/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | timelinephase.cpp | 22 TimelinePhase::TimelinePhase(Body* _body, in TimelinePhase() function in TimelinePhase 46 TimelinePhase::~TimelinePhase() in ~TimelinePhase() 54 TimelinePhase::TimelinePhase(const TimelinePhase&) in TimelinePhase() argument 61 TimelinePhase& TimelinePhase::operator=(const TimelinePhase&) in operator =() argument 68 int TimelinePhase::addRef() const in addRef() 74 int TimelinePhase::release() const in release() 87 TimelinePhase* 88 TimelinePhase::CreateTimelinePhase(Universe& universe, in CreateTimelinePhase() 126 TimelinePhase* phase = new TimelinePhase(body, in CreateTimelinePhase()
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H A D | timelinephase.h | 24 class TimelinePhase 81 static TimelinePhase* CreateTimelinePhase(Universe& universe, 93 TimelinePhase(Body* _body, 103 TimelinePhase(const TimelinePhase& phase); 104 TimelinePhase& operator=(const TimelinePhase& phase); 107 ~TimelinePhase();
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H A D | timeline.cpp | 32 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in ~Timeline() 35 TimelinePhase* phase = *iter; in ~Timeline() 44 Timeline::appendPhase(TimelinePhase* phase) in appendPhase() 62 const TimelinePhase* 74 … for (vector<TimelinePhase*>::const_iterator iter = phases.begin(); iter != phases.end(); iter++) in findPhase() 88 const TimelinePhase* 139 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in markChanged()
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H A D | timeline.h | 21 class TimelinePhase; variable 29 const TimelinePhase* findPhase(double t) const; 30 bool appendPhase(TimelinePhase*); 31 const TimelinePhase* getPhase(unsigned int n) const; 41 std::vector<TimelinePhase*> phases;
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H A D | frametree.cpp | 109 for (vector<TimelinePhase*>::iterator iter = children.begin(); in markUpdated() 134 for (vector<TimelinePhase*>::iterator iter = children.begin(); in recomputeBoundingSphere() 137 TimelinePhase* phase = *iter; in recomputeBoundingSphere() 163 FrameTree::addChild(TimelinePhase* phase) in addChild() 175 FrameTree::removeChild(TimelinePhase* phase) in removeChild() 177 vector<TimelinePhase*>::iterator iter = find(children.begin(), children.end(), phase); in removeChild() 188 TimelinePhase*
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H A D | frametree.h | 22 class TimelinePhase; variable 42 void addChild(TimelinePhase* phase); 43 void removeChild(TimelinePhase* phase); 44 TimelinePhase* getChild(unsigned int n) const; 95 std::vector<TimelinePhase*> children;
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | timelinephase.cpp | 22 TimelinePhase::TimelinePhase(Body* _body, in TimelinePhase() function in TimelinePhase 46 TimelinePhase::~TimelinePhase() in ~TimelinePhase() 54 TimelinePhase::TimelinePhase(const TimelinePhase&) in TimelinePhase() function in TimelinePhase 61 TimelinePhase& TimelinePhase::operator=(const TimelinePhase&) in operator =() argument 68 int TimelinePhase::addRef() const in addRef() 74 int TimelinePhase::release() const in release() 87 TimelinePhase* 88 TimelinePhase::CreateTimelinePhase(Universe& universe, in CreateTimelinePhase() 126 TimelinePhase* phase = new TimelinePhase(body, in CreateTimelinePhase()
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H A D | timelinephase.h | 24 class TimelinePhase 81 static TimelinePhase* CreateTimelinePhase(Universe& universe, 93 TimelinePhase(Body* _body, 103 TimelinePhase(const TimelinePhase& phase); 104 TimelinePhase& operator=(const TimelinePhase& phase); 107 ~TimelinePhase();
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H A D | timeline.cpp | 32 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in ~Timeline() 35 TimelinePhase* phase = *iter; in ~Timeline() 44 Timeline::appendPhase(TimelinePhase* phase) in appendPhase() 62 const TimelinePhase* 74 … for (vector<TimelinePhase*>::const_iterator iter = phases.begin(); iter != phases.end(); iter++) in findPhase() 88 const TimelinePhase* 139 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in markChanged()
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H A D | timeline.h | 21 class TimelinePhase; variable 29 const TimelinePhase* findPhase(double t) const; 30 bool appendPhase(TimelinePhase*); 31 const TimelinePhase* getPhase(unsigned int n) const; 41 std::vector<TimelinePhase*> phases;
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H A D | frametree.cpp | 109 for (vector<TimelinePhase*>::iterator iter = children.begin(); in markUpdated() 134 for (vector<TimelinePhase*>::iterator iter = children.begin(); in recomputeBoundingSphere() 137 TimelinePhase* phase = *iter; in recomputeBoundingSphere() 163 FrameTree::addChild(TimelinePhase* phase) in addChild() 175 FrameTree::removeChild(TimelinePhase* phase) in removeChild() 177 vector<TimelinePhase*>::iterator iter = find(children.begin(), children.end(), phase); in removeChild() 188 TimelinePhase*
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H A D | frametree.h | 22 class TimelinePhase; variable 42 void addChild(TimelinePhase* phase); 43 void removeChild(TimelinePhase* phase); 44 TimelinePhase* getChild(unsigned int n) const; 95 std::vector<TimelinePhase*> children;
