/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | texture_rect.cpp | 35 void TextureRect::_notification(int p_what) { in _notification() 127 void TextureRect::_bind_methods() { in _bind_methods() 157 void TextureRect::_texture_changed() { in _texture_changed() 197 bool TextureRect::has_expand() const { in has_expand() 208 TextureRect::StretchMode TextureRect::get_stretch_mode() const { in get_stretch_mode() 213 void TextureRect::set_flip_h(bool p_flip) { in set_flip_h() 219 bool TextureRect::is_flipped_h() const { in is_flipped_h() 224 void TextureRect::set_flip_v(bool p_flip) { in set_flip_v() 230 bool TextureRect::is_flipped_v() const { in is_flipped_v() 235 TextureRect::TextureRect() { in TextureRect() function in TextureRect [all …]
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H A D | texture_rect.h | 36 class TextureRect : public Control { 38 GDCLASS(TextureRect, Control); 82 TextureRect(); 83 ~TextureRect(); 86 VARIANT_ENUM_CAST(TextureRect::StretchMode);
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H A D | color_picker.h | 54 TextureRect *sample; 55 TextureRect *preset;
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | texture_rect.cpp | 35 void TextureRect::_notification(int p_what) { in _notification() 127 void TextureRect::_bind_methods() { in _bind_methods() 157 void TextureRect::_texture_changed() { in _texture_changed() 197 bool TextureRect::has_expand() const { in has_expand() 208 TextureRect::StretchMode TextureRect::get_stretch_mode() const { in get_stretch_mode() 213 void TextureRect::set_flip_h(bool p_flip) { in set_flip_h() 219 bool TextureRect::is_flipped_h() const { in is_flipped_h() 224 void TextureRect::set_flip_v(bool p_flip) { in set_flip_v() 230 bool TextureRect::is_flipped_v() const { in is_flipped_v() 235 TextureRect::TextureRect() { in TextureRect() function in TextureRect [all …]
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H A D | texture_rect.h | 36 class TextureRect : public Control { 38 GDCLASS(TextureRect, Control); 82 TextureRect(); 83 ~TextureRect(); 86 VARIANT_ENUM_CAST(TextureRect::StretchMode);
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H A D | color_picker.h | 54 TextureRect *sample; 55 TextureRect *preset;
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/screen_space_shaders/ |
H A D | screen_shaders.tscn | 90 [node name="Burano" type="TextureRect" parent="Pictures"] 97 [node name="Roby" type="TextureRect" parent="Pictures"] 113 [node name="Forest" type="TextureRect" parent="Pictures"] 134 [node name="Vignette" type="TextureRect" parent="Effects"] 144 [node name="Blur" type="TextureRect" parent="Effects"] 154 [node name="Pixelize" type="TextureRect" parent="Effects"] 164 [node name="Whirl" type="TextureRect" parent="Effects"] 174 [node name="Sepia" type="TextureRect" parent="Effects"] 216 [node name="BCS" type="TextureRect" parent="Effects"] 228 [node name="Mirage" type="TextureRect" parent="Effects"] [all …]
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/custom-textures/ |
H A D | texture_tracker.hpp | 260 struct TextureRect { struct 266 … TextureRect(std::shared_ptr<TextureUpload> upload, int offset_x, int offset_y, SRect vram_rect): in TextureRect() function 276 inline bool operator==(const TextureRect &other) const in operator ==() argument 280 inline bool operator!=(const TextureRect &other) const in operator !=() argument 288 TextureRect texture_rect; 312 void place(TextureRect texture); 324 TextureRect* get_index(RectIndex index); 339 std::vector<TextureRect> rects; 382 std::vector<TextureRect> to_restore;
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H A D | texture_tracker.cpp | 537 TextureRect subTexture(TextureRect original, SRect sub_vram_rect) { in subTexture() 538 return TextureRect( in subTexture() 546 std::pair<TextureRect, bool> clip_texture_rect_to_vram(TextureRect &t, Rect vram_rect) { in clip_texture_rect_to_vram() 578 std::vector<TextureRect> to_restore; in notifyReadback() 1194 TextureRect texture(upload, 0, 0, rect); in upload() 1204 std::vector<TextureRect> to_place; in blit() 1219 for (TextureRect &t : to_place) { in blit() 1269 std::vector<TextureRect> newTextures; in clear_rect() 1291 void RectTracker::place(TextureRect texture) { in place() 1416 std::sort(f.rects.begin(), f.rects.end(), [](const TextureRect &a, const TextureRect &b) { in fusion_rects() [all …]
