Searched refs:V3D_CURSOR_ORIENT_XFORM (Results 1 – 2 of 2) sorted by relevance
124 V3D_CURSOR_ORIENT_XFORM, enumerator
5047 else if (orientation == V3D_CURSOR_ORIENT_XFORM) { in ED_view3d_cursor3d_position_rotation()5248 {V3D_CURSOR_ORIENT_XFORM, in VIEW3D_OT_cursor3d()