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Searched refs:Uint8 (Results 1 – 25 of 7594) sorted by relevance

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/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dscript_functions.h53 Uint8 scr_set_Bit( struct s_script_state * pstate, struct s_ai_state * pself );
55 Uint8 scr_TestBit( struct s_script_state * pstate, struct s_ai_state * pself );
59 Uint8 scr_Spawned( struct s_script_state * pstate, struct s_ai_state * pself );
64 Uint8 scr_Bumped( struct s_script_state * pstate, struct s_ai_state * pself );
68 Uint8 scr_Killed( struct s_script_state * pstate, struct s_ai_state * pself );
93 Uint8 scr_Else( struct s_script_state * pstate, struct s_ai_state * pself );
94 Uint8 scr_Run( struct s_script_state * pstate, struct s_ai_state * pself );
95 Uint8 scr_Walk( struct s_script_state * pstate, struct s_ai_state * pself );
96 Uint8 scr_Sneak( struct s_script_state * pstate, struct s_ai_state * pself );
140 Uint8 scr_Used( struct s_script_state * pstate, struct s_ai_state * pself );
[all …]
/dports/games/libretro-hatari/hatari-561c07e/src/includes/
H A Dfloppy_stx.h20 Uint8 ID_Head;
22 Uint8 ID_Size;
117 Uint8 Side;
135 Uint8 Side;
171 extern Uint32 FDC_GetCyclesPerRev_FdcCycles_STX ( Uint8 Drive , Uint8 Track , Uint8 Side );
172 extern int FDC_NextSectorID_FdcCycles_STX ( Uint8 Drive , Uint8 NumberOfHeads , Uint8 Track , Uint8
177 extern Uint8 FDC_ReadSector_STX ( Uint8 Drive , Uint8 Track , Uint8 Sector , Uint8 Side , int *pSec…
178 extern Uint8 FDC_WriteSector_STX ( Uint8 Drive , Uint8 Track , Uint8 Sector , Uint8 Side , int Sect…
179 extern Uint8 FDC_ReadAddress_STX ( Uint8 Drive , Uint8 Track , Uint8 Sector , Uint8 Side );
180 extern Uint8 FDC_ReadTrack_STX ( Uint8 Drive , Uint8 Track , Uint8 Side );
[all …]
/dports/emulators/hatari/hatari-2.2.1/src/includes/
H A Dfloppy_stx.h20 Uint8 ID_Head;
22 Uint8 ID_Size;
118 Uint8 Side;
136 Uint8 Side;
172 extern Uint32 FDC_GetCyclesPerRev_FdcCycles_STX ( Uint8 Drive , Uint8 Track , Uint8 Side );
173 extern int FDC_NextSectorID_FdcCycles_STX ( Uint8 Drive , Uint8 NumberOfHeads , Uint8 Track , Uint8
178 extern Uint8 FDC_ReadSector_STX ( Uint8 Drive , Uint8 Track , Uint8 Sector , Uint8 Side , int *pSec…
179 extern Uint8 FDC_WriteSector_STX ( Uint8 Drive , Uint8 Track , Uint8 Sector , Uint8 Side , int Sect…
180 extern Uint8 FDC_ReadAddress_STX ( Uint8 Drive , Uint8 Track , Uint8 Sector , Uint8 Side );
181 extern Uint8 FDC_ReadTrack_STX ( Uint8 Drive , Uint8 Track , Uint8 Side );
[all …]
/dports/emulators/gngb/gngb-20060309/src/
H A Dsound.h53 Uint8 env_changed;
85 Uint8 env_changed;
136 Uint8 poly;
143 Uint8 env_changed;
144 Uint8 poly_changed;
164 Uint8 Sound1_To_SO1 ;
165 Uint8 Sound2_To_SO1 ;
166 Uint8 Sound3_To_SO1 ;
167 Uint8 Sound4_To_SO1 ;
168 Uint8 Sound1_To_SO2 ;
[all …]
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dmsg.h17 Uint8 bCmd;
21 Uint8 bCmd;
22 Uint8 x;
23 Uint8 y;
28 Uint8 x;
29 Uint8 y;
35 Uint8 x;
36 Uint8 y;
43 Uint8 x;
44 Uint8 y;
[all …]
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Dsdlgfx.py90 pixelRGBA = _bind("pixelRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Uint8, Uint8, Uint8, Uint8],…
92 …nd("hlineRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
94 …nd("vlineRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
100 …xRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
104 …eRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
106 …eRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
108 …A", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8, Uint8], c_…
110 …d("circleRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
114 …"aacircleRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, Sint16, Uint8, Uint8, Uint8, Uint8], c_int)
145 …characterRGBA", [POINTER(SDL_Renderer), Sint16, Sint16, c_char, Uint8, Uint8, Uint8, Uint8], c_int)
[all …]
/dports/games/spacejunk/spacejunk-1.0.5/sge030809/
H A Dsge_primitives.h37 …ace, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r1, Uint8 g1, Uint8 b1, Uint8 r2, Uint8 g2,…
38 …ace, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r1, Uint8 g1, Uint8 b1, Uint8 r2, Uint8 g2,…
39 …Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r1, Uint8 g1, Uint8 b1, Uint8 r2, Uint8 g2, Uint…
40 …ace, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r1, Uint8 g1, Uint8 b1, Uint8 r2, Uint8 g2,…
41 …Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r1, Uint8 g1, Uint8 b1, Uint8 r2, Uint8 g2, Uint…
76 …Alpha(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint8 R, Uint8 G, Uint8 B, Uint8 alpha…
78 …Alpha(SDL_Surface *Surface, Sint16 x, Sint16 y1, Sint16 y2, Uint8 R, Uint8 G, Uint8 B, Uint8 alpha…
83 …L_Surface *dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 alpha…
98 …leAlpha(SDL_Surface *Surface, Sint16 x, Sint16 y, Sint16 r, Uint8 R, Uint8 G, Uint8 B, Uint8 alpha…
100 …leAlpha(SDL_Surface *Surface, Sint16 x, Sint16 y, Sint16 r, Uint8 R, Uint8 G, Uint8 B, Uint8 alpha…
[all …]
/dports/games/fillets-ng/fillets-ng-1.0.1/src/SDL_gfx/
H A DSDL_gfxPrimitives.h53 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
59 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
70 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
81 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
87 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
117 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
123 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
129 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
135 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
141 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL2_gfxPrimitives.h100 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
124 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
135 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
141 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
147 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
185 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
191 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
197 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
203 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
209 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/
H A DSDL2_gfxPrimitives.h100 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
124 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
135 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
141 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
147 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
185 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
191 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
197 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
203 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
209 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/app/netcache/
H A Dnc_stat.hpp53 Uint8 db_size;
54 Uint8 db_garb;
61 Uint8 sync_log_size;
95 static void ClientBlobWrite(Uint8 blob_size, Uint8 len_usec);
97 static void ClientBlobRead(Uint8 blob_size, Uint8 len_usec);
137 Uint8 m_StartedCmds;
139 Uint8 m_ClDataRead;
145 Uint8 m_ClWrBlobs;
150 Uint8 m_ClRdBlobs;
156 Uint8 m_PeerSyncs;
[all …]
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/nukleargui/retro/
H A DSDL_gfxPrimitives.h104 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
128 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
139 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
145 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
151 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
189 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
195 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
201 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
207 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
213 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_gfxPrimitives.h100 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
