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Searched refs:TimelinePhase (Results 1 – 25 of 56) sorted by relevance

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/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dtimelinephase.cpp22 TimelinePhase::TimelinePhase(Body* _body, in TimelinePhase() function in TimelinePhase
46 TimelinePhase::~TimelinePhase() in ~TimelinePhase()
54 TimelinePhase::TimelinePhase(const TimelinePhase&) in TimelinePhase() argument
61 TimelinePhase& TimelinePhase::operator=(const TimelinePhase&) in operator =() argument
68 int TimelinePhase::addRef() const in addRef()
74 int TimelinePhase::release() const in release()
87 TimelinePhase*
88 TimelinePhase::CreateTimelinePhase(Universe& universe, in CreateTimelinePhase()
126 TimelinePhase* phase = new TimelinePhase(body, in CreateTimelinePhase()
H A Dtimelinephase.h24 class TimelinePhase
81 static TimelinePhase* CreateTimelinePhase(Universe& universe,
93 TimelinePhase(Body* _body,
103 TimelinePhase(const TimelinePhase& phase);
104 TimelinePhase& operator=(const TimelinePhase& phase);
107 ~TimelinePhase();
H A Dtimeline.cpp32 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in ~Timeline()
35 TimelinePhase* phase = *iter; in ~Timeline()
44 Timeline::appendPhase(TimelinePhase* phase) in appendPhase()
62 const TimelinePhase*
74 … for (vector<TimelinePhase*>::const_iterator iter = phases.begin(); iter != phases.end(); iter++) in findPhase()
88 const TimelinePhase*
139 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in markChanged()
H A Dtimeline.h21 class TimelinePhase; variable
29 const TimelinePhase* findPhase(double t) const;
30 bool appendPhase(TimelinePhase*);
31 const TimelinePhase* getPhase(unsigned int n) const;
41 std::vector<TimelinePhase*> phases;
H A Dframetree.cpp109 for (vector<TimelinePhase*>::iterator iter = children.begin(); in markUpdated()
134 for (vector<TimelinePhase*>::iterator iter = children.begin(); in recomputeBoundingSphere()
137 TimelinePhase* phase = *iter; in recomputeBoundingSphere()
163 FrameTree::addChild(TimelinePhase* phase) in addChild()
175 FrameTree::removeChild(TimelinePhase* phase) in removeChild()
177 vector<TimelinePhase*>::iterator iter = find(children.begin(), children.end(), phase); in removeChild()
188 TimelinePhase*
H A Dframetree.h22 class TimelinePhase; variable
42 void addChild(TimelinePhase* phase);
43 void removeChild(TimelinePhase* phase);
44 TimelinePhase* getChild(unsigned int n) const;
95 std::vector<TimelinePhase*> children;
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dtimelinephase.cpp22 TimelinePhase::TimelinePhase(Body* _body, in TimelinePhase() function in TimelinePhase
46 TimelinePhase::~TimelinePhase() in ~TimelinePhase()
54 TimelinePhase::TimelinePhase(const TimelinePhase&) in TimelinePhase() function in TimelinePhase
61 TimelinePhase& TimelinePhase::operator=(const TimelinePhase&) in operator =() argument
68 int TimelinePhase::addRef() const in addRef()
74 int TimelinePhase::release() const in release()
87 TimelinePhase*
88 TimelinePhase::CreateTimelinePhase(Universe& universe, in CreateTimelinePhase()
126 TimelinePhase* phase = new TimelinePhase(body, in CreateTimelinePhase()
H A Dtimelinephase.h24 class TimelinePhase
81 static TimelinePhase* CreateTimelinePhase(Universe& universe,
93 TimelinePhase(Body* _body,
103 TimelinePhase(const TimelinePhase& phase);
104 TimelinePhase& operator=(const TimelinePhase& phase);
107 ~TimelinePhase();
H A Dtimeline.cpp32 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in ~Timeline()
35 TimelinePhase* phase = *iter; in ~Timeline()
44 Timeline::appendPhase(TimelinePhase* phase) in appendPhase()
62 const TimelinePhase*
74 … for (vector<TimelinePhase*>::const_iterator iter = phases.begin(); iter != phases.end(); iter++) in findPhase()
88 const TimelinePhase*
139 for (vector<TimelinePhase*>::iterator iter = phases.begin(); iter != phases.end(); iter++) in markChanged()
H A Dtimeline.h21 class TimelinePhase; variable
29 const TimelinePhase* findPhase(double t) const;
30 bool appendPhase(TimelinePhase*);
31 const TimelinePhase* getPhase(unsigned int n) const;
41 std::vector<TimelinePhase*> phases;
H A Dframetree.cpp109 for (vector<TimelinePhase*>::iterator iter = children.begin(); in markUpdated()
134 for (vector<TimelinePhase*>::iterator iter = children.begin(); in recomputeBoundingSphere()
137 TimelinePhase* phase = *iter; in recomputeBoundingSphere()
163 FrameTree::addChild(TimelinePhase* phase) in addChild()
175 FrameTree::removeChild(TimelinePhase* phase) in removeChild()
177 vector<TimelinePhase*>::iterator iter = find(children.begin(), children.end(), phase); in removeChild()
188 TimelinePhase*
H A Dframetree.h22 class TimelinePhase; variable
42 void addChild(TimelinePhase* phase);
