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Searched refs:U_ORIGIN2 (Results 1 – 25 of 79) sorted by relevance

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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dprotocol.h28 #define U_ORIGIN2 (1<<2) macro
/dports/games/tenebrae/tenebrae_0/
H A Dprotocol.h28 #define U_ORIGIN2 (1<<2) macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dprotocol.h191 #define U_ORIGIN2 (1<<10) macro
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/
H A Dprotocol.h39 #define U_ORIGIN2 (1<<2) macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dprotocol.h106 #define U_ORIGIN2 (1<<2) macro
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h214 #define U_ORIGIN2 (1<<1) macro
/dports/games/quakeforge/quakeforge-0.7.2/include/qw/
H A Dprotocol.h219 #define U_ORIGIN2 (1<<10) macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dprotocol.h128 #define U_ORIGIN2 (1<<2) macro
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dprotocol.h58 #define U_ORIGIN2 (1<<2) macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dprotocol.h220 #define U_ORIGIN2 (1<<10) macro
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dprotocol.h368 #define U_ORIGIN2 (1 << 10) macro
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dprotocol.h368 #define U_ORIGIN2 (1 << 10) macro
/dports/games/egl/egl-0.3.1_9/common/
H A Dnet_msg.c183 if (to->origin[1] != from->origin[1]) bits |= U_ORIGIN2; in MSG_WriteDeltaEntity()
284 if (bits & U_ORIGIN2) MSG_WriteCoord (dest, to->origin[1]); in MSG_WriteDeltaEntity()
H A Dprotocol.h118 U_ORIGIN2 = 1 << 1, enumerator
/dports/games/quake2-relay/relay-0.4/common/
H A Ddm2.h127 #define U_ORIGIN2 (1<<1) macro
H A Ddm2.c1067 if (mask & U_ORIGIN2) in DM2_ReadEntity()
1176 mask |= U_ORIGIN2; in DM2_WriteEntity()
1312 if (mask & U_ORIGIN2) in DM2_WriteEntity()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcommon.c412 bits |= U_ORIGIN2; in MSG_WriteDeltaEntity()
552 if(bits & U_ORIGIN2) in MSG_WriteDeltaEntity()
H A Dqcommon.h263 #define U_ORIGIN2 (1<<1) macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dsv_ents.c169 if (bits & U_ORIGIN2) in SV_WriteDelta()
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dqcommon.h345 #define U_ORIGIN2 (1<<1) macro
H A Dcommon.c499 bits |= U_ORIGIN2; in MSG_WriteDeltaEntity()
648 if (bits & U_ORIGIN2) in MSG_WriteDeltaEntity()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dprotocol.h89 #define U_ORIGIN2 (1<<2) macro
/dports/games/q2pro/q2pro/shared/
H A Dq_msg.c502 bits |= U_ORIGIN2; in MSG_WriteDeltaEntity()
662 if (bits & U_ORIGIN2) in MSG_WriteDeltaEntity()
1901 if( bits & U_ORIGIN2 ) { in MSG_ParseDeltaEntity()
2230 if( bits & U_ORIGIN2 ) { in MSG_ShowDeltaEntityBits()
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dcommon.c520 bits |= U_ORIGIN2; in MSG_WriteDeltaEntity()
669 if (bits & U_ORIGIN2) in MSG_WriteDeltaEntity()
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dcommon.c520 bits |= U_ORIGIN2; in MSG_WriteDeltaEntity()
669 if (bits & U_ORIGIN2) in MSG_WriteDeltaEntity()

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