Searched refs:UpdateTile (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/drawpile/Drawpile-2.1.20/src/libclient/core/ |
H A D | layerstackobserver.cpp | 155 struct UpdateTile { struct 156 UpdateTile(int x_, int y_) : x(x_), y(y_) {} in UpdateTile() function 176 QList<UpdateTile*> updates; in paintChangedTiles() 183 updates.append(new UpdateTile(tx, ty)); in paintChangedTiles() 191 concurrentForEach<UpdateTile*>(updates, [this](UpdateTile *t) { in paintChangedTiles() 200 UpdateTile *ut = updates.takeLast(); in paintChangedTiles()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | MegaTexture.h | 61 void UpdateTile( int localX, int localY, int globalX, int globalY );
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H A D | MegaTexture.cpp | 335 void idTextureLevel::UpdateTile( int localX, int localY, int globalX, int globalY ) { in UpdateTile() function in idTextureLevel 450 UpdateTile( x, y, globalTile[0], globalTile[1] ); in UpdateForCenter()
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/dports/x11-toolkits/blt/blt2.5/generic/ |
H A D | bltTile.c | 92 static Tcl_IdleProc UpdateTile; variable 192 UpdateTile(clientData) in UpdateTile() function 252 Tcl_DoWhenIdle(UpdateTile, tilePtr); 277 Tcl_CancelIdleCall(UpdateTile, tilePtr); in DestroyTile()
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