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Searched refs:VARIANT_ENUM_CAST (Results 1 – 25 of 416) sorted by relevance

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/dports/devel/godot/godot-3.2.3-stable/core/
H A Dmethod_bind.h175 VARIANT_ENUM_CAST(Vector3::Axis);
177 VARIANT_ENUM_CAST(Error);
178 VARIANT_ENUM_CAST(Margin);
179 VARIANT_ENUM_CAST(Corner);
180 VARIANT_ENUM_CAST(Orientation);
181 VARIANT_ENUM_CAST(HAlign);
182 VARIANT_ENUM_CAST(VAlign);
183 VARIANT_ENUM_CAST(PropertyHint);
185 VARIANT_ENUM_CAST(MethodFlags);
186 VARIANT_ENUM_CAST(Variant::Type);
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dmethod_bind.h175 VARIANT_ENUM_CAST(Vector3::Axis);
177 VARIANT_ENUM_CAST(Error);
178 VARIANT_ENUM_CAST(Margin);
179 VARIANT_ENUM_CAST(Corner);
180 VARIANT_ENUM_CAST(Orientation);
181 VARIANT_ENUM_CAST(HAlign);
182 VARIANT_ENUM_CAST(VAlign);
183 VARIANT_ENUM_CAST(PropertyHint);
185 VARIANT_ENUM_CAST(MethodFlags);
186 VARIANT_ENUM_CAST(Variant::Type);
[all …]
/dports/devel/godot/godot-3.2.3-stable/servers/
H A Dvisual_server.h1075 VARIANT_ENUM_CAST(VisualServer::CubeMapSide);
1076 VARIANT_ENUM_CAST(VisualServer::TextureFlags);
1077 VARIANT_ENUM_CAST(VisualServer::ShaderMode);
1078 VARIANT_ENUM_CAST(VisualServer::ArrayType);
1079 VARIANT_ENUM_CAST(VisualServer::ArrayFormat);
1082 VARIANT_ENUM_CAST(VisualServer::LightType);
1083 VARIANT_ENUM_CAST(VisualServer::LightParam);
1086 VARIANT_ENUM_CAST(VisualServer::ViewportMSAA);
1096 VARIANT_ENUM_CAST(VisualServer::RenderInfo);
1097 VARIANT_ENUM_CAST(VisualServer::Features);
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/servers/
H A Dvisual_server.h1075 VARIANT_ENUM_CAST(VisualServer::CubeMapSide);
1076 VARIANT_ENUM_CAST(VisualServer::TextureFlags);
1077 VARIANT_ENUM_CAST(VisualServer::ShaderMode);
1078 VARIANT_ENUM_CAST(VisualServer::ArrayType);
1079 VARIANT_ENUM_CAST(VisualServer::ArrayFormat);
1082 VARIANT_ENUM_CAST(VisualServer::LightType);
1083 VARIANT_ENUM_CAST(VisualServer::LightParam);
1086 VARIANT_ENUM_CAST(VisualServer::ViewportMSAA);
1096 VARIANT_ENUM_CAST(VisualServer::RenderInfo);
1097 VARIANT_ENUM_CAST(VisualServer::Features);
[all …]
H A Dphysics_server.h825 VARIANT_ENUM_CAST(PhysicsServer::ShapeType);
826 VARIANT_ENUM_CAST(PhysicsServer::SpaceParameter);
827 VARIANT_ENUM_CAST(PhysicsServer::AreaParameter);
829 VARIANT_ENUM_CAST(PhysicsServer::BodyMode);
830 VARIANT_ENUM_CAST(PhysicsServer::BodyParameter);
831 VARIANT_ENUM_CAST(PhysicsServer::BodyState);
832 VARIANT_ENUM_CAST(PhysicsServer::BodyAxis);
833 VARIANT_ENUM_CAST(PhysicsServer::PinJointParam);
834 VARIANT_ENUM_CAST(PhysicsServer::JointType);
836 VARIANT_ENUM_CAST(PhysicsServer::HingeJointFlag);
[all …]
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dlight.h143 VARIANT_ENUM_CAST(Light::Parameter);
