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Searched refs:USE_EVENT_USE (Results 1 – 9 of 9) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/usecode/
H A Du6_object_types.h32 { OBJ_U6_OAKEN_DOOR, 255, 0, USE_EVENT_USE, &U6UseCode::use_door, OBJTYPE_NONE },
34 { OBJ_U6_CEDAR_DOOR, 255, 0, USE_EVENT_USE, &U6UseCode::use_door, OBJTYPE_NONE },
36 { OBJ_U6_KEY, 255, 0, USE_EVENT_USE, &U6UseCode::use_key, OBJTYPE_NONE },
85 { OBJ_U6_LEVER, 255, 0, USE_EVENT_USE, &U6UseCode::use_switch, OBJTYPE_NONE },
86 { OBJ_U6_SWITCH, 255, 0, USE_EVENT_USE, &U6UseCode::use_switch, OBJTYPE_NONE },
88 { OBJ_U6_CHURN, 255, 0, USE_EVENT_USE, &U6UseCode::use_churn, OBJTYPE_NONE },
93 { OBJ_U6_CRANK, 255, 0, USE_EVENT_USE, &U6UseCode::use_crank, OBJTYPE_NONE },
143 { OBJ_U6_FAN, 0, 0, USE_EVENT_USE, &U6UseCode::use_fan, OBJTYPE_NONE },
146 { OBJ_U6_COW, 255, 0, USE_EVENT_USE, &U6UseCode::use_cow, OBJTYPE_NONE },
147 { OBJ_U6_HORSE, 255, 0, USE_EVENT_USE, &U6UseCode::use_horse, OBJTYPE_NONE },
[all …]
H A Du6_usecode.cpp645 if (ev == USE_EVENT_USE) { in use_secret_door()
861 if (ev != USE_EVENT_USE) in use_bell()
1782 if (ev != USE_EVENT_USE) in use_boat()
1943 if (ev != USE_EVENT_USE) in use_balloon_plans()
1998 if (ev != USE_EVENT_USE) in use_balloon()
2118 if (ev != USE_EVENT_USE) in use_cow()
2128 if (ev != USE_EVENT_USE) in use_well()
2244 if (ev != USE_EVENT_USE) in use_horse()
2325 if (ev != USE_EVENT_USE) in use_sextant()
2359 if (ev != USE_EVENT_USE) in use_staff()
[all …]
H A Dusecode.h37 #define USE_EVENT_USE 0x01 /* return value undefined */ macro
218 virtual bool has_usecode(Obj *obj, UseCodeEvent ev = USE_EVENT_USE);
219 virtual bool has_usecode(Actor *actor, UseCodeEvent ev = USE_EVENT_USE) {
H A Du6_usecode.h90 bool has_usecode(Obj *obj, UseCodeEvent ev = USE_EVENT_USE) override;
91 bool has_usecode(Actor *actor, UseCodeEvent ev = USE_EVENT_USE) override;
H A Dusecode.cpp213 case USE_EVENT_USE: in dbg_print_event()
/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/
H A Dusecode.lua1 local USE_EVENT_USE = 0x01
69 if usecode_type == USE_EVENT_USE and usecode_table[obj.obj_n] ~= nil then
/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/se/
H A Dusecode.lua1 local USE_EVENT_USE = 0x01
231 if usecode_type == USE_EVENT_USE and usecode_table[obj.obj_n] ~= nil then
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/
H A Du6_actor.cpp1645 useCode->torch(torch, USE_EVENT_USE); in handle_lightsource()
1650 useCode->torch(torch2, USE_EVENT_USE); in handle_lightsource()
1654 useCode->torch(torch, USE_EVENT_USE); in handle_lightsource()
1656 useCode->torch(torch2, USE_EVENT_USE); in handle_lightsource()
/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/
H A Dusecode.lua1 local USE_EVENT_USE = 0x01
2321 if usecode_type == USE_EVENT_USE and usecode_table[obj.obj_n] ~= nil then