/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/examples/ |
H A D | resource-manager.rs | 7 use sdl2::render::{TextureCreator, Texture}; 73 type TextureManager<'l, T> = ResourceManager<'l, String, Texture<'l>, TextureCreator<T>>; 116 impl<'l, T> ResourceLoader<'l, Texture<'l>> for TextureCreator<T> { implementation
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H A D | game-of-life.rs | 9 use sdl2::render::{Canvas, Texture, TextureCreator}; 118 fn dummy_texture<'a>(canvas: &mut Canvas<Window>, texture_creator: &'a TextureCreator<WindowContext… in dummy_texture() 230 let texture_creator : TextureCreator<_> = canvas.texture_creator(); in main()
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/examples/ |
H A D | resource-manager.rs | 7 use sdl2::render::{TextureCreator, Texture}; 73 type TextureManager<'l, T> = ResourceManager<'l, String, Texture<'l>, TextureCreator<T>>; 116 impl<'l, T> ResourceLoader<'l, Texture<'l>> for TextureCreator<T> { implementation
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H A D | game-of-life.rs | 9 use sdl2::render::{Canvas, Texture, TextureCreator}; 118 fn dummy_texture<'a>(canvas: &mut Canvas<Window>, texture_creator: &'a TextureCreator<WindowContext… in dummy_texture() 230 let texture_creator : TextureCreator<_> = canvas.texture_creator(); in main()
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/image/ |
H A D | mod.rs | 27 use render::{TextureCreator, Texture}; 139 impl<T> LoadTexture for TextureCreator<T> { implementation
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/image/ |
H A D | mod.rs | 27 use render::{TextureCreator, Texture}; 139 impl<T> LoadTexture for TextureCreator<T> { implementation
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/ |
H A D | changelog.md | 128 * `Renderer` has been renamed and split into `Canvas` and `TextureCreator`. 130 `TextureCreator` creates `Texture`s and is used by Texture to make sure they don't live 140 …and `TextureCreator` structs, as well as adding a very basic game to show how to handle input / ga…
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H A D | README.md | 339 …dule, `Texture` has by default lifetimes to prevent it from out-living its parent `TextureCreator`. 344 the parents (`Canvas` or `TextureCreator`) are alive. If you do not call this method, the memory wi… 345 the last `Canvas` or the last `TextureCreator` will be freed.
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/ |
H A D | changelog.md | 128 * `Renderer` has been renamed and split into `Canvas` and `TextureCreator`. 130 `TextureCreator` creates `Texture`s and is used by Texture to make sure they don't live 140 …and `TextureCreator` structs, as well as adding a very basic game to show how to handle input / ga…
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H A D | README.md | 339 …dule, `Texture` has by default lifetimes to prevent it from out-living its parent `TextureCreator`. 344 the parents (`Canvas` or `TextureCreator`) are alive. If you do not call this method, the memory wi… 345 the last `Canvas` or the last `TextureCreator` will be freed.
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/ |
H A D | render.rs | 377 pub fn texture_creator(&self) -> TextureCreator<SurfaceContext<'s>> { in texture_creator() 378 TextureCreator { in texture_creator() 422 pub fn texture_creator(&self) -> TextureCreator<WindowContext> { in texture_creator() 423 TextureCreator { in texture_creator() 624 pub struct TextureCreator<T> { struct 786 impl<T> TextureCreator<T> { implementation
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/ |
H A D | render.rs | 377 pub fn texture_creator(&self) -> TextureCreator<SurfaceContext<'s>> { in texture_creator() 378 TextureCreator { in texture_creator() 422 pub fn texture_creator(&self) -> TextureCreator<WindowContext> { in texture_creator() 423 TextureCreator { in texture_creator() 624 pub struct TextureCreator<T> { struct 786 impl<T> TextureCreator<T> { impl
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