144 VARIANT_ENUM_CAST(Light::LightColor);
145 VARIANT_ENUM_CAST(Light::Operator);
146 VARIANT_ENUM_CAST(Light::BakeMode);
184 VARIANT_ENUM_CAST(DirectionalLight::ShadowMode);
185 VARIANT_ENUM_CAST(DirectionalLight::ShadowParam);
H A Dphysics_joint.h101 VARIANT_ENUM_CAST(PinJoint::Param);
148 VARIANT_ENUM_CAST(HingeJoint::Param);
149 VARIANT_ENUM_CAST(HingeJoint::Flag);
202 VARIANT_ENUM_CAST(SliderJoint::Param);
237 VARIANT_ENUM_CAST(ConeTwistJoint::Param);
321 VARIANT_ENUM_CAST(Generic6DOFJoint::Param);
322 VARIANT_ENUM_CAST(Generic6DOFJoint::Flag);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dlight.h143 VARIANT_ENUM_CAST(Light::Parameter);
144 VARIANT_ENUM_CAST(Light::LightColor);
145 VARIANT_ENUM_CAST(Light::Operator);
146 VARIANT_ENUM_CAST(Light::BakeMode);
184 VARIANT_ENUM_CAST(DirectionalLight::ShadowMode);
185 VARIANT_ENUM_CAST(DirectionalLight::ShadowParam);
H A Dphysics_joint.h101 VARIANT_ENUM_CAST(PinJoint::Param);
148 VARIANT_ENUM_CAST(HingeJoint::Param);
149 VARIANT_ENUM_CAST(HingeJoint::Flag);
202 VARIANT_ENUM_CAST(SliderJoint::Param);
237 VARIANT_ENUM_CAST(ConeTwistJoint::Param);
321 VARIANT_ENUM_CAST(Generic6DOFJoint::Param);
322 VARIANT_ENUM_CAST(Generic6DOFJoint::Flag);
/dports/devel/godot2-tools/godot-2.1.6-stable/core/
H A Dmethod_bind.h93 #define VARIANT_ENUM_CAST(m_enum) \
114 #define VARIANT_ENUM_CAST(m_enum) \
147 VARIANT_ENUM_CAST(Vector3::Axis);
148 VARIANT_ENUM_CAST(Image::Format);
149 VARIANT_ENUM_CAST(Error);
150 VARIANT_ENUM_CAST(wchar_t);
151 VARIANT_ENUM_CAST(Margin);
152 VARIANT_ENUM_CAST(Orientation);
153 VARIANT_ENUM_CAST(HAlign);
/dports/devel/godot2/godot-2.1.6-stable/core/
H A Dmethod_bind.h93 #define VARIANT_ENUM_CAST(m_enum) \
114 #define VARIANT_ENUM_CAST(m_enum) \
147 VARIANT_ENUM_CAST(Vector3::Axis);
148 VARIANT_ENUM_CAST(Image::Format);
149 VARIANT_ENUM_CAST(Error);
150 VARIANT_ENUM_CAST(wchar_t);
151 VARIANT_ENUM_CAST(Margin);
152 VARIANT_ENUM_CAST(Orientation);
153 VARIANT_ENUM_CAST(HAlign);
/dports/devel/godot2/godot-2.1.6-stable/scene/resources/
H A Dmaterial.h107 VARIANT_ENUM_CAST(Material::Flag);
108 VARIANT_ENUM_CAST(Material::DepthDrawMode);
110 VARIANT_ENUM_CAST(Material::BlendMode);
200 VARIANT_ENUM_CAST(FixedMaterial::Parameter);
201 VARIANT_ENUM_CAST(FixedMaterial::TexCoordMode);
202 VARIANT_ENUM_CAST(FixedMaterial::FixedFlag);
203 VARIANT_ENUM_CAST(FixedMaterial::LightShader);
H A Dshader_graph.h394 VARIANT_ENUM_CAST(ShaderGraph::NodeType);
395 VARIANT_ENUM_CAST(ShaderGraph::ShaderType);
396 VARIANT_ENUM_CAST(ShaderGraph::SlotType);
397 VARIANT_ENUM_CAST(ShaderGraph::ScalarOp);
398 VARIANT_ENUM_CAST(ShaderGraph::VecOp);
399 VARIANT_ENUM_CAST(ShaderGraph::VecScalarOp);
400 VARIANT_ENUM_CAST(ShaderGraph::RGBOp);
