Searched refs:V3D_bPLAY (Results 1 – 1 of 1) sorted by relevance
324 static ButtoN V3D_bPLAY = NULL; variable1104 return (Boolean)(V3D_bPLAY && GetStatus( V3D_bPLAY )); in Nlm_IsPlaying3D()1111 if ( V3D_bPLAY ) in Nlm_StopPlaying3D()1112 SetStatus(V3D_bPLAY, FALSE); in Nlm_StopPlaying3D()1119 if ( V3D_bPLAY ) in Nlm_StartPlaying3D()1121 SetStatus(V3D_bPLAY, TRUE); in Nlm_StartPlaying3D()1344 V3D_bPLAY = controls->playButton = CheckBox(mGroup, "Go", PlayLayerProc); in Nlm_CreateControls3D()1376 if ((ButtoN)playButton == V3D_bPLAY) in Cleanup_V3D_bPLAY()1377 V3D_bPLAY = NULL; in Cleanup_V3D_bPLAY()