Home
last modified time | relevance | path

Searched refs:UV_SYNC_SELECTION (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/
H A Duvedit_select.c160 if (ts->uv_flag & UV_SYNC_SELECTION) { in ED_uvedit_select_mode_get()
188 if (ts->uv_flag & UV_SYNC_SELECTION) { in ED_uvedit_select_sync_flush()
239 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_face_visible_test_ex()
251 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_face_select_test_ex()
281 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_face_select_set_with_sticky()
317 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_face_select_enable()
342 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_face_select_disable()
359 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_edge_select_test_ex()
391 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_edge_select_set_with_sticky()
426 if (ts->uv_flag & UV_SYNC_SELECTION) { in uvedit_edge_select_enable()
[all …]
H A Duvedit_path.c542 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_shortest_path_pick_ex()
552 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_shortest_path_pick_ex()
625 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_shortest_path_pick_invoke()
651 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_shortest_path_pick_invoke()
H A Duvedit_ops.c420 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in uv_weld_align()
735 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in uv_remove_doubles_to_selected()
879 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in uv_remove_doubles_to_unselected()
1282 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in uv_snap_selection_exec()
1377 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in uv_pin_exec()
1492 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_hide_exec()
1630 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_reveal_exec()
1937 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in uv_mark_seam_exec()
H A Duvedit_unwrap_ops.c182 if (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) { in uvedit_have_selection()
582 if (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) { in construct_param_handle_subsurfed()
729 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in minimize_stretch_iteration()
770 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in minimize_stretch_exit()
1071 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in average_islands_scale_exec()
2849 bool sync_selection = (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0; in ED_uvedit_add_simple_uvs()
2858 scene->toolsettings->uv_flag &= ~UV_SYNC_SELECTION; in ED_uvedit_add_simple_uvs()
2877 scene->toolsettings->uv_flag |= UV_SYNC_SELECTION; in ED_uvedit_add_simple_uvs()
H A Duvedit_smart_stitch.c1930 if (ts->uv_flag & UV_SYNC_SELECTION) { in stitch_init()
1989 if (!(ts->uv_flag & UV_SYNC_SELECTION) && in stitch_init()
2173 if (!(ts->uv_flag & UV_SYNC_SELECTION) && ((BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) || in stitch_init()
2274 if (ts->uv_flag & UV_SYNC_SELECTION) { in stitch_init_all()
2411 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in stitch_invoke()
2495 const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0; in stitch_exit()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dsculpt_uv.c519 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_sculpt_stroke_init()
527 if (ts->uv_flag & UV_SYNC_SELECTION) { in uv_sculpt_stroke_init()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/
H A Dtransform_convert_mesh_uv.c285 const bool use_facesel = (ts->uv_flag & UV_SYNC_SELECTION) == 0; in createTransUVs()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/
H A Doverlay_edit_uv.c101 const bool do_face_dots = (ts->uv_flag & UV_SYNC_SELECTION) ? in OVERLAY_edit_uv_init()
/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/
H A DDNA_scene_types.h2255 #define UV_SYNC_SELECTION 1 macro
/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/
H A Ddraw_cache_extract_mesh.c1588 data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0; in extract_edituv_tris_init()
1665 data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0; in extract_edituv_lines_init()
1742 data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0; in extract_edituv_points_init()
1816 data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0; in extract_edituv_fdots_init()
H A Ddraw_cache_impl_mesh.c1282 const bool is_uvsyncsel = ts && (ts->uv_flag & UV_SYNC_SELECTION); in DRW_mesh_batch_cache_create_requested()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mesh/
H A Deditmesh_select.c1358 if ((ts->uv_flag & UV_SYNC_SELECTION) == 0) { in edbm_select_mode_invoke()
/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/
H A Drna_scene.c3468 RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SYNC_SELECTION); in rna_def_tool_settings()