Home
last modified time | relevance | path

Searched refs:Unhide (Results 1 – 25 of 1302) sorted by relevance

12345678910>>...53

/dports/security/keybase/client-v5.7.1/go/chat/commands/
H A Dunhide.go11 type Unhide struct { struct
15 func NewUnhide(g *globals.Context) *Unhide {
16 return &Unhide{
21 func (h *Unhide) Execute(ctx context.Context, uid gregor1.UID, _ chat1.ConversationID, argument
/dports/net/freerdp/freerdp-2.5.0/client/iOS/Views/
H A DEditSecretTextTableViewCell.m20 [_unhide_button setTitle:NSLocalizedString(@"Unhide", @"Button title 'Unhide'")
52 [_unhide_button setTitle:NSLocalizedString(@"Unhide", @"Button title 'Unhide'")
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/download/
H A Ddownload_shelf_unittest.cc82 shelf()->Unhide(); in TEST_F()
90 shelf()->Unhide(); in TEST_F()
96 shelf()->Unhide(); in TEST_F()
H A Ddownload_shelf.cc81 void DownloadShelf::Unhide() { in Unhide() function in DownloadShelf
104 Unhide(); in ShowDownload()
/dports/www/twiki/twiki/data/TWiki/
H A DHiddenAttachment.txt,v46 ---+ Hide/Unhide Attachments
120 ---+ Hide/Unhide Attachments
/dports/games/doomsday/doomsday-2.3.1/doomsday/doc/libcommon/variable/
H A Dhud-unhide-damage.ame2 1=Unhide the HUD when player receives damaged.
H A Dhud-unhide-pickup-key.ame2 1=Unhide the HUD when player collects a key.
H A Dhud-unhide-pickup-weapon.ame2 1=Unhide the HUD when player collects a weapon.
H A Dhud-unhide-pickup-ammo.ame2 1=Unhide the HUD when player collects an ammo item.
H A Dhud-unhide-pickup-armor.ame2 1=Unhide the HUD when player collects an armor item.
H A Dhud-unhide-pickup-health.ame2 1=Unhide the HUD when player collects a health item.
H A Dhud-unhide-pickup-powerup.ame2 1=Unhide the HUD when player collects a powerup or item of equipment.
/dports/games/doomsday/doomsday-2.3.1/doomsday/doc/libheretic/variable/
H A Dhud-unhide-pickup-invitem.ame2 1=Unhide the HUD when player collects an inventory item.
/dports/games/doomsday/doomsday-2.3.1/doomsday/doc/libhexen/variable/
H A Dhud-unhide-pickup-invitem.ame2 1=Unhide the HUD when player collects an inventory item.
/dports/x11/plasma5-plasma-workspace/plasma-workspace-5.23.5/po/en_GB/
H A Dlibkicker.po92 msgid "Unhide Applications in this Submenu"
93 msgstr "Unhide Applications in this Submenu"
97 msgid "Unhide Applications in '%1'"
98 msgstr "Unhide Applications in '%1'"
/dports/www/varnish6/varnish-cache-varnish-6.6.2/bin/varnishtest/tests/
H A Dr01662.vtc1 varnishtest "Unhide http_ForceField() calls in VSL"
/dports/databases/phpmyadmin5/phpMyAdmin-5.1.2-all-languages/templates/navigation/
H A Ditem_unhide_dialog.twig20 }, '', false) }}">{{ get_icon('show', 'Unhide'|trans) }}</a>
/dports/net/google-cloud-sdk/google-cloud-sdk/lib/surface/container/hub/
H A Dinit.yaml2 # TODO(b/161926264): Unhide this after adding sufficient tests.
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/demos/bombs/
H A Dgame.h95 void Unhide(int x, int y, bool b_selected);
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/demos/bombs/
H A Dgame.h95 void Unhide(int x, int y, bool b_selected);
/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/demos/bombs/
H A Dgame.h96 void Unhide(int x, int y, bool b_selected);
/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/demos/bombs/
H A Dgame.h96 void Unhide(int x, int y, bool b_selected);
/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/demos/bombs/
H A Dgame.h96 void Unhide(int x, int y, bool b_selected);
/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/demos/bombs/
H A Dgame.h96 void Unhide(int x, int y, bool b_selected);
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/demos/bombs/
H A Dgame.h95 void Unhide(int x, int y, bool b_selected);

12345678910>>...53