shader generator in TerrainMaterialGeneratorA
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