Searched refs:TheirPlayernum (Results 1 – 2 of 2) sorted by relevance
5212 int TheirPlayernum; in network_read_pdata_packet() local5247 TheirPlayernum = pd->playernum; in network_read_pdata_packet()5250 if (TheirPlayernum < 0) { in network_read_pdata_packet()5293 Players[TheirPlayernum].n_packets_got++; in network_read_pdata_packet()5339 multi_make_ghost_player(TheirPlayernum); in network_read_pdata_packet()5348 Players[TheirPlayernum].connected = 1; in network_read_pdata_packet()5418 int TheirPlayernum; in network_read_pdata_short_packet() local5432 TheirPlayernum = new_pd.playernum; in network_read_pdata_short_packet()5435 if (TheirPlayernum < 0) { in network_read_pdata_short_packet()5478 Players[TheirPlayernum].n_packets_got++; in network_read_pdata_short_packet()[all …]
5680 const unsigned TheirPlayernum = pd->Player_num; in net_udp_read_pdata_packet() local5681 auto &tplr = *vmplayerptr(TheirPlayernum); in net_udp_read_pdata_packet()5687 if ( VerifyPlayerJoined != -1 && TheirPlayernum == VerifyPlayerJoined ) in net_udp_read_pdata_packet()5702 newdemo_record_multi_reconnect(TheirPlayernum); in net_udp_read_pdata_packet()5705 const auto &&rankstr = GetRankStringWithSpace(Netgame.players[TheirPlayernum].rank); in net_udp_read_pdata_packet()5706 …rankstr.first, rankstr.second, static_cast<const char *>(vcplayerptr(TheirPlayernum)->callsign), T… in net_udp_read_pdata_packet()5710 net_udp_noloss_clear_mdata_trace(TheirPlayernum); in net_udp_read_pdata_packet()5714 if (vcplayerptr(TheirPlayernum)->connected != CONNECT_PLAYING || TheirPlayernum == Player_num) in net_udp_read_pdata_packet()5717 if (!multi_quit_game && (TheirPlayernum >= N_players)) in net_udp_read_pdata_packet()5730 Netgame.players[TheirPlayernum].LastPacketTime = timer_query(); in net_udp_read_pdata_packet()