Searched refs:UseExit (Results 1 – 6 of 6) sorted by relevance
670 void UseExit(Actor *pc, InfoPoint *ip);
606 void Map::UseExit(Actor *actor, InfoPoint *ip) in UseExit() function in GemRB::Map854 UseExit(actor, ip); in UpdateScripts()
902 void UseExit(ieDword exitID);
10508 void Actor::UseExit(ieDword exitID) { in UseExit() function in GemRB::Actor11204 UseExit(0); in MovementCommand()
2275 game->GetPC(i, false)->UseExit(exitID); in PerformSelectedAction()2280 game->selected[i]->UseExit(exitID); in PerformSelectedAction()
1897 ((Actor *) Sender)->UseExit(target->GetGlobalID()); in MoveNearerTo()1899 ((Actor *) Sender)->UseExit(0); in MoveNearerTo()