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/custom-textures/ |
H A D | texture_tracker.hpp | 260 struct TextureRect { struct 266 … TextureRect(std::shared_ptr<TextureUpload> upload, int offset_x, int offset_y, SRect vram_rect): in TextureRect() function 276 inline bool operator==(const TextureRect &other) const in operator ==() argument 280 inline bool operator!=(const TextureRect &other) const in operator !=() argument 288 TextureRect texture_rect; 312 void place(TextureRect texture); 324 TextureRect* get_index(RectIndex index); 339 std::vector<TextureRect> rects; 382 std::vector<TextureRect> to_restore;
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H A D | texture_tracker.cpp | 537 TextureRect subTexture(TextureRect original, SRect sub_vram_rect) { in subTexture() 538 return TextureRect( in subTexture() 546 std::pair<TextureRect, bool> clip_texture_rect_to_vram(TextureRect &t, Rect vram_rect) { in clip_texture_rect_to_vram() 578 std::vector<TextureRect> to_restore; in notifyReadback() 1194 TextureRect texture(upload, 0, 0, rect); in upload() 1204 std::vector<TextureRect> to_place; in blit() 1219 for (TextureRect &t : to_place) { in blit() 1269 std::vector<TextureRect> newTextures; in clear_rect() 1291 void RectTracker::place(TextureRect texture) { in place() 1416 std::sort(f.rects.begin(), f.rects.end(), [](const TextureRect &a, const TextureRect &b) { in fusion_rects() [all …]
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | editor_about.h | 58 TextureRect *_logo; 65 TextureRect *get_logo() const;
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H A D | editor_spin_slider.h | 46 TextureRect *grabber;
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H A D | settings_config_dialog.h | 96 TextureRect *restart_icon;
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | editor_about.h | 58 TextureRect *_logo; 65 TextureRect *get_logo() const;
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/screen_capture/ |
H A D | screen_capture.tscn | 11 [node name="Background" type="TextureRect" parent="."] 21 [node name="CapturedImage" type="TextureRect" parent="."]
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | asset_library_editor_plugin.h | 60 TextureRect *stars[5]; 102 TextureRect *preview; 135 TextureRect *icon; 194 TextureRect *error_tr;
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | asset_library_editor_plugin.h | 60 TextureRect *stars[5]; 102 TextureRect *preview; 135 TextureRect *icon; 194 TextureRect *error_tr;
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/3d_scaling/ |
H A D | hud.gd | 3 # The viewport is displayed using a TextureRect node instead of a ViewportContainer. 12 onready var texture_rect = $TextureRect
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H A D | hud.tscn | 35 [node name="TextureRect" type="TextureRect" parent="."]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/gui_in_3d/ |
H A D | gui_panel_3d.tscn | 75 [node name="TextureRect" type="TextureRect" parent="Viewport/GUI/Panel"]
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/mlgpu/ |
H A D | MLGPUScreenshotGrabber.cpp | 175 struct TextureRect { in BlitTexture() struct 181 TextureRect rect; in BlitTexture() 226 aDevice->SetVertexBuffer(1, aLevel.mVertexBuffer, sizeof(TextureRect)); in BlitTexture()
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/voxel/menu/ingame/ |
H A D | pause_menu.tscn | 25 [node name="TextureRect" type="TextureRect" parent="Crosshair"]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/2.5d/addons/node25d/main_screen/ |
H A D | main_screen_25d.tscn | 155 [node name="ViewportTexture" type="TextureRect" parent="Viewport25D"] 164 [node name="Overlay" type="TextureRect" parent="Viewport25D/ViewportTexture"]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/mono/2.5d/addons/node25d-cs/main_screen/ |
H A D | main_screen_25d.tscn | 155 [node name="ViewportTexture" type="TextureRect" parent="Viewport25D"] 164 [node name="Overlay" type="TextureRect" parent="Viewport25D/ViewportTexture"]
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