Searched refs:UpdateGhost (Results 1 – 3 of 3) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | pldghost.h | 73 extern void UpdateGhost(STRATEGYBLOCK *sbPtr,VECTORCH *position,EULER *orientation,int sequence, in…
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H A D | pldnet.c | 5856 UpdateGhost(sbPtr,&position,&orientation,sequence,messagePtr->Special); in ProcessNetMsg_PlayerState() 6086 UpdateGhost(sbPtr,&sbPtr->DynPtr->Position,&orientation,-1,messagePtr->Special); in ProcessNetMsg_PlayerState_Minimal() 6488 UpdateGhost(sbPtr,&position,&orientation,0,0); in ProcessNetMsg_LocalObjectState() 7118 UpdateGhost(sbPtr,&position,&orientation,0,0); in ProcessNetMsg_PlayerAutoGunState() 9544 …UpdateGhost(sbPtr,&(Player->ObStrategyBlock->DynPtr->Position),&(Player->ObStrategyBlock->DynPtr->… in RenderPlayersImageInMirror()
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H A D | pldghost.c | 76 void UpdateGhost(STRATEGYBLOCK *sbPtr,VECTORCH *position,EULER *orientation,int sequence, int speci… in UpdateGhost() function
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