401 VARIANT_ENUM_CAST(ShaderGraph::ScalarFunc);
402 VARIANT_ENUM_CAST(ShaderGraph::VecFunc);
403 VARIANT_ENUM_CAST(ShaderGraph::GraphError);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/
H A Dmaterial.h107 VARIANT_ENUM_CAST(Material::Flag);
108 VARIANT_ENUM_CAST(Material::DepthDrawMode);
110 VARIANT_ENUM_CAST(Material::BlendMode);
200 VARIANT_ENUM_CAST(FixedMaterial::Parameter);
201 VARIANT_ENUM_CAST(FixedMaterial::TexCoordMode);
202 VARIANT_ENUM_CAST(FixedMaterial::FixedFlag);
203 VARIANT_ENUM_CAST(FixedMaterial::LightShader);
H A Dshader_graph.h394 VARIANT_ENUM_CAST(ShaderGraph::NodeType);
395 VARIANT_ENUM_CAST(ShaderGraph::ShaderType);
396 VARIANT_ENUM_CAST(ShaderGraph::SlotType);
397 VARIANT_ENUM_CAST(ShaderGraph::ScalarOp);
398 VARIANT_ENUM_CAST(ShaderGraph::VecOp);
399 VARIANT_ENUM_CAST(ShaderGraph::VecScalarOp);
400 VARIANT_ENUM_CAST(ShaderGraph::RGBOp);
401 VARIANT_ENUM_CAST(ShaderGraph::ScalarFunc);
402 VARIANT_ENUM_CAST(ShaderGraph::VecFunc);
403 VARIANT_ENUM_CAST(ShaderGraph::GraphError);
/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dmaterial.h641 VARIANT_ENUM_CAST(SpatialMaterial::TextureParam)
642 VARIANT_ENUM_CAST(SpatialMaterial::DetailUV)
643 VARIANT_ENUM_CAST(SpatialMaterial::Feature)
644 VARIANT_ENUM_CAST(SpatialMaterial::BlendMode)
645 VARIANT_ENUM_CAST(SpatialMaterial::DepthDrawMode)
646 VARIANT_ENUM_CAST(SpatialMaterial::CullMode)
647 VARIANT_ENUM_CAST(SpatialMaterial::Flags)
648 VARIANT_ENUM_CAST(SpatialMaterial::DiffuseMode)
649 VARIANT_ENUM_CAST(SpatialMaterial::SpecularMode)
650 VARIANT_ENUM_CAST(SpatialMaterial::BillboardMode)
[all …]
H A Denvironment.h414 VARIANT_ENUM_CAST(Environment::BGMode)
415 VARIANT_ENUM_CAST(Environment::ToneMapper)
416 VARIANT_ENUM_CAST(Environment::GlowBlendMode)
417 VARIANT_ENUM_CAST(Environment::DOFBlurQuality)
418 VARIANT_ENUM_CAST(Environment::SSAOQuality)
419 VARIANT_ENUM_CAST(Environment::SSAOBlur)
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dmaterial.h641 VARIANT_ENUM_CAST(SpatialMaterial::TextureParam)
642 VARIANT_ENUM_CAST(SpatialMaterial::DetailUV)
643 VARIANT_ENUM_CAST(SpatialMaterial::Feature)
644 VARIANT_ENUM_CAST(SpatialMaterial::BlendMode)
645 VARIANT_ENUM_CAST(SpatialMaterial::DepthDrawMode)
646 VARIANT_ENUM_CAST(SpatialMaterial::CullMode)
647 VARIANT_ENUM_CAST(SpatialMaterial::Flags)
648 VARIANT_ENUM_CAST(SpatialMaterial::DiffuseMode)
649 VARIANT_ENUM_CAST(SpatialMaterial::SpecularMode)
650 VARIANT_ENUM_CAST(SpatialMaterial::BillboardMode)
[all …]
H A Denvironment.h414 VARIANT_ENUM_CAST(Environment::BGMode)
415 VARIANT_ENUM_CAST(Environment::ToneMapper)
416 VARIANT_ENUM_CAST(Environment::GlowBlendMode)
417 VARIANT_ENUM_CAST(Environment::DOFBlurQuality)
418 VARIANT_ENUM_CAST(Environment::SSAOQuality)