43 void removeChild(TimelinePhase* phase);
44 TimelinePhase* getChild(unsigned int n) const;
95 std::vector<TimelinePhase*> children;
/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/
H A Dcelx_phase.cpp26 PhaseReference(const TimelinePhase& _phase) : in PhaseReference()
37 const TimelinePhase* phase;
42 int phase_new(lua_State* l, const TimelinePhase& phase) in phase_new()
56 static const TimelinePhase* to_phase(lua_State* l, int index) in to_phase()
65 static const TimelinePhase* this_phase(lua_State* l) in this_phase()
69 const TimelinePhase* phase = to_phase(l, 1); in this_phase()
99 const TimelinePhase* phase = this_phase(l); in phase_timespan()
118 const TimelinePhase* phase = this_phase(l); in phase_orbitframe()
136 const TimelinePhase* phase = this_phase(l); in phase_bodyframe()
156 const TimelinePhase* phase = this_phase(l); in phase_getposition()
[all …]
H A Dcelx_phase.h16 class TimelinePhase; variable
19 extern int phase_new(lua_State* l, const TimelinePhase& phase);
/dports/astro/celestia/celestia-1.6.1/src/celestia/
H A Dcelx_phase.cpp26 PhaseReference(const TimelinePhase& _phase) : in PhaseReference()
37 const TimelinePhase* phase;
42 int phase_new(lua_State* l, const TimelinePhase& phase) in phase_new()
56 static const TimelinePhase* to_phase(lua_State* l, int index) in to_phase()
65 static const TimelinePhase* this_phase(lua_State* l) in this_phase()
69 const TimelinePhase* phase = to_phase(l, 1); in this_phase()
99 const TimelinePhase* phase = this_phase(l); in phase_timespan()
118 const TimelinePhase* phase = this_phase(l); in phase_orbitframe()
136 const TimelinePhase* phase = this_phase(l); in phase_bodyframe()
156 const TimelinePhase* phase = this_phase(l); in phase_getposition()
[all …]
H A Dcelx_phase.h16 class TimelinePhase; variable
19 extern int phase_new(lua_State* l, const TimelinePhase& phase);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/animation/
H A Danimation_effect.cc112 base::Optional<TimelinePhase> phase) { in TimelinePhaseToTimingPhase()
116 case TimelinePhase::kBefore: in TimelinePhaseToTimingPhase()
119 case TimelinePhase::kActive: in TimelinePhaseToTimingPhase()
122 case TimelinePhase::kAfter: in TimelinePhaseToTimingPhase()
125 case TimelinePhase::kInactive: in TimelinePhaseToTimingPhase()
135 base::Optional<TimelinePhase> inherited_timeline_phase, in UpdateInheritedTime()
H A Dscroll_timeline.cc208 return timeline_state_snapshotted_.phase != TimelinePhase::kInactive; in IsActive()
338 return {TimelinePhase::kInactive, /*current_time*/ base::nullopt, in ComputeTimelineState()
353 return {TimelinePhase::kInactive, /*current_time*/ base::nullopt, in ComputeTimelineState()
367 return {TimelinePhase::kBefore, base::TimeDelta(), resolved_offsets}; in ComputeTimelineState()
378 TimelinePhase phase = end_offset >= max_offset ? TimelinePhase::kActive in ComputeTimelineState()
379 : TimelinePhase::kAfter; in ComputeTimelineState()
391 return {TimelinePhase::kActive, calculated_current_time, resolved_offsets}; in ComputeTimelineState()
408 last_current_phase_and_time_.value().phase == TimelinePhase::kActive; in ServiceAnimations()
H A Danimation_timeline.h18 enum class TimelinePhase { kInactive, kBefore, kActive, kAfter }; enum
25 TimelinePhase phase;
45 TimelinePhase Phase() { return CurrentPhaseAndTime().phase; } in Phase()
H A Danimation_timeline.cc66 case TimelinePhase::kInactive: in phase()
68 case TimelinePhase::kBefore: in phase()
70 case TimelinePhase::kActive: in phase()
72 case TimelinePhase::kAfter: in phase()
H A Danimation_timeline.idl7 enum TimelinePhase { "inactive", "before", "active", "after" };
14 [RuntimeEnabled=ScrollTimeline] readonly attribute TimelinePhase phase;
H A Dinert_effect.h49 base::Optional<TimelinePhase> inherited_phase);
70 base::Optional<TimelinePhase> inherited_phase_;
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/animation/
H A Danimation_timeline.cc68 case TimelinePhase::kInactive: in phase()
70 case TimelinePhase::kBefore: in phase()
72 case TimelinePhase::kActive: in phase()
74 case TimelinePhase::kAfter: in phase()
H A Danimation_timeline.idl7 enum TimelinePhase { "inactive", "before", "active", "after" };
14 [RuntimeEnabled=ScrollTimeline] readonly attribute TimelinePhase phase;
H A Dscroll_timeline.cc159 return phase_and_time_snapshotted_.phase != TimelinePhase::kInactive; in IsActive()
184 return {TimelinePhase::kInactive, /*current_time*/ base::nullopt}; in ComputeCurrentPhaseAndTime()
206 return {TimelinePhase::kBefore, base::TimeDelta()}; in ComputeCurrentPhaseAndTime()
211 return {TimelinePhase::kAfter, in ComputeCurrentPhaseAndTime()
223 return {TimelinePhase::kActive, calculated_current_time}; in ComputeCurrentPhaseAndTime()

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