Searched refs:V3D_SHADING_SCENE_LIGHTS_RENDER (Results 1 – 8 of 8) sorted by relevance
35 V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER, \
484 V3D_SHADING_SCENE_LIGHTS_RENDER = (1 << 12), enumerator
125 (v3d->shading.flag & V3D_SHADING_SCENE_LIGHTS_RENDER)); in GPENCIL_engine_init()
152 ((v3d->shading.type == OB_RENDER) && (v3d->shading.flag & V3D_SHADING_SCENE_LIGHTS_RENDER)))
331 (v3d->shading.flag & V3D_SHADING_SCENE_LIGHTS_RENDER))); in drw_viewport_colormanagement_set()
2021 v3d.shading.flag = V3D_SHADING_SCENE_WORLD_RENDER | V3D_SHADING_SCENE_LIGHTS_RENDER; in ED_view3d_draw_offscreen_imbuf_simple()
4218 v3d->shading.flag |= V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER; in blo_do_versions_280()
3484 RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_SHADING_SCENE_LIGHTS_RENDER); in rna_def_space_view3d_shading()