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Searched refs:UNIFORM_BASECOLOR (Results 1 – 6 of 6) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_sky.c461 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySide()
573 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySideInner()
H A Dtr_shade.c802 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in ForwardDlight()
1403 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in RB_IterateStagesGeneric()
H A Dtr_local.h738 UNIFORM_BASECOLOR, enumerator
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_sky.c458 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySide()
570 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySideInner()
H A Dtr_shade.c796 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in ForwardDlight()
1397 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in RB_IterateStagesGeneric()
H A Dtr_local.h743 UNIFORM_BASECOLOR, enumerator