Searched refs:UnlockItem (Results 1 – 3 of 3) sorted by relevance
222 void UnlockItem(const UnlockableItem& item);
1382 UnlockItem(item); // potential infinite if a tech (in)directly unlocks itself? in ApplyNewTechs()1392 void Empire::UnlockItem(const UnlockableItem& item) { in UnlockItem() function in Empire
328 empire->UnlockItem(item); in EmpireUnlockItem()