/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | unittype.cpp | 758 CUnitType &type = *UnitTypes[j]; in UpdateStats() 823 const CUnitType &type = *UnitTypes[i]; in SaveUnitTypes() 869 type->Slot = UnitTypes.size(); in NewUnitTypeSlot() 877 UnitTypes.push_back(type); in NewUnitTypeSlot() 948 for (size_t i = 0; i < UnitTypes.size(); ++i) { in InitUnitTypes() 949 CUnitType &type = *UnitTypes[i]; in InitUnitTypes() 957 UnitTypeMap[type.Ident] = UnitTypes[i]; in InitUnitTypes() 1052 CUnitType &type = *UnitTypes[i]; in LoadUnitTypes() 1085 UnitTypes[i]->BoolFlag.resize(new_size); in Init() 1110 delete UnitTypes[i]; in CleanUnitTypes() [all …]
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H A D | upgrade.cpp | 555 for (size_t z = 0; z < UnitTypes.size(); ++z) { in ApplyUpgradeModifier() 556 CUnitStats &stat = UnitTypes[z]->Stats[pn]; in ApplyUpgradeModifier() 573 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 589 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 602 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 623 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 728 for (size_t z = 0; z < UnitTypes.size(); ++z) { in RemoveUpgradeModifier() 729 CUnitStats &stat = UnitTypes[z]->Stats[pn]; in RemoveUpgradeModifier() 746 FindUnitsByType(*UnitTypes[z], unitupgrade); in RemoveUpgradeModifier() 762 FindUnitsByType(*UnitTypes[z], unitupgrade); in RemoveUpgradeModifier() [all …]
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/css/ |
H A D | CSSPrimitiveValue.h | 52 enum UnitTypes { enum 115 …static PassRefPtr<CSSPrimitiveValue> create(double value, UnitTypes type) { return adoptRef(new CS… in create() 116 …static PassRefPtr<CSSPrimitiveValue> create(const String& value, UnitTypes type) { return adoptRef… in create() 196 CSSPrimitiveValue(double, UnitTypes); 197 CSSPrimitiveValue(const String&, UnitTypes); 214 static PassRefPtr<CSSPrimitiveValue> createUncached(double value, UnitTypes type); 216 static UnitTypes canonicalUnitTypeForCategory(UnitCategory category); 222 bool getDoubleValueInternal(UnitTypes targetUnitType, double* result) const;
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H A D | CSSQuirkPrimitiveValue.h | 34 static PassRefPtr<CSSQuirkPrimitiveValue> create(double value, UnitTypes type) in create() 40 CSSQuirkPrimitiveValue(double num, UnitTypes type) in CSSQuirkPrimitiveValue()
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H A D | CSSPrimitiveValue.cpp | 51 static CSSPrimitiveValue::UnitCategory unitCategory(CSSPrimitiveValue::UnitTypes type) in unitCategory() 129 CSSPrimitiveValue::CSSPrimitiveValue(double num, UnitTypes type) in CSSPrimitiveValue() 136 CSSPrimitiveValue::CSSPrimitiveValue(const String& str, UnitTypes type) in CSSPrimitiveValue() 412 bool success = getDoubleValueInternal(static_cast<UnitTypes>(unitType), &result); in getDoubleValue() 425 getDoubleValueInternal(static_cast<UnitTypes>(unitType), &result); in getDoubleValue() 429 CSSPrimitiveValue::UnitTypes CSSPrimitiveValue::canonicalUnitTypeForCategory(UnitCategory category) in canonicalUnitTypeForCategory() 451 bool CSSPrimitiveValue::getDoubleValueInternal(UnitTypes requestedUnitType, double* result) const in getDoubleValueInternal() 460 UnitTypes sourceUnitType = static_cast<UnitTypes>(m_type); in getDoubleValueInternal() 464 UnitTypes targetUnitType = requestedUnitType; in getDoubleValueInternal()
