/dports/games/quake2-relay/relay-0.4/common/ |
H A D | net.c | 128 int UDP_Write(SOCKET sd, void *buf, size_t len, struct sockaddr_in *addr) in UDP_Write() function 203 return UDP_Write(sd, block.buffer, block.writeoffset, addr); in UDP_SendConnectionless() 227 ret = UDP_Write(sd, block.buffer, block.writeoffset, &net->addr); in UDP_SendUnreliable() 257 ret = UDP_Write(sd, block.buffer, block.writeoffset, &net->addr); in UDP_SendReliable() 286 ret = UDP_Write(sd, block.buffer, block.writeoffset, &net->addr); in UDP_ResendReliable()
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H A D | net.h | 74 extern int UDP_Write(SOCKET sd, void *buf, size_t len, struct sockaddr_in *addr);
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | net_bsd.c | 88 UDP_Write, 111 UDP_Write,
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H A D | net_udp.h | 33 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr); 54 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr);
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H A D | net_udp.c | 340 return UDP_Write (socketid, buf, len, (struct qsockaddr *)&broadcastaddr4); in UDP4_Broadcast() 345 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function 752 return UDP_Write (socketid, buf, len, (struct qsockaddr *)&address); in UDP6_Broadcast()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | net_udp.h | 35 int UDP_Write(int socket, const void *buf, int len, const netadr_t *addr);
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H A D | net_bsd.c | 77 UDP_Write, /* Write */
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H A D | net_udp.c | 332 return UDP_Write(socket, buf, len, &broadcastaddr); in UDP_Broadcast() 337 UDP_Write(int socket, const void *buf, int len, const netadr_t *addr) in UDP_Write() function
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/dports/games/quakeforge/quakeforge-0.7.2/libs/net/nm/ |
H A D | net_bsd.c | 86 UDP_Write,
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H A D | net_udp.c | 557 return UDP_Write (socket, buf, len, &broadcastaddr); in UDP_Broadcast() 561 UDP_Write (int socket, byte *buf, int len, netadr_t *to) in UDP_Write() function
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/dports/games/tenebrae/tenebrae_0/ |
H A D | net_bsd.c | 80 UDP_Write,
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H A D | net_udp.h | 30 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr);
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H A D | net_udp.c | 321 return UDP_Write (socket, buf, len, &broadcastaddr); in UDP_Broadcast() 326 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | net_bsd.c | 80 UDP_Write,
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H A D | net_udp.h | 30 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr);
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H A D | net_udp.c | 289 return UDP_Write (socket, buf, len, &broadcastaddr); in UDP_Broadcast() 294 int UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | net_bsd.c | 90 UDP_Write,
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H A D | net_udp.h | 34 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr);
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H A D | net_udp.c | 521 return UDP_Write (socketid, buf, len, (struct qsockaddr *)&broadcastaddr); in UDP_Broadcast() 526 int UDP_Write (sys_socket_t socketid, byte *buf, int len, struct qsockaddr *addr) in UDP_Write() function
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | net_udp.h | 108 int UDP_Write (int socket, byte *buf, int len, netadr_t *addr);
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/dos/ |
H A D | net_dos.c | 170 UDP_Write,
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/dports/comms/libconcord/concordance-1.2/libconcord/ |
H A D | remote_z.cpp | 81 int CRemoteZ_HID::UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len, in UDP_Write() function in CRemoteZ_HID 228 return UDP_Write(typ, cmd, len, data); in Write()
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H A D | remote.h | 337 int UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len=0,
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/dports/comms/concordance/concordance-1.2/libconcord/ |
H A D | remote_z.cpp | 81 int CRemoteZ_HID::UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len, in UDP_Write() function in CRemoteZ_HID 228 return UDP_Write(typ, cmd, len, data); in Write()
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H A D | remote.h | 337 int UDP_Write(uint8_t typ, uint8_t cmd, uint32_t len=0,
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