Home
last modified time | relevance | path

Searched refs:TextureRect (Results 1 – 25 of 143) sorted by relevance

123456

/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dtexture_rect.cpp35 void TextureRect::_notification(int p_what) { in _notification()
127 void TextureRect::_bind_methods() { in _bind_methods()
157 void TextureRect::_texture_changed() { in _texture_changed()
197 bool TextureRect::has_expand() const { in has_expand()
208 TextureRect::StretchMode TextureRect::get_stretch_mode() const { in get_stretch_mode()
213 void TextureRect::set_flip_h(bool p_flip) { in set_flip_h()
219 bool TextureRect::is_flipped_h() const { in is_flipped_h()
224 void TextureRect::set_flip_v(bool p_flip) { in set_flip_v()
230 bool TextureRect::is_flipped_v() const { in is_flipped_v()
235 TextureRect::TextureRect() { in TextureRect() function in TextureRect
[all …]
H A Dtexture_rect.h36 class TextureRect : public Control {
38 GDCLASS(TextureRect, Control);
82 TextureRect();
83 ~TextureRect();
86 VARIANT_ENUM_CAST(TextureRect::StretchMode);
H A Dcolor_picker.h54 TextureRect *sample;
55 TextureRect *preset;
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dtexture_rect.cpp35 void TextureRect::_notification(int p_what) { in _notification()
127 void TextureRect::_bind_methods() { in _bind_methods()
157 void TextureRect::_texture_changed() { in _texture_changed()
197 bool TextureRect::has_expand() const { in has_expand()
208 TextureRect::StretchMode TextureRect::get_stretch_mode() const { in get_stretch_mode()
213 void TextureRect::set_flip_h(bool p_flip) { in set_flip_h()
219 bool TextureRect::is_flipped_h() const { in is_flipped_h()
224 void TextureRect::set_flip_v(bool p_flip) { in set_flip_v()
230 bool TextureRect::is_flipped_v() const { in is_flipped_v()
235 TextureRect::TextureRect() { in TextureRect() function in TextureRect
[all …]
H A Dtexture_rect.h36 class TextureRect : public Control {
38 GDCLASS(TextureRect, Control);
82 TextureRect();
83 ~TextureRect();
86 VARIANT_ENUM_CAST(TextureRect::StretchMode);
H A Dcolor_picker.h54 TextureRect *sample;
55 TextureRect *preset;
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/screen_space_shaders/
H A Dscreen_shaders.tscn90 [node name="Burano" type="TextureRect" parent="Pictures"]
97 [node name="Roby" type="TextureRect" parent="Pictures"]
113 [node name="Forest" type="TextureRect" parent="Pictures"]
134 [node name="Vignette" type="TextureRect" parent="Effects"]
144 [node name="Blur" type="TextureRect" parent="Effects"]
154 [node name="Pixelize" type="TextureRect" parent="Effects"]
164 [node name="Whirl" type="TextureRect" parent="Effects"]
174 [node name="Sepia" type="TextureRect" parent="Effects"]
216 [node name="BCS" type="TextureRect" parent="Effects"]
228 [node name="Mirage" type="TextureRect" parent="Effects"]
[all …]
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/custom-textures/
H A Dtexture_tracker.hpp260 struct TextureRect { struct
266TextureRect(std::shared_ptr<TextureUpload> upload, int offset_x, int offset_y, SRect vram_rect): in TextureRect() function
276 inline bool operator==(const TextureRect &other) const in operator ==() argument
280 inline bool operator!=(const TextureRect &other) const in operator !=() argument
288 TextureRect texture_rect;
312 void place(TextureRect texture);
324 TextureRect* get_index(RectIndex index);
339 std::vector<TextureRect> rects;
382 std::vector<TextureRect> to_restore;
H A Dtexture_tracker.cpp537 TextureRect subTexture(TextureRect original, SRect sub_vram_rect) { in subTexture()
538 return TextureRect( in subTexture()
546 std::pair<TextureRect, bool> clip_texture_rect_to_vram(TextureRect &t, Rect vram_rect) { in clip_texture_rect_to_vram()
578 std::vector<TextureRect> to_restore; in notifyReadback()
1194 TextureRect texture(upload, 0, 0, rect); in upload()
1204 std::vector<TextureRect> to_place; in blit()
1219 for (TextureRect &t : to_place) { in blit()