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H A D | CSSParserValues.cpp | 80 parsedValue = CSSPrimitiveValue::create(string, (CSSPrimitiveValue::UnitTypes)unit); in createCSSValue() 82 parsedValue = CSSPrimitiveValue::create(fValue, (CSSPrimitiveValue::UnitTypes)unit); in createCSSValue() 84 parsedValue = CSSPrimitiveValue::create(fValue, (CSSPrimitiveValue::UnitTypes)unit); in createCSSValue()
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H A D | CSSPrimitiveValueCache.h | 45 PassRefPtr<CSSPrimitiveValue> createValue(double value, CSSPrimitiveValue::UnitTypes); 46 …PassRefPtr<CSSPrimitiveValue> createValue(String value, CSSPrimitiveValue::UnitTypes type) { retur… in createValue()
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/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/desert-shellmap/ |
H A D | desert-shellmap.lua | 10 UnitTypes = { "ant", "ant", "ant" } 24 UnitTypes = { "3tnk", "ftrk", "ttnk", "apc" } 198 SendSovietUnits(Entry1.Location, UnitTypes, 50) 199 SendSovietUnits(Entry2.Location, UnitTypes, 50) 200 SendSovietUnits(Entry3.Location, UnitTypes, 50) 201 SendSovietUnits(Entry4.Location, UnitTypes, 50) 202 SendSovietUnits(Entry5.Location, UnitTypes, 50) 203 SendSovietUnits(Entry6.Location, UnitTypes, 50)
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/dports/games/stratagus/stratagus-3.2.0/src/spell/ |
H A D | script_spell.cpp | 302 …for (std::vector<CUnitType *>::size_type i = 0; i < UnitTypes.size(); ++i) { // adjust array for c… in CclDefineSpell() 303 if (UnitTypes[i]->CanCastSpell) { in CclDefineSpell() 305 memcpy(newc, UnitTypes[i]->CanCastSpell, SpellTypeTable.size() * sizeof(char)); in CclDefineSpell() 306 delete[] UnitTypes[i]->CanCastSpell; in CclDefineSpell() 307 UnitTypes[i]->CanCastSpell = newc; in CclDefineSpell() 308 UnitTypes[i]->CanCastSpell[SpellTypeTable.size()] = 0; in CclDefineSpell() 310 if (UnitTypes[i]->AutoCastActive) { in CclDefineSpell() 312 memcpy(newc, UnitTypes[i]->AutoCastActive, SpellTypeTable.size() * sizeof(char)); in CclDefineSpell() 313 delete[] UnitTypes[i]->AutoCastActive; in CclDefineSpell() 314 UnitTypes[i]->AutoCastActive = newc; in CclDefineSpell() [all …]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | script.cpp | 3566 …Editor.UnitTypes.erase(std::remove(Editor.UnitTypes.begin(), Editor.UnitTypes.end(), unit_type->Id… in DeleteModUnitType() 3584 …if (std::find(UnitTypes[j]->Trains.begin(), UnitTypes[j]->Trains.end(), unit_type) != UnitTypes[j]… in DeleteModUnitType() 3585 …UnitTypes[j]->Trains.erase(std::remove(UnitTypes[j]->Trains.begin(), UnitTypes[j]->Trains.end(), u… in DeleteModUnitType() 3587 …if (std::find(UnitTypes[j]->TrainedBy.begin(), UnitTypes[j]->TrainedBy.end(), unit_type) != UnitTy… in DeleteModUnitType() 3588 …UnitTypes[j]->TrainedBy.erase(std::remove(UnitTypes[j]->TrainedBy.begin(), UnitTypes[j]->TrainedBy… in DeleteModUnitType() 3590 …if (std::find(UnitTypes[j]->Drops.begin(), UnitTypes[j]->Drops.end(), unit_type) != UnitTypes[j]->… in DeleteModUnitType() 3591 …UnitTypes[j]->Drops.erase(std::remove(UnitTypes[j]->Drops.begin(), UnitTypes[j]->Drops.end(), unit… in DeleteModUnitType() 3593 …if (std::find(UnitTypes[j]->AiDrops.begin(), UnitTypes[j]->AiDrops.end(), unit_type) != UnitTypes[… in DeleteModUnitType() 3594 …UnitTypes[j]->AiDrops.erase(std::remove(UnitTypes[j]->AiDrops.begin(), UnitTypes[j]->AiDrops.end()… in DeleteModUnitType() 3609 UnitTypes.erase(std::remove(UnitTypes.begin(), UnitTypes.end(), unit_type), UnitTypes.end()); in DeleteModUnitType() [all …]
