/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/OldCode/ |
H A D | TrainManager.cs | 6 using OpenBveApi.Trains; 8 using TrainManager.Trains; 57 if (Trains[i].Cars[k].CurrentSpeed < Trains[j].Cars[0].CurrentSpeed) in UpdateTrains() 61 Trains[j].Cars[0].CurrentSpeed*Trains[j].Cars[0].CurrentMass)/ in UpdateTrains() 62 (Trains[i].Cars[k].CurrentMass + Trains[j].Cars[0].CurrentMass); in UpdateTrains() 89 Trains[i].Cars[h].RearAxle.Position - 0.5*Trains[i].Cars[h].Length; in UpdateTrains() 118 Trains[j].Cars[h].FrontAxle.Position + 0.5*Trains[j].Cars[h].Length; in UpdateTrains() 147 if (Trains[i].Cars[0].CurrentSpeed > Trains[j].Cars[k].CurrentSpeed) in UpdateTrains() 152 Trains[j].Cars[k].CurrentSpeed*Trains[j].Cars[k].CurrentMass)/ in UpdateTrains() 153 (Trains[i].Cars[0].CurrentMass + Trains[j].Cars[k].CurrentMass); in UpdateTrains() [all …]
|
H A D | Program.cs.old | 58 for (int i = 0; i < TrainManager.Trains.Length; i++) { 59 if (TrainManager.Trains[i] != null && TrainManager.Trains[i].Plugin != null) { 60 if (TrainManager.Trains[i].Plugin.LastException != null) { 61 string text = GetExceptionText(TrainManager.Trains[i].Plugin.LastException, 5); 62 …MessageBox.Show("The train plugin " + TrainManager.Trains[i].Plugin.PluginTitle + " caused the fol… 80 for (int i = 0; i < TrainManager.Trains.Length; i++) { 81 if (TrainManager.Trains[i] != null && TrainManager.Trains[i].Plugin != null) { 82 PluginManager.UnloadPlugin(TrainManager.Trains[i]);
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteManager2/SignalManager/ |
H A D | Section.cs | 4 using OpenBveApi.Trains; 18 public AbstractTrain[] Trains; field in RouteManager2.SignalManager.Section 57 Trains = new AbstractTrain[] {}; in Section() 68 int n = Trains.Length; in Enter() 72 if (Trains[i] == Train) in Enter() 79 Trains[n] = Train; in Enter() 86 int n = Trains.Length; in Leave() 90 if (Trains[i] == Train) in Leave() 94 Trains[j] = Trains[j + 1]; in Leave() 135 return Trains[i]; in GetFirstTrain() [all …]
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/System/ |
H A D | Loading.cs | 9 using OpenBveApi.Trains; 13 using TrainManager.Trains; 254 for (int i = 0; i < Program.TrainManager.Trains.Length; i++) { in LoadThreaded() 255 if (Program.TrainManager.Trains[i] != null && Program.TrainManager.Trains[i].Plugin != null) { in LoadThreaded() 371 for (int k = 0; k < Program.TrainManager.Trains.Length; k++) in LoadEverythingThreaded() 388 for (int k = 0; k < Program.TrainManager.Trains.Length; k++) { in LoadEverythingThreaded() 390 AbstractTrain currentTrain = Program.TrainManager.Trains[k]; in LoadEverythingThreaded() 431 if ( Program.TrainManager.Trains[i].IsPlayerTrain) { in LoadEverythingThreaded() 432 …if (! Program.TrainManager.Trains[i].LoadCustomPlugin(Program.TrainManager.Trains[i].TrainFolder, … in LoadEverythingThreaded() 433 Program.TrainManager.Trains[i].LoadDefaultPlugin(Program.TrainManager.Trains[i].TrainFolder); in LoadEverythingThreaded() [all …]
|
H A D | Host.cs | 15 using OpenBveApi.Trains; 19 using TrainManager.Trains; 571 public override AbstractTrain[] Trains property in OpenBve.Host 576 return Program.TrainManager.Trains; 589 …if (Program.TrainManager.Trains[i] != baseTrain & Program.TrainManager.Trains[i].State == TrainSta… in ClosestTrain() 591 TrainBase train = Program.TrainManager.Trains[i]; in ClosestTrain() 597 closestTrain = Program.TrainManager.Trains[i]; in ClosestTrain() 609 for (int j = 0; j < Program.TrainManager.Trains.Length; j++) in ClosestTrain() 618 …else if (Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].RearA… in ClosestTrain() 620 …distance = Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].Rea… in ClosestTrain() [all …]
