Searched refs:ULP2Plus (Results 1 – 6 of 6) sorted by relevance
/dports/math/glm/glm-0.9.9.8/test/ext/ |
H A D | ext_scalar_relational.cpp | 43 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local 44 Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1; in test_equal_ulps() 62 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local 63 Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1; in test_notEqual_ulps()
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H A D | ext_matrix_relational.cpp | 76 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local 77 Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps() 101 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local 102 Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
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H A D | ext_vector_relational.cpp | 85 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local 86 Error += !glm::all(glm::equal(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps() 110 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local 111 Error += glm::all(glm::notEqual(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
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/dports/games/warzone2100/warzone2100/3rdparty/glm/test/ext/ |
H A D | ext_scalar_relational.cpp | 43 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local 44 Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1; in test_equal_ulps() 62 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local 63 Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1; in test_notEqual_ulps()
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H A D | ext_matrix_relational.cpp | 76 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local 77 Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps() 101 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local 102 Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
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H A D | ext_vector_relational.cpp | 85 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local 86 Error += !glm::all(glm::equal(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps() 110 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local 111 Error += glm::all(glm::notEqual(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
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