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H A D | grand_strategy.cpp | 308 if (IsMilitaryUnit(*UnitTypes[i])) { in SetOwner() 315 } else if (UnitTypes[i]->Class != -1 && UnitTypeClasses[UnitTypes[i]->Class] == "worker") { in SetOwner() 343 if (UnitTypes[building_id]->Civilization != -1) { in SetSettlementBuilding() 344 …if (this->GetClassUnitType(UnitTypes[building_id]->Class) != building_id && this->GetClassUnitType… in SetSettlementBuilding() 345 building_id = this->GetClassUnitType(UnitTypes[building_id]->Class); in SetSettlementBuilding() 357 if (UnitTypes[building_id]->GrandStrategyProductionEfficiencyModifier[i] != 0) { in SetSettlementBuilding() 362 …if (UnitTypes[building_id]->Class != -1 && UnitTypeClasses[UnitTypes[building_id]->Class] == "stro… in SetSettlementBuilding() 402 if (IsMilitaryUnit(*UnitTypes[unit_type_id])) { in SetUnitQuantity() 407 …if (UnitTypes[unit_type_id]->Class != -1 && UnitTypeClasses[UnitTypes[unit_type_id]->Class] == "wo… in SetUnitQuantity() 669 for (size_t i = 0; i < UnitTypes.size(); ++i) { in SetTechnology() [all …]
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H A D | script_item.cpp | 84 item->Type = UnitTypes[unit_type_id]; in CclDefineUniqueItem() 161 for (size_t i = 0; i < UnitTypes.size(); ++i) { in CclGetItems() 162 if (UnitTypes[i]->BoolFlag[ITEM_INDEX].value) { in CclGetItems() 163 items.push_back(UnitTypes[i]); in CclGetItems()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/ |
H A D | script_ai.cpp | 127 return UnitTypes; in getUnitTypeFromString() 150 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in getReparableUnits() 170 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in getSupplyUnits() 219 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in getMineUnits() 271 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in GetMarketUnits() 288 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in GetNavalTransporterUnits() 356 for (std::vector<CUnitType *>::const_iterator d = UnitTypes.begin(); d != UnitTypes.end(); ++d) { in InitAiHelper() 1002 aiforce.UnitTypes.push_back(newaiut); in CclAiForce() 1012 aiforce.UnitTypes.erase(aiforce.UnitTypes.begin() + i); in CclAiForce() 1018 if (i == aiforce.UnitTypes.size()) { in CclAiForce() [all …]
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H A D | ai_force.cpp | 362 …return UnitTypes[lhs]->MapDefaultStat.Variables[PRIORITY_INDEX].Value > UnitTypes[rhs]->MapDefault… in operator ()() 445 const AiUnitType &aitype = UnitTypes[i]; in IsBelongsTo() 1162 const AiUnitType &aiut = force.UnitTypes[j]; in CheckUnits() 1291 AiPlayer->Force[f].UnitTypes.push_back(AiPlayer->Force[intForce].UnitTypes[top]); in AiAttackWithForce() 1292 AiPlayer->Force[intForce].UnitTypes.pop_back(); in AiAttackWithForce() 1341 while (AiPlayer->Force[force].UnitTypes.size()) { in AiAttackWithForces() 1343 AiPlayer->Force[f].UnitTypes.push_back(AiPlayer->Force[force].UnitTypes[top]); in AiAttackWithForces() 1344 AiPlayer->Force[force].UnitTypes.pop_back(); in AiAttackWithForces() 1918 type = UnitTypes[unit_type_id]; in CheckForceRecruitment() 1954 type = UnitTypes[unit_type_id]; in CheckForceRecruitment() [all …]
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/dports/games/stratagus/stratagus-3.2.0/src/ai/ |
