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Searched refs:UDP_Write (Results 1 – 25 of 27) sorted by relevance

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/dports/games/quake2-relay/relay-0.4/common/
H A Dnet.c128 int UDP_Write(SOCKET sd, void *buf, size_t len, struct sockaddr_in *addr) in UDP_Write() function
203 return UDP_Write(sd, block.buffer, block.writeoffset, addr); in UDP_SendConnectionless()
227 ret = UDP_Write(sd, block.buffer, block.writeoffset, &net->addr); in UDP_SendUnreliable()
257 ret = UDP_Write(sd, block.buffer, block.writeoffset, &net->addr); in UDP_SendReliable()
286 ret = UDP_Write(sd, block.buffer, block.writeoffset, &net->addr); in UDP_ResendReliable()
H A Dnet.h74 extern int UDP_Write(SOCKET sd, void *buf, size_t len, struct sockaddr_in *addr);
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dnet_bsd.c88 UDP_Write,
111 UDP_Write,
H A Dnet_udp.h33 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr);
54 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr);
H A Dnet_udp.c340 return UDP_Write (socketid, buf, len, (struct qsockaddr *)&broadcastaddr4); in UDP4_Broadcast()
345 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
752 return UDP_Write (socketid, buf, len, (struct qsockaddr *)&address); in UDP6_Broadcast()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dnet_udp.h35 int UDP_Write(int socket, const void *buf, int len, const netadr_t *addr);
H A Dnet_bsd.c77 UDP_Write, /* Write */
H A Dnet_udp.c332 return UDP_Write(socket, buf, len, &broadcastaddr); in UDP_Broadcast()
337 UDP_Write(int socket, const void *buf, int len, const netadr_t *addr) in UDP_Write() function
/dports/games/quakeforge/quakeforge-0.7.2/libs/net/nm/
H A Dnet_bsd.c86 UDP_Write,
H A Dnet_udp.c557 return UDP_Write (socket, buf, len, &broadcastaddr); in UDP_Broadcast()
561 UDP_Write (int socket, byte *buf, int len, netadr_t *to) in UDP_Write() function
/dports/games/tenebrae/tenebrae_0/
H A Dnet_bsd.c80 UDP_Write,
H A Dnet_udp.h30 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr);
H A Dnet_udp.c321 return UDP_Write (socket, buf, len, &broadcastaddr); in UDP_Broadcast()
326 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dnet_bsd.c80 UDP_Write,
H A Dnet_udp.h30 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr);
H A Dnet_udp.c289 return UDP_Write (socket, buf, len, &broadcastaddr); in UDP_Broadcast()
294 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dnet_bsd.c90 UDP_Write,
H A Dnet_udp.h34 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr);
H A Dnet_udp.c521 return UDP_Write (socketid, buf, len, (struct qsockaddr *)&broadcastaddr); in UDP_Broadcast()
526 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dnet_udp.h108 int UDP_Write (int socket, byte *buf, int len, netadr_t *addr);
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/dos/
H A Dnet_dos.c170 UDP_Write,
/dports/comms/libconcord/concordance-1.2/libconcord/
H A Dremote_z.cpp81 int CRemoteZ_HID::UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len, in UDP_Write() function in CRemoteZ_HID
228 return UDP_Write(typ, cmd, len, data); in Write()
H A Dremote.h337 int UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len=0,
/dports/comms/concordance/concordance-1.2/libconcord/
H A Dremote_z.cpp81 int CRemoteZ_HID::UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len, in UDP_Write() function in CRemoteZ_HID
228 return UDP_Write(typ, cmd, len, data); in Write()
H A Dremote.h337 int UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len=0,

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