Searched refs:UNIFORM_MAT_SHADOW0 (Results 1 – 3 of 3) sorted by relevance
71 UNIFORM_MAT_SHADOW0, enumerator
44 uniformStrings["u_mShadow0"] = UNIFORM_MAT_SHADOW0; in ShaderMgr()
187 …SET_UNIFORM(shader,static_cast<ShaderMgr::UNIFORM>(ShaderMgr::UNIFORM_MAT_SHADOW0+i), shadowCPM.at… in setupPassUniforms()