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Searched refs:ULP2Plus (Results 1 – 6 of 6) sorted by relevance

/dports/math/glm/glm-0.9.9.8/test/ext/
H A Dext_scalar_relational.cpp43 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local
44 Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1; in test_equal_ulps()
62 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local
63 Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1; in test_notEqual_ulps()
H A Dext_matrix_relational.cpp76 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local
77 Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps()
101 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local
102 Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
H A Dext_vector_relational.cpp85 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local
86 Error += !glm::all(glm::equal(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps()
110 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local
111 Error += glm::all(glm::notEqual(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
/dports/games/warzone2100/warzone2100/3rdparty/glm/test/ext/
H A Dext_scalar_relational.cpp43 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local
44 Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1; in test_equal_ulps()
62 float const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local
63 Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1; in test_notEqual_ulps()
H A Dext_matrix_relational.cpp76 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local
77 Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps()
101 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local
102 Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()
H A Dext_vector_relational.cpp85 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_equal_ulps() local
86 Error += !glm::all(glm::equal(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_equal_ulps()
110 T const ULP2Plus = glm::nextFloat(ULP1Plus); in test_notEqual_ulps() local
111 Error += glm::all(glm::notEqual(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; in test_notEqual_ulps()