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Searched refs:UNIFORM_MODELMATRIX (Results 1 – 4 of 4) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_shade.c854 GLSL_SetUniformMat4(sp, UNIFORM_MODELMATRIX, backEnd.or.transformMatrix); in ForwardDlight()
1491 GLSL_SetUniformMat4(sp, UNIFORM_MODELMATRIX, backEnd.or.transformMatrix); in RB_IterateStagesGeneric()
1696 GLSL_SetUniformMat4(sp, UNIFORM_MODELMATRIX, backEnd.or.transformMatrix); in RB_RenderShadowmap()
H A Dtr_local.h758 UNIFORM_MODELMATRIX, enumerator
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_shade.c848 GLSL_SetUniformMat4(sp, UNIFORM_MODELMATRIX, backEnd.or.transformMatrix); in ForwardDlight()
1485 GLSL_SetUniformMat4(sp, UNIFORM_MODELMATRIX, backEnd.or.transformMatrix); in RB_IterateStagesGeneric()
1691 GLSL_SetUniformMat4(sp, UNIFORM_MODELMATRIX, backEnd.or.transformMatrix); in RB_RenderShadowmap()
H A Dtr_local.h763 UNIFORM_MODELMATRIX, enumerator