Searched refs:UserDataPath (Results 1 – 13 of 13) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/config/ |
H A D | C4Config.cpp | 494 SCopy(ConfigUserPath, UserDataPath); in DeterminePaths() 497 SCopy(R"(%APPDATA%\)" C4ENGINENAME, UserDataPath); in DeterminePaths() 501 SCopy("$HOME/.clonk/" C4ENGINENICK, UserDataPath); in DeterminePaths() 503 C4Config::ExpandEnvironmentVariables(UserDataPath, CFG_MaxString); in DeterminePaths() 504 AppendBackslash(UserDataPath); in DeterminePaths() 507 SCopy(UserDataPath, ScreenshotPath, CFG_MaxString-1); in DeterminePaths() 514 CreatePath(UserDataPath); in DeterminePaths() 528 SCopy(General.UserDataPath, AtPathFilename, _MAX_PATH); in AtUserDataPath() 549 SCopy(General.UserDataPath,AtPathFilename,_MAX_PATH); in AtNetworkPath() 564 SCopy(General.UserDataPath,AtPathFilename,_MAX_PATH); in AtScreenshotPath() [all …]
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H A D | C4Reloc.cpp | 57 AddPath(Config.General.UserDataPath, PATH_PreferredInstallationLocation); in Init()
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H A D | C4Config.h | 54 char UserDataPath[CFG_MaxString+1]; variable
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/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4StartupMainDlg.cpp | 138 StdStrBuf sSearchPath(Config.General.UserDataPath); in OnPlayerSelContextAdd() 187 std::string strPlayerFile(Config.General.UserDataPath); in UpdateParticipants() 322 StdStrBuf sSearchPath(Config.General.UserDataPath); in OnShown()
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H A D | C4FileSelDlg.cpp | 396 : C4FileSelDlg(Config.General.UserDataPath, LoadResStr("IDS_MSG_SELECTPLR"), pSelCallback) in C4PlayerSelDlg() 405 …: C4FileSelDlg(Config.General.UserDataPath, FormatString(LoadResStr("IDS_MSG_SELECT"), LoadResStr(… in C4DefinitionSelDlg() 565 SCopy(Config.General.UserDataPath, path, _MAX_PATH); TruncateBackslash(path); in C4PortraitSelDlg()
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H A D | C4StartupPlrSelDlg.cpp | 268 StdStrBuf PathFrom(Config.General.UserDataPath); in MoveFilename() 270 StdStrBuf PathTo(Config.General.UserDataPath); in MoveFilename() 618 StdStrBuf sSearchPath(Config.General.UserDataPath); in UpdatePlayerList() 821 StdStrBuf Path(Config.General.UserDataPath); // start at local path in CheckPlayerName() 862 StdStrBuf Path(Config.General.UserDataPath); // start at local path in SetCrewMode() 901 Path.Append(Config.General.UserDataPath); // start at local path in OnDelBtnConfirm()
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H A D | C4MessageInput.cpp | 447 plrPath.Format("%s%s", Config.General.UserDataPath, pCmdPar); in ProcessCommand() 783 todo_filename.Replace("{USERPATH}", Config.General.UserDataPath); in ProcessCommand()
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H A D | C4MainMenu.cpp | 74 for (DirectoryIterator iter(Config.General.UserDataPath); *iter; ++iter) in ActivateNewPlayer()
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/dports/games/openclonk/openclonk-release-8.1-src/src/platform/ |
H A D | C4CrashHandlerWin32.cpp | 378 …INVALID_CHARS, ::Config.General.UserDataPath, strnlen(::Config.General.UserDataPath, sizeof(::Conf… in GenerateDump()
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/dports/games/openclonk/openclonk-release-8.1-src/src/editor/ |
H A D | C4ConsoleQtNewScenario.cpp | 182 children.emplace_back(new DefFileInfo(this, def, ::Config.General.UserDataPath)); in AddExtraDef() 310 ui.filenameEdit->setText(::Config.General.UserDataPath); in C4ConsoleQtNewScenarioDlg()
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H A D | C4ConsoleQtState.cpp | 513 StdStrBuf path(::Config.General.UserDataPath); in WelcomeLinkActivated() 517 success = QDesktopServices::openUrl(QUrl::fromLocalFile(::Config.General.UserDataPath)); in WelcomeLinkActivated()
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/dports/games/openclonk/openclonk-release-8.1-src/src/control/ |
H A D | C4GameSave.cpp | 88 …ns.SetModules(Game.DefinitionFilenames,Config.General.SystemDataPath, Config.General.UserDataPath); in SaveCore()
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/dports/games/openclonk/openclonk-release-8.1-src/src/game/ |
H A D | C4Application.cpp | 100 LogF(R"(UserDataPath: "%s")", Config.General.UserDataPath); in DoInit()
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