Searched refs:UNIT_ANGLE (Results 1 – 15 of 15) sorted by relevance
31 …O:0,HEIGHT_AUTO IDENT:) LENGTH_UNIT:( UNIT_PX:HEIGHT_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…42 …HEIGHT_NONE IDENT:) LENGTH_UNIT:( UNIT_PX:MAX_HEIGHT_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…44 …X_WIDTH_NONE IDENT:) LENGTH_UNIT:( UNIT_PX:MAX_WIDTH_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…46 …HEIGHT_AUTO IDENT:) LENGTH_UNIT:( UNIT_PX:MIN_HEIGHT_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…48 …N_WIDTH_AUTO IDENT:) LENGTH_UNIT:( UNIT_PX:MIN_WIDTH_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…53 padding_side:op GENERIC: IDENT:INHERIT LENGTH_UNIT:( UNIT_PX:PADDING_SET DISALLOW:unit&UNIT_ANGLE||…62 …O:0,MARGIN_AUTO IDENT:) LENGTH_UNIT:( UNIT_PX:MARGIN_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…70 …O:0,BOTTOM_AUTO IDENT:) LENGTH_UNIT:( UNIT_PX:BOTTOM_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…171 …DENT IDENT:INHERIT LENGTH_UNIT:( UNIT_PX:TEXT_INDENT_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…188 …UTO:0,WIDTH_AUTO IDENT:) LENGTH_UNIT:( UNIT_PX:WIDTH_SET DISALLOW:unit&UNIT_ANGLE||unit&UNIT_TIME|…[all …]
68 if (unit[0] & UNIT_ANGLE || unit[0] & UNIT_TIME || in css__parse_border_spacing()88 if (unit[1] & UNIT_ANGLE || in css__parse_border_spacing()
78 if (side_unit[side_count] & UNIT_ANGLE || in css__parse_padding()
87 if (side_unit[side_count] & UNIT_ANGLE|| in css__parse_margin()
94 if ((unit & UNIT_ANGLE) == false) { in css__parse_elevation()
107 if (unit[num_lengths] & UNIT_ANGLE || in css__parse_clip()
96 side_unit[side_count] & UNIT_ANGLE || in css__parse_border_width()
118 if (unit[i] & UNIT_ANGLE || in css__parse_background_position()
194 if ((unit & UNIT_ANGLE) == false) { in css__parse_azimuth()
46 UNIT_ANGLE = 262, enumerator81 #define UNIT_ANGLE 262 macro
57 %token <type> UNIT_ANGLE UNIT_COLOR UNIT_RATIO UNIT_SIZE UNIT_SPEED UNIT_TIME87 %left UNIT_ANGLE158 expr UNIT_ANGLE %prec UNIT_ANGLE
73 UNIT_ANGLE = 262, enumerator108 #define UNIT_ANGLE 262 macro
36 UNIT_ANGLE = 262, enumerator70 #define UNIT_ANGLE 262 macro
60 UNIT_ANGLE = 262, enumerator94 #define UNIT_ANGLE 262 macro
51 UNIT_ANGLE = (1 << 9), enumerator