Searched refs:UNIFORM_BASECOLOR (Results 1 – 6 of 6) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_sky.c | 461 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySide() 573 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySideInner()
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H A D | tr_shade.c | 802 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in ForwardDlight() 1403 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in RB_IterateStagesGeneric()
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H A D | tr_local.h | 738 UNIFORM_BASECOLOR, enumerator
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_sky.c | 458 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySide() 570 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, color); in DrawSkySideInner()
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H A D | tr_shade.c | 796 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in ForwardDlight() 1397 GLSL_SetUniformVec4(sp, UNIFORM_BASECOLOR, baseColor); in RB_IterateStagesGeneric()
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H A D | tr_local.h | 743 UNIFORM_BASECOLOR, enumerator
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