/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/ |
H A D | ucmachine.cc | 32 Usecode_machine::Usecode_machine() { in Usecode_machine() function in Usecode_machine 43 Usecode_machine::~Usecode_machine( in ~Usecode_machine() 49 void Usecode_machine::init_conversation() { in init_conversation() 53 int Usecode_machine::get_num_faces_on_screen() const { in get_num_faces_on_screen()
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H A D | ucmachine.h | 28 class Usecode_machine; variable 45 class Usecode_machine : nonreplicatable, public Game_singletons { 53 static Usecode_machine *create(); 54 Usecode_machine(); 55 virtual ~Usecode_machine();
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H A D | debugserver.cc | 67 Usecode_machine *ucm = Game_window::get_instance()->get_usecode(); in Handle_debug_message()
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H A D | ucinternal.h | 68 class Usecode_internal : public Usecode_machine {
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H A D | ucinternal.cc | 1744 Usecode_machine *Usecode_machine::create( in create()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | singles.h | 26 class Usecode_machine; variable 41 static Usecode_machine *ucmachine;
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H A D | keyactions.cc | 251 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in ActionCallUsecode() 253 static_cast<Usecode_machine::Usecode_events>(params[1])); in ActionCallUsecode() 353 Usecode_machine *ucmachine = gwin->get_usecode(); in ActionTryKeys() 437 Usecode_machine *ucmachine = gwin->get_usecode(); in ActionUseHealingItems()
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H A D | gamewin.h | 63 class Usecode_machine; variable 105 Usecode_machine *usecode; // Drives game plot. 356 inline Usecode_machine *get_usecode() const { in get_usecode()
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H A D | actors.cc | 2170 static_cast<Usecode_machine::Usecode_events>(event)); in activate() 2390 call_readied_usecode(ind, obj, Usecode_machine::readied); in drop() 2808 Usecode_machine::died); in reduce_health() 3380 Usecode_machine::readied); in init_readied() 3396 && !ucmachine->in_usecode_for(obj, Usecode_machine::unreadied) in remove() 3398 call_readied_usecode(index, obj, Usecode_machine::unreadied); in remove() 3485 call_readied_usecode(index, obj, Usecode_machine::readied); in add() 3556 call_readied_usecode(index, obj, Usecode_machine::readied); in add_readied() 3952 Usecode_machine::weapon); in figure_hit_points() 3965 Usecode_machine::weapon); in figure_hit_points() [all …]
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H A D | schedule.cc | 301 << npc->get_usecode() << Usecode_machine::npc_proximity; in try_proximity_usecode() 1237 static_cast<int>(Usecode_machine::internal_exec); in now_what() 1240 static_cast<int>(Usecode_machine::npc_proximity); in now_what() 1433 eventid(GAME_BG ? Usecode_machine::double_click : Usecode_machine::chat), in Talk_schedule() 1546 ) : Talk_schedule(n, first_arrest, last_arrest, Usecode_machine::double_click) { in Arrest_avatar_schedule() 2279 ucmachine->call_usecode(SleepUsecode, bed_obj.get(), Usecode_machine::double_click); in now_what() 2419 Usecode_machine::double_click); in now_what() 3654 Usecode_machine::npc_proximity); in now_what()
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H A D | shapeid.cc | 62 Usecode_machine *Game_singletons::ucmachine = nullptr;
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H A D | drag.cc | 515 readied_index, obj.get(), Usecode_machine::unreadied); in drop()
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H A D | actions.cc | 730 static_cast<Usecode_machine::Usecode_events>(eventid)); in handle_event()
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H A D | keys.cc | 704 Usecode_machine *usecode = in ParseLine()
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H A D | gamewin.cc | 539 usecode = Usecode_machine::create(); in init_files() 2757 Usecode_machine::did_first_scene, 1); in setup_game() 2760 if (usecode->get_global_flag(Usecode_machine::did_first_scene)) in setup_game()
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H A D | exult.cc | 575 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in exult_main() 576 if (!usecode->get_global_flag(Usecode_machine::did_first_scene) && GAME_BG) { in exult_main()
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H A D | combat.cc | 250 npc, Usecode_machine::double_click); in summon()
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H A D | effects.cc | 768 Usecode_machine::weapon); in handle_event()
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H A D | cheat_screen.cc | 1016 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in GlobalFlagLoop()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | spellbook.cc | 287 in_combat ? Usecode_machine::weapon : in execute_spell() 288 Usecode_machine::double_click); in execute_spell()
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H A D | objs.cc | 1025 static_cast<Usecode_machine::Usecode_events>(event)); in activate() 1489 ucmachine->call_usecode(DestroyObjectsUsecode, this, Usecode_machine::weapon); in reduce_health() 1561 Usecode_machine::weapon); in figure_hit_points()
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H A D | objs.h | 49 class Usecode_machine; variable
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H A D | egg.cc | 281 Usecode_machine::egg_proximity); in hatch_now() 1299 if (event != Usecode_machine::npc_proximity) { in activate()
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H A D | contain.cc | 424 static_cast<Usecode_machine::Usecode_events>(event)); in activate()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/ |
H A D | miscinf.cc | 313 Usecode_machine *usecode;
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