419 VARIANT_ENUM_CAST(Environment::SSAOBlur)
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dlight.h132 VARIANT_ENUM_CAST(Light::Param);
133 VARIANT_ENUM_CAST(Light::BakeMode);
172 VARIANT_ENUM_CAST(DirectionalLight::ShadowMode)
173 VARIANT_ENUM_CAST(DirectionalLight::ShadowDepthRange) in VARIANT_ENUM_CAST() function
209 VARIANT_ENUM_CAST(OmniLight::ShadowMode)
210 VARIANT_ENUM_CAST(OmniLight::ShadowDetail) in VARIANT_ENUM_CAST() function
H A Dphysics_joint.h102 VARIANT_ENUM_CAST(PinJoint::Param);
149 VARIANT_ENUM_CAST(HingeJoint::Param);
150 VARIANT_ENUM_CAST(HingeJoint::Flag);
203 VARIANT_ENUM_CAST(SliderJoint::Param);
238 VARIANT_ENUM_CAST(ConeTwistJoint::Param);
340 VARIANT_ENUM_CAST(Generic6DOFJoint::Param);
341 VARIANT_ENUM_CAST(Generic6DOFJoint::Flag);
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dlight.h132 VARIANT_ENUM_CAST(Light::Param);
133 VARIANT_ENUM_CAST(Light::BakeMode);
172 VARIANT_ENUM_CAST(DirectionalLight::ShadowMode)
173 VARIANT_ENUM_CAST(DirectionalLight::ShadowDepthRange) in VARIANT_ENUM_CAST() function
209 VARIANT_ENUM_CAST(OmniLight::ShadowMode)
210 VARIANT_ENUM_CAST(OmniLight::ShadowDetail) in VARIANT_ENUM_CAST() function
H A Dphysics_joint.h102 VARIANT_ENUM_CAST(PinJoint::Param);
149 VARIANT_ENUM_CAST(HingeJoint::Param);
150 VARIANT_ENUM_CAST(HingeJoint::Flag);
203 VARIANT_ENUM_CAST(SliderJoint::Param);
238 VARIANT_ENUM_CAST(ConeTwistJoint::Param);
340 VARIANT_ENUM_CAST(Generic6DOFJoint::Param);
341 VARIANT_ENUM_CAST(Generic6DOFJoint::Flag);
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/
H A Dphysics_server.h662 VARIANT_ENUM_CAST(PhysicsServer::ShapeType);
663 VARIANT_ENUM_CAST(PhysicsServer::SpaceParameter);
664 VARIANT_ENUM_CAST(PhysicsServer::AreaParameter);
666 VARIANT_ENUM_CAST(PhysicsServer::BodyMode);
667 VARIANT_ENUM_CAST(PhysicsServer::BodyParameter);
668 VARIANT_ENUM_CAST(PhysicsServer::BodyState);
669 VARIANT_ENUM_CAST(PhysicsServer::BodyAxisLock);
670 VARIANT_ENUM_CAST(PhysicsServer::PinJointParam);
671 VARIANT_ENUM_CAST(PhysicsServer::JointType);
673 VARIANT_ENUM_CAST(PhysicsServer::HingeJointFlag);
[all …]
/dports/devel/godot2/godot-2.1.6-stable/servers/
H A Dphysics_server.h662 VARIANT_ENUM_CAST(PhysicsServer::ShapeType);
663 VARIANT_ENUM_CAST(PhysicsServer::SpaceParameter);
664 VARIANT_ENUM_CAST(PhysicsServer::AreaParameter);
666 VARIANT_ENUM_CAST(PhysicsServer::BodyMode);
667 VARIANT_ENUM_CAST(PhysicsServer::BodyParameter);
668 VARIANT_ENUM_CAST(PhysicsServer::BodyState);
669 VARIANT_ENUM_CAST(PhysicsServer::BodyAxisLock);
670 VARIANT_ENUM_CAST(PhysicsServer::PinJointParam);
671 VARIANT_ENUM_CAST(PhysicsServer::JointType);
673 VARIANT_ENUM_CAST(PhysicsServer::HingeJointFlag);
[all …]

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