H A D | ai_force.cpp | 266 …return UnitTypes[lhs]->MapDefaultStat.Variables[PRIORITY_INDEX].Value > UnitTypes[rhs]->MapDefault… in operator ()() 338 for (unsigned int i = 0; i < UnitTypes.size(); ++i) { in IsBelongsTo() 339 const AiUnitType &aitype = UnitTypes[i]; in IsBelongsTo() 679 const AiUnitType &aiut = force.UnitTypes[j]; in CheckUnits() 788 while (AiPlayer->Force[intForce].UnitTypes.size()) { in AiAttackWithForce() 790 AiPlayer->Force[f].UnitTypes.push_back(AiPlayer->Force[intForce].UnitTypes[top]); in AiAttackWithForce() 791 AiPlayer->Force[intForce].UnitTypes.pop_back(); in AiAttackWithForce() 832 while (AiPlayer->Force[force].UnitTypes.size()) { in AiAttackWithForces() 833 top = AiPlayer->Force[force].UnitTypes.size() - 1; in AiAttackWithForces() 834 AiPlayer->Force[f].UnitTypes.push_back(AiPlayer->Force[force].UnitTypes[top]); in AiAttackWithForces() [all …]
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H A D | script_ai.cpp | 82 return UnitTypes; in getUnitTypeFromString() 105 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in getReparableUnits() 125 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in getSupplyUnits() 170 for (std::vector<CUnitType *>::const_iterator i = UnitTypes.begin(); i != UnitTypes.end(); ++i) { in getRefineryUnits() 240 for (std::vector<CUnitType *>::const_iterator d = UnitTypes.begin(); d != UnitTypes.end(); ++d) { in InitAiHelper() 925 type = UnitTypes[UnitTypeEquivs[type->Slot]]; in CclAiForce() 932 aiforce.UnitTypes.push_back(newaiut); in CclAiForce() 937 AiUnitType *aiut = &aiforce.UnitTypes[i]; in CclAiForce() 942 aiforce.UnitTypes.erase(aiforce.UnitTypes.begin() + i); in CclAiForce() 948 if (i == aiforce.UnitTypes.size()) { in CclAiForce() [all …]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/ |
H A D | botpanel.cpp | 892 …r->GetUnitTypeCosts(UnitTypes[button.Value], type_costs, Selected[0]->Type->Stats[Selected[0]->Pla… in DrawPopup() 1185 button_icon = UnitTypes[buttons[i].Value]->GetDefaultVariation(*ThisPlayer)->Icon.Icon; in Draw() 1187 button_icon = UnitTypes[buttons[i].Value]->Icon.Icon; in Draw() 1326 …r->GetUnitTypeCosts(UnitTypes[button.Value], type_costs, Selected[0]->Type->Stats[Selected[0]->Pla… in UpdateStatusLineForButton() 1327 …tCosts(0, UnitTypes[button.Value]->Stats[ThisPlayer->Index].Variables[DEMAND_INDEX].Value * (UnitT… in UpdateStatusLineForButton() 1459 res = CheckDependencies(UnitTypes[buttonaction.Value], &unit, true, true); in IsButtonAllowed() 2074 CUnitType &type = *UnitTypes[CurrentButtons[button].Value]; in DoClicked_Build() 2088 CUnitType &type = *UnitTypes[CurrentButtons[button].Value]; in DoClicked_Train() 2176 CUnitType &type = *UnitTypes[CurrentButtons[button].Value]; in DoClicked_UpgradeTo() 2194 CUnitType &type = *UnitTypes[CurrentButtons[button].Value]; in DoClicked_ExperienceUpgradeTo() [all …]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/ |
H A D | action_train.cpp | 462 for (size_t z = 0; z < UnitTypes.size(); ++z) { in Execute() 463 …UnitTypes[z] && UnitTypes[z]->GivesResource == table[j]->Type->GivesResource && UnitTypes[z]->Bool… in Execute() 464 …CommandBuildBuilding(*newUnit, table[j]->tilePos, *UnitTypes[z], FlushCommands, table[j]->MapLayer… in Execute()
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/dports/lang/rust/rustc-1.58.1-src/src/tools/clippy/clippy_lints/src/unit_types/ |
H A D | mod.rs | 96 declare_lint_pass!(UnitTypes => [LET_UNIT_VALUE, UNIT_CMP, UNIT_ARG]); 98 impl LateLintPass<'_> for UnitTypes { implementation
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/dports/games/glest/glest_source_3.2.2/source/glest_game/types/ |
