Searched refs:UNIFORM_MIX_AMBIENT (Results 1 – 3 of 3) sorted by relevance
98 UNIFORM_MIX_AMBIENT, enumerator
67 uniformStrings["u_vMixAmbient"] = UNIFORM_MIX_AMBIENT; in ShaderMgr()
241 SET_UNIFORM(shader,ShaderMgr::UNIFORM_MIX_AMBIENT,mat.Ka * lightInfo.ambient); in setupMaterialUniforms()