1269 std::vector<TextureRect> newTextures; in clear_rect()
1291 void RectTracker::place(TextureRect texture) { in place()
1416 std::sort(f.rects.begin(), f.rects.end(), [](const TextureRect &a, const TextureRect &b) { in fusion_rects()
[all …]
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/custom-textures/
H A Dtexture_tracker.hpp260 struct TextureRect { struct
266TextureRect(std::shared_ptr<TextureUpload> upload, int offset_x, int offset_y, SRect vram_rect): in TextureRect() function
276 inline bool operator==(const TextureRect &other) const in operator ==() argument
280 inline bool operator!=(const TextureRect &other) const in operator !=() argument
288 TextureRect texture_rect;
312 void place(TextureRect texture);
324 TextureRect* get_index(RectIndex index);
339 std::vector<TextureRect> rects;
382 std::vector<TextureRect> to_restore;
H A Dtexture_tracker.cpp537 TextureRect subTexture(TextureRect original, SRect sub_vram_rect) { in subTexture()
538 return TextureRect( in subTexture()
546 std::pair<TextureRect, bool> clip_texture_rect_to_vram(TextureRect &t, Rect vram_rect) { in clip_texture_rect_to_vram()
578 std::vector<TextureRect> to_restore; in notifyReadback()
1194 TextureRect texture(upload, 0, 0, rect); in upload()
1204 std::vector<TextureRect> to_place; in blit()
1219 for (TextureRect &t : to_place) { in blit()
1269 std::vector<TextureRect> newTextures; in clear_rect()
1291 void RectTracker::place(TextureRect texture) { in place()
1416 std::sort(f.rects.begin(), f.rects.end(), [](const TextureRect &a, const TextureRect &b) { in fusion_rects()
[all …]
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_about.h58 TextureRect *_logo;
65 TextureRect *get_logo() const;
H A Deditor_spin_slider.h46 TextureRect *grabber;
H A Dsettings_config_dialog.h96 TextureRect *restart_icon;
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_about.h58 TextureRect *_logo;
65 TextureRect *get_logo() const;
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/screen_capture/
H A Dscreen_capture.tscn11 [node name="Background" type="TextureRect" parent="."]
21 [node name="CapturedImage" type="TextureRect" parent="."]
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dasset_library_editor_plugin.h60 TextureRect *stars[5];
102 TextureRect *preview;
135 TextureRect *icon;
194 TextureRect *error_tr;
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dasset_library_editor_plugin.h60 TextureRect *stars[5];
102 TextureRect *preview;
135 TextureRect *icon;
194 TextureRect *error_tr;
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/3d_scaling/
H A Dhud.gd3 # The viewport is displayed using a TextureRect node instead of a ViewportContainer.
12 onready var texture_rect = $TextureRect
H A Dhud.tscn35 [node name="TextureRect" type="TextureRect" parent="."]
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/gui_in_3d/
H A Dgui_panel_3d.tscn75 [node name="TextureRect" type="TextureRect" parent="Viewport/GUI/Panel"]
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/mlgpu/
H A DMLGPUScreenshotGrabber.cpp175 struct TextureRect { in BlitTexture() struct
181 TextureRect rect; in BlitTexture()
226 aDevice->SetVertexBuffer(1, aLevel.mVertexBuffer, sizeof(TextureRect)); in BlitTexture()
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/voxel/menu/ingame/
H A Dpause_menu.tscn25 [node name="TextureRect" type="TextureRect" parent="Crosshair"]
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/2.5d/addons/node25d/main_screen/
H A Dmain_screen_25d.tscn155 [node name="ViewportTexture" type="TextureRect" parent="Viewport25D"]
164 [node name="Overlay" type="TextureRect" parent="Viewport25D/ViewportTexture"]
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/mono/2.5d/addons/node25d-cs/main_screen/
H A Dmain_screen_25d.tscn155 [node name="ViewportTexture" type="TextureRect" parent="Viewport25D"]
164 [node name="Overlay" type="TextureRect" parent="Viewport25D/ViewportTexture"]

123456