H A D | faction_type.h | 32 typedef vector<UnitType> UnitTypes; typedef 39 UnitTypes unitTypes;
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/dports/games/wargus/wargus-3.2.0/scripts/ |
H A D | editor.lua | 182 Editor.UnitTypes:clear() 184 Editor.UnitTypes:push_back(value)
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/dports/games/stratagus/stratagus-3.2.0/src/network/ |
H A D | commands.cpp | 685 CommandLog("build", &unit, status, pos.x, pos.y, NoUnitP, UnitTypes[dstnr]->Ident.c_str(), -1); in ExecCommand() 686 CommandBuildBuilding(unit, pos, *UnitTypes[dstnr], status); in ExecCommand() 716 CommandLog("train", &unit, status, -1, -1, NoUnitP, UnitTypes[dstnr]->Ident.c_str(), -1); in ExecCommand() 717 CommandTrainUnit(unit, *UnitTypes[dstnr], status); in ExecCommand() 723 UnitTypes[dstnr]->Ident.c_str(), (short)x); in ExecCommand() 724 CommandCancelTraining(unit, (short)x, UnitTypes[dstnr]); in ExecCommand() 732 UnitTypes[dstnr]->Ident.c_str(), -1); in ExecCommand() 733 CommandUpgradeTo(unit, *UnitTypes[dstnr], status); in ExecCommand()
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/dports/www/kf5-khtml/khtml-5.89.0/src/css/ |
H A D | css_svgcssparser.cpp | 286 … = new CSSPrimitiveValueImpl(domString(value->string), (CSSPrimitiveValue::UnitTypes) value->unit); in parseSVGValue() 313 …e = new CSSPrimitiveValueImpl(domString(value->string), (CSSPrimitiveValue::UnitTypes)value->unit); in parseSVGValue() 315 … parsedValue = new CSSPrimitiveValueImpl(value->fValue, (CSSPrimitiveValue::UnitTypes)value->unit); in parseSVGValue() 343 … ret->append(new CSSPrimitiveValueImpl(value->fValue, (CSSPrimitiveValue::UnitTypes) value->unit)); in parseSVGStrokeDasharray()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/upgrade/ |
H A D | upgrade.cpp | 1293 …[z]->ApplyTo[i] == 'X' || std::find(UnitTypes[i]->Affixes.begin(), UnitTypes[i]->Affixes.end(), up… in CclGetUpgradeData() 1294 applies_to.push_back(UnitTypes[i]->Ident); in CclGetUpgradeData() 1412 force.UnitTypes[j].Type = &dst; in ConvertUnitTypeTo() 1546 for (size_t z = 0; z < UnitTypes.size(); ++z) { in ApplyUpgradeModifier() 1547 CUnitStats &stat = UnitTypes[z]->Stats[pn]; in ApplyUpgradeModifier() 1569 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 1582 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 1654 FindUnitsByType(*UnitTypes[z], unitupgrade); in ApplyUpgradeModifier() 1840 for (size_t z = 0; z < UnitTypes.size(); ++z) { in RemoveUpgradeModifier() 1841 CUnitStats &stat = UnitTypes[z]->Stats[pn]; in RemoveUpgradeModifier() [all …]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/network/ |
H A D | commands.cpp | 1009 CommandLog("build", &unit, status, pos.x, pos.y, NoUnitP, UnitTypes[dstnr]->Ident.c_str(), -1); in ExecCommand() 1010 CommandBuildBuilding(unit, pos, *UnitTypes[dstnr], status); in ExecCommand() 1039 …CommandLog("train", &unit, status, -1, -1, NoUnitP, UnitTypes[dstnr]->Ident.c_str(), arg1); // use… in ExecCommand() 1040 CommandTrainUnit(unit, *UnitTypes[dstnr], arg1, status); in ExecCommand() 1047 UnitTypes[dstnr]->Ident.c_str(), (short)x); in ExecCommand() 1048 CommandCancelTraining(unit, (short)x, UnitTypes[dstnr]); in ExecCommand() 1064 UnitTypes[dstnr]->Ident.c_str(), -1); in ExecCommand() 1065 CommandTransformIntoType(unit, *UnitTypes[dstnr]); in ExecCommand() 1068 UnitTypes[dstnr]->Ident.c_str(), -1); in ExecCommand() 1069 CommandUpgradeTo(unit, *UnitTypes[dstnr], status); in ExecCommand()
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