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Searched refs:Usecode_machine (Results 1 – 25 of 26) sorted by relevance

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/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Ducmachine.cc32 Usecode_machine::Usecode_machine() { in Usecode_machine() function in Usecode_machine
43 Usecode_machine::~Usecode_machine( in ~Usecode_machine()
49 void Usecode_machine::init_conversation() { in init_conversation()
53 int Usecode_machine::get_num_faces_on_screen() const { in get_num_faces_on_screen()
H A Ducmachine.h28 class Usecode_machine; variable
45 class Usecode_machine : nonreplicatable, public Game_singletons {
53 static Usecode_machine *create();
54 Usecode_machine();
55 virtual ~Usecode_machine();
H A Ddebugserver.cc67 Usecode_machine *ucm = Game_window::get_instance()->get_usecode(); in Handle_debug_message()
H A Ducinternal.h68 class Usecode_internal : public Usecode_machine {
H A Ducinternal.cc1744 Usecode_machine *Usecode_machine::create( in create()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dsingles.h26 class Usecode_machine; variable
41 static Usecode_machine *ucmachine;
H A Dkeyactions.cc251 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in ActionCallUsecode()
253 static_cast<Usecode_machine::Usecode_events>(params[1])); in ActionCallUsecode()
353 Usecode_machine *ucmachine = gwin->get_usecode(); in ActionTryKeys()
437 Usecode_machine *ucmachine = gwin->get_usecode(); in ActionUseHealingItems()
H A Dgamewin.h63 class Usecode_machine; variable
105 Usecode_machine *usecode; // Drives game plot.
356 inline Usecode_machine *get_usecode() const { in get_usecode()
H A Dactors.cc2170 static_cast<Usecode_machine::Usecode_events>(event)); in activate()
2390 call_readied_usecode(ind, obj, Usecode_machine::readied); in drop()
2808 Usecode_machine::died); in reduce_health()
3380 Usecode_machine::readied); in init_readied()
3396 && !ucmachine->in_usecode_for(obj, Usecode_machine::unreadied) in remove()
3398 call_readied_usecode(index, obj, Usecode_machine::unreadied); in remove()
3485 call_readied_usecode(index, obj, Usecode_machine::readied); in add()
3556 call_readied_usecode(index, obj, Usecode_machine::readied); in add_readied()
3952 Usecode_machine::weapon); in figure_hit_points()
3965 Usecode_machine::weapon); in figure_hit_points()
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H A Dschedule.cc301 << npc->get_usecode() << Usecode_machine::npc_proximity; in try_proximity_usecode()
1237 static_cast<int>(Usecode_machine::internal_exec); in now_what()
1240 static_cast<int>(Usecode_machine::npc_proximity); in now_what()
1433 eventid(GAME_BG ? Usecode_machine::double_click : Usecode_machine::chat), in Talk_schedule()
1546 ) : Talk_schedule(n, first_arrest, last_arrest, Usecode_machine::double_click) { in Arrest_avatar_schedule()
2279 ucmachine->call_usecode(SleepUsecode, bed_obj.get(), Usecode_machine::double_click); in now_what()
2419 Usecode_machine::double_click); in now_what()
3654 Usecode_machine::npc_proximity); in now_what()
H A Dshapeid.cc62 Usecode_machine *Game_singletons::ucmachine = nullptr;
H A Ddrag.cc515 readied_index, obj.get(), Usecode_machine::unreadied); in drop()
H A Dactions.cc730 static_cast<Usecode_machine::Usecode_events>(eventid)); in handle_event()
H A Dkeys.cc704 Usecode_machine *usecode = in ParseLine()
H A Dgamewin.cc539 usecode = Usecode_machine::create(); in init_files()
2757 Usecode_machine::did_first_scene, 1); in setup_game()
2760 if (usecode->get_global_flag(Usecode_machine::did_first_scene)) in setup_game()
H A Dexult.cc575 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in exult_main()
576 if (!usecode->get_global_flag(Usecode_machine::did_first_scene) && GAME_BG) { in exult_main()
H A Dcombat.cc250 npc, Usecode_machine::double_click); in summon()
H A Deffects.cc768 Usecode_machine::weapon); in handle_event()
H A Dcheat_screen.cc1016 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in GlobalFlagLoop()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dspellbook.cc287 in_combat ? Usecode_machine::weapon : in execute_spell()
288 Usecode_machine::double_click); in execute_spell()
H A Dobjs.cc1025 static_cast<Usecode_machine::Usecode_events>(event)); in activate()
1489 ucmachine->call_usecode(DestroyObjectsUsecode, this, Usecode_machine::weapon); in reduce_health()
1561 Usecode_machine::weapon); in figure_hit_points()
H A Dobjs.h49 class Usecode_machine; variable
H A Degg.cc281 Usecode_machine::egg_proximity); in hatch_now()
1299 if (event != Usecode_machine::npc_proximity) { in activate()
H A Dcontain.cc424 static_cast<Usecode_machine::Usecode_events>(event)); in activate()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/
H A Dmiscinf.cc313 Usecode_machine *usecode;

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