Searched refs:UNIFORM_PRIMARYLIGHTAMBIENT (Results 1 – 4 of 4) sorted by relevance
1531 GLSL_SetUniformVec3(sp, UNIFORM_PRIMARYLIGHTAMBIENT, backEnd.refdef.sunAmbCol); in RB_IterateStagesGeneric()
779 UNIFORM_PRIMARYLIGHTAMBIENT, enumerator
1525 GLSL_SetUniformVec3(sp, UNIFORM_PRIMARYLIGHTAMBIENT, backEnd.refdef.sunAmbCol); in RB_IterateStagesGeneric()
784 UNIFORM_PRIMARYLIGHTAMBIENT, enumerator