124 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
135 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
141 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
147 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
185 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
191 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
197 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
203 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
209 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/
H A DSDL_gfxPrimitives.h100 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
124 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
135 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
141 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
147 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
185 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
191 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
197 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
203 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
209 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/
H A DSDL_gfxPrimitives.h67 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
79 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
103 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
114 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
120 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
126 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
164 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
170 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
176 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
182 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/devel/py-game/pygame-2.1.0/src_c/SDL_gfx/
H A DSDL_gfxPrimitives.h67 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
81 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
108 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
120 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
126 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
132 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
172 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
178 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
184 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
190 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A DSDL_gfxPrimitives.h63 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
69 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
80 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
91 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
97 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
127 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
133 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
139 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
145 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
151 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/megamario/MegaMario_v1.7_full/src/
H A DSDL_gfxPrimitives.h65 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
71 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
82 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
93 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
99 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
129 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
135 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
141 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
147 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
153 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/
H A DSDL_gfxPrimitives.h65 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
71 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
82 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
98 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
104 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
144 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
150 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
156 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
162 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
168 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A DSDL_gfxPrimitivesDirty.h77 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
83 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
94 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
110 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
116 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
156 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
162 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
168 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
174 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
180 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/
H A DSDL_gfxPrimitives.h67 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
79 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
103 Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
114 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
120 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
126 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
164 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
170 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
176 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
182 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/
H A DSDL_gfxPrimitives.h53 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
59 Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
70 Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
81 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
87 Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
127 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
133 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
139 Uint8 r, Uint8 g, Uint8 b, Uint8 a);
145 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
151 int n, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
[all …]
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_gfx_primitives_bindings.rs8 pub type Uint8 = u8; typedef
24 r: Uint8, in pixelRGBA() argument
25 g: Uint8, in pixelRGBA() argument
26 b: Uint8, in pixelRGBA() argument
27 a: Uint8, in pixelRGBA() argument
45 r: Uint8, in hlineRGBA() argument
46 g: Uint8, in hlineRGBA() argument
47 b: Uint8, in hlineRGBA() argument
48 a: Uint8, in hlineRGBA() argument
66 r: Uint8, in vlineRGBA() argument
[all …]
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_gfx_primitives_bindings.rs8 pub type Uint8 = u8; typedef
24 r: Uint8, in pixelRGBA() argument
25 g: Uint8, in pixelRGBA() argument
26 b: Uint8, in pixelRGBA() argument
27 a: Uint8, in pixelRGBA() argument
45 r: Uint8, in hlineRGBA() argument
46 g: Uint8, in hlineRGBA() argument
47 b: Uint8, in hlineRGBA() argument
48 a: Uint8, in hlineRGBA() argument
66 r: Uint8, in vlineRGBA() argument
[all …]
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dsdl2_gfx.pxd22 int pixelRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
25 …nt hlineRGBA(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
28 …nt vlineRGBA(SDL_Surface * dst, Sint16 x, Sint16 y1, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
37 …(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
43 …(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
49 …ce * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 width, Uint8 r, Uint8 g, Uint8 b, Uint…
52 …t circleRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
58 …aacircleRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
61 …edCircleRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
104 …nt characterRGBA(SDL_Surface * dst, Sint16 x, Sint16 y, char c, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
[all …]

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