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | celx_phase.cpp | 26 PhaseReference(const TimelinePhase& _phase) : in PhaseReference() 37 const TimelinePhase* phase; 42 int phase_new(lua_State* l, const TimelinePhase& phase) in phase_new() 56 static const TimelinePhase* to_phase(lua_State* l, int index) in to_phase() 65 static const TimelinePhase* this_phase(lua_State* l) in this_phase() 69 const TimelinePhase* phase = to_phase(l, 1); in this_phase() 99 const TimelinePhase* phase = this_phase(l); in phase_timespan() 118 const TimelinePhase* phase = this_phase(l); in phase_orbitframe() 136 const TimelinePhase* phase = this_phase(l); in phase_bodyframe() 156 const TimelinePhase* phase = this_phase(l); in phase_getposition() [all …]
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H A D | celx_phase.h | 16 class TimelinePhase; variable 19 extern int phase_new(lua_State* l, const TimelinePhase& phase);
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/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | celx_phase.cpp | 26 PhaseReference(const TimelinePhase& _phase) : in PhaseReference() 37 const TimelinePhase* phase; 42 int phase_new(lua_State* l, const TimelinePhase& phase) in phase_new() 56 static const TimelinePhase* to_phase(lua_State* l, int index) in to_phase() 65 static const TimelinePhase* this_phase(lua_State* l) in this_phase() 69 const TimelinePhase* phase = to_phase(l, 1); in this_phase() 99 const TimelinePhase* phase = this_phase(l); in phase_timespan() 118 const TimelinePhase* phase = this_phase(l); in phase_orbitframe() 136 const TimelinePhase* phase = this_phase(l); in phase_bodyframe() 156 const TimelinePhase* phase = this_phase(l); in phase_getposition() [all …]
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H A D | celx_phase.h | 16 class TimelinePhase; variable 19 extern int phase_new(lua_State* l, const TimelinePhase& phase);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/animation/ |
H A D | animation_effect.cc | 112 base::Optional<TimelinePhase> phase) { in TimelinePhaseToTimingPhase() 116 case TimelinePhase::kBefore: in TimelinePhaseToTimingPhase() 119 case TimelinePhase::kActive: in TimelinePhaseToTimingPhase() 122 case TimelinePhase::kAfter: in TimelinePhaseToTimingPhase() 125 case TimelinePhase::kInactive: in TimelinePhaseToTimingPhase() 135 base::Optional<TimelinePhase> inherited_timeline_phase, in UpdateInheritedTime()
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H A D | scroll_timeline.cc | 208 return timeline_state_snapshotted_.phase != TimelinePhase::kInactive; in IsActive() 338 return {TimelinePhase::kInactive, /*current_time*/ base::nullopt, in ComputeTimelineState() 353 return {TimelinePhase::kInactive, /*current_time*/ base::nullopt, in ComputeTimelineState() 367 return {TimelinePhase::kBefore, base::TimeDelta(), resolved_offsets}; in ComputeTimelineState() 378 TimelinePhase phase = end_offset >= max_offset ? TimelinePhase::kActive in ComputeTimelineState() 379 : TimelinePhase::kAfter; in ComputeTimelineState() 391 return {TimelinePhase::kActive, calculated_current_time, resolved_offsets}; in ComputeTimelineState() 408 last_current_phase_and_time_.value().phase == TimelinePhase::kActive; in ServiceAnimations()
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H A D | animation_timeline.h | 18 enum class TimelinePhase { kInactive, kBefore, kActive, kAfter }; enum 25 TimelinePhase phase; 45 TimelinePhase Phase() { return CurrentPhaseAndTime().phase; } in Phase()
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H A D | animation_timeline.cc | 66 case TimelinePhase::kInactive: in phase() 68 case TimelinePhase::kBefore: in phase() 70 case TimelinePhase::kActive: in phase() 72 case TimelinePhase::kAfter: in phase()
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H A D | animation_timeline.idl | 7 enum TimelinePhase { "inactive", "before", "active", "after" }; 14 [RuntimeEnabled=ScrollTimeline] readonly attribute TimelinePhase phase;
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H A D | inert_effect.h | 49 base::Optional<TimelinePhase> inherited_phase); 70 base::Optional<TimelinePhase> inherited_phase_;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/animation/ |
H A D | animation_timeline.cc | 68 case TimelinePhase::kInactive: in phase() 70 case TimelinePhase::kBefore: in phase() 72 case TimelinePhase::kActive: in phase() 74 case TimelinePhase::kAfter: in phase()
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H A D | animation_timeline.idl | 7 enum TimelinePhase { "inactive", "before", "active", "after" }; 14 [RuntimeEnabled=ScrollTimeline] readonly attribute TimelinePhase phase;
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H A D | scroll_timeline.cc | 159 return phase_and_time_snapshotted_.phase != TimelinePhase::kInactive; in IsActive() 184 return {TimelinePhase::kInactive, /*current_time*/ base::nullopt}; in ComputeCurrentPhaseAndTime() 206 return {TimelinePhase::kBefore, base::TimeDelta()}; in ComputeCurrentPhaseAndTime() 211 return {TimelinePhase::kAfter, in ComputeCurrentPhaseAndTime() 223 return {TimelinePhase::kActive, calculated_current_time}; in ComputeCurrentPhaseAndTime()
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