Searched refs:UI_SCROLLBAR (Results 1 – 6 of 6) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ui/ |
H A D | scroll.cpp | 23 void UI_SCROLLBAR::link_hotspot(int up_button_num, int down_button_num) in link_hotspot() 42 int UI_SCROLLBAR::set_bmaps(char *up_button_fname, char *down_button_fname, char *line_fname) in set_bmaps() 59 void UI_SCROLLBAR::hide() in hide() 66 void UI_SCROLLBAR::unhide() in unhide() 73 int UI_SCROLLBAR::get_hidden() in get_hidden() 78 void UI_SCROLLBAR::create(UI_WINDOW *wnd, int _x, int _y, int _h, int _start, int _stop, int _posit… in create() 121 void UI_SCROLLBAR::draw() in draw() 157 void UI_SCROLLBAR::process(int focus) in process() 273 int UI_SCROLLBAR::getpos() in getpos() 278 int UI_SCROLLBAR::changed() in changed()
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H A D | ui.h | 54 class UI_SCROLLBAR; variable 68 friend class UI_SCROLLBAR; variable 197 friend class UI_SCROLLBAR; variable 393 class UI_SCROLLBAR : public UI_GADGET 551 UI_SCROLLBAR scrollbar; 599 friend class UI_SCROLLBAR; variable
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ui/ |
H A D | scroll.cpp | 23 void UI_SCROLLBAR::link_hotspot(int up_button_num, int down_button_num) in link_hotspot() 42 int UI_SCROLLBAR::set_bmaps(char *up_button_fname, char *down_button_fname, char *line_fname) in set_bmaps() 59 void UI_SCROLLBAR::hide() in hide() 66 void UI_SCROLLBAR::unhide() in unhide() 73 void UI_SCROLLBAR::create(UI_WINDOW *wnd, int _x, int _y, int _h, int _start, int _stop, int _posit… in create() 116 void UI_SCROLLBAR::draw() in draw() 152 void UI_SCROLLBAR::process(int focus) in process() 268 int UI_SCROLLBAR::getpos() in getpos() 273 int UI_SCROLLBAR::changed() in changed()
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H A D | ui.h | 56 class UI_SCROLLBAR; variable 70 friend class UI_SCROLLBAR; variable 199 friend class UI_SCROLLBAR; variable 394 class UI_SCROLLBAR : public UI_GADGET 546 UI_SCROLLBAR scrollbar; 594 friend class UI_SCROLLBAR; variable
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/DiabloUI/ |
H A D | ui_item.h | 23 UI_SCROLLBAR, enumerator 152 m_type = UI_SCROLLBAR; in UiItemBase()
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H A D | diabloui.cpp | 812 case UI_SCROLLBAR: in RenderItem() 903 case UI_SCROLLBAR: in HandleMouseEvent()
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