|
H A D | GameWindow.cs | 14 using LibRender2.Trains; 22 using OpenBveApi.Trains; 33 using TrainManager.Trains; 427 foreach (var Train in Program.TrainManager.Trains) in OnLoad() 470 Program.TrainManager.Trains[i].UnloadPlugin(); in OnClosing() 719 Program.TrainManager.Trains[i].Initialize(); in SetupSimulation() 746 Program.TrainManager.Trains[i].Cars[j].Move(length); in SetupSimulation() 790 if (Program.TrainManager.Trains[i].IsPlayerTrain) in SetupSimulation() 797 Program.TrainManager.Trains[i].AI = new Game.BogusPretrainAI(Program.TrainManager.Trains[i]); in SetupSimulation() 805 Program.TrainManager.Trains[i].Cars[j].Move(p); in SetupSimulation() [all …]
|
H A D | Program.cs | 295 for (int i = 0; i < TrainManager.Trains.Length; i++) { in Main() 296 if (TrainManager.Trains[i] != null && TrainManager.Trains[i].Plugin != null) { in Main() 297 if (TrainManager.Trains[i].Plugin.LastException != null) { in Main() 299 …The train plugin " + TrainManager.Trains[i].Plugin.PluginTitle + " caused a runtime exception: " +… in Main()
|
/dports/math/py-keras/Keras-2.4.3/examples/ |
H A D | README.md | 6 Trains a simple deep multi-layer perceptron on the MNIST dataset. 9 Trains a simple convnet on the MNIST dataset. 12 Trains a simple deep CNN on the CIFAR10 small images dataset. 15 Trains a simple CNN-Capsule Network on the CIFAR10 small images dataset. 18 Trains a ResNet on the CIFAR10 small images dataset. 30 Trains a Hierarchical RNN (HRNN) to classify MNIST digits. 42 Trains a denoising autoencoder on the MNIST dataset. 55 Trains a memory network on the bAbI dataset for reading comprehension. 67 Trains a FastText model on the IMDB sentiment classification task. 70 Trains an LSTM model on the IMDB sentiment classification task. [all …]
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/ |
H A D | TrainManager.cs | 6 using OpenBveApi.Trains; 8 using TrainManager.Trains; 9 using TrackFollowingObject = TrainManager.Trains.TrackFollowingObject; 25 public TrainBase[] Trains = { }; field in TrainManager.TrainManagerBase 46 System.Threading.Tasks.Parallel.For(0, Trains.Length, i => in UnderailTrains() 48 UnderailTrain(Trains[i]); in UnderailTrains() 70 for (int i = 0; i < Trains.Length; i++) in UpdateTrainObjects() 72 Trains[i].UpdateObjects(TimeElapsed, ForceUpdate); in UpdateTrainObjects()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/Trains/ |
H A D | NearestTrain.cs | 2 using OpenBveApi.Trains; 8 using TrainManager.Trains; 10 namespace ObjectViewer.Trains 102 IsExtensionsCfg = Program.TrainManager.Trains.Length != 0; in UpdateSpecs() 106 TrainBase train = Program.TrainManager.Trains[0]; in UpdateSpecs() 163 train = Program.TrainManager.Trains[0]; in Apply() 168 Array.Resize(ref Program.TrainManager.Trains, 1); in Apply() 169 Program.TrainManager.Trains[0] = train; in Apply() 180 NearestTrainStatus.Initialize(Program.TrainManager.Trains[0]); in Apply() 184 Program.TrainManager.Trains = new TrainBase[0]; in Apply()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/System/ |
H A D | Host.cs | 12 using OpenBveApi.Trains; 15 using TrainManager.Trains; 480 public override AbstractTrain[] Trains property in RouteViewer.Host 485 return Program.TrainManager.Trains; 498 …if (Program.TrainManager.Trains[i] != baseTrain & Program.TrainManager.Trains[i].State == TrainSta… in ClosestTrain() 500 int c = Program.TrainManager.Trains[i].Cars.Length - 1; in ClosestTrain() 501 …ger.Trains[i].Cars[c].RearAxle.Follower.TrackPosition - Program.TrainManager.Trains[i].Cars[c].Rea… in ClosestTrain() 505 closestTrain = Program.TrainManager.Trains[i]; in ClosestTrain() 526 …else if (Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].RearA… in ClosestTrain() 528 …distance = Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].Rea… in ClosestTrain() [all …]
|
/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/doc/api/ |
H A D | merge_trains.md | 7 # Merge Trains API **(PREMIUM)** 16 If Merge Trains is not available for the project, a `403` status code is returned. 18 ## Merge Trains API pagination 25 ## List Merge Trains for a project 27 Get all Merge Trains of the requested project: 37 | `scope` | string | no | Return Merge Trains filtered by the given s… 38 | `sort` | string | no | Return Merge Trains sorted in `asc` or `des…
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteManager2/Events/ |
H A D | MarkerStart.cs | 4 using OpenBveApi.Trains; 39 …if (message.Trains != null && !message.Trains.Contains(new System.IO.DirectoryInfo(train.TrainFold… in Trigger()
|
H A D | MarkerEnd.cs | 4 using OpenBveApi.Trains; 35 …if (message.Trains != null && !message.Trains.Contains(new System.IO.DirectoryInfo(train.TrainFold… in Trigger()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Game/ |
H A D | RouteInfoOverlay.cs | 85 int n = Program.TrainManager.Trains.Length; in Show() 88 int trainX = (int)Program.TrainManager.Trains[i].Cars[0].FrontAxle.Follower.WorldPosition.X; in Show() 89 int trainZ = (int)Program.TrainManager.Trains[i].Cars[0].FrontAxle.Follower.WorldPosition.Z; in Show() 98 Program.TrainManager.Trains[i].IsPlayerTrain ? playerTrainDotColour : trainDotColour); in Show()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.CsvRw/XML/ |
H A D | MarkerScript.cs | 45 string[] Trains = null; in ReadMarkerXML() 212 Trains = c.InnerText.Split(';'); in ReadMarkerXML() 302 t.Trains = Trains; in ReadMarkerXML() 310 m.Trains = Trains; in ReadMarkerXML()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/TrackFollowingObject/AI/ |
H A D | TravelStopData.cs | 1 using OpenBveApi.Trains; 3 namespace TrainManager.Trains
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Audio/ |
H A D | Sounds.cs | 4 using OpenBveApi.Trains; 7 using TrainManager.Trains;
|
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/civilizations/goblin/ |
H A D | units.lua | 667 Trains = {"unit-goblin-worker"}, 682 Trains = {"unit-goblin-worker"}, 713 …Trains = {"unit-goblin-swordsman", "unit-goblin-spearman", "unit-goblin-archer", "unit-goblin-war-… 773 Trains = {"unit-goblin-shaman"}, 857 Trains = {"unit-goblin-transport-ship"},
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/ |
H A D | TrainManagerR.cs | 12 using OpenBveApi.Trains; 15 using TrainManager.Trains;
|
H A D | GameR.cs | 12 using OpenBveApi.Trains; 20 using TrainManager.Trains; 40 Program.TrainManager.Trains = new TrainBase[] { }; in Reset()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/ |
H A D | InterfaceS.cs | 13 using TrainManager.Trains; 29 Program.TrainManager.Trains = new TrainBase[] { }; in Reset()
|
H A D | ProgramS.cs | 12 using LibRender2.Trains; 14 using ObjectViewer.Trains; 19 using OpenBveApi.Trains; 24 using TrainManager.Trains; 278 TrainManager.Trains = new[] { new TrainBase(TrainState.Available) }; in RefreshObjects() 279 AbstractTrain playerTrain = TrainManager.Trains[0]; in RefreshObjects() 281 TrainManager.PlayerTrain = TrainManager.Trains[0]; in RefreshObjects()
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Trains/ |
H A D | BrakeViewModel.cs | 5 using TrainEditor2.Models.Trains; 8 namespace TrainEditor2.ViewModels.Trains
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/TrackFollowingObject/ |
H A D | TrackFollowingObject.cs | 2 using LibRender2.Trains; 3 using OpenBveApi.Trains; 5 namespace